--- deliantra/server/Changes 2010/02/03 20:48:22 1.557 +++ deliantra/server/Changes 2010/02/05 01:26:35 1.558 @@ -36,6 +36,7 @@ TODO: removing a single map tag from one map kills the tag on other maps as well, apparently TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? + - (maps) fix travel to valdor and back. - do no longer by default eval map cod ein safe compartments (this can be re-enabled using the safe_eval config option). - (maps) fix an apparent crash bug caused by broken generstors @@ -69,6 +70,8 @@ player now. - rewrote hiscore code from scratch to use async I/O, store uuid and timestamp and use a tab in the client to increase awareness. + - npc dialog setflag/setsatte now check for defined'ness, so + setflag 0 is possible. 2.92 Thu Dec 24 04:51:56 CET 2009 - the destruction spell could/would corrupt server memory quite often.