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Comparing deliantra/server/Changes (file contents):
Revision 1.558 by root, Fri Feb 5 01:26:35 2010 UTC vs.
Revision 1.560 by root, Sat Feb 13 14:47:25 2010 UTC

39 - (maps) fix travel to valdor and back. 39 - (maps) fix travel to valdor and back.
40 - do no longer by default eval map cod ein safe compartments 40 - do no longer by default eval map cod ein safe compartments
41 (this can be re-enabled using the safe_eval config option). 41 (this can be re-enabled using the safe_eval config option).
42 - (maps) fix an apparent crash bug caused by broken generstors 42 - (maps) fix an apparent crash bug caused by broken generstors
43 in lorak. 43 in lorak.
44 - fix data corruption issues caused by recursive calls to
45 unordered_mapwalk - now every caller must provide its own
46 buffer.
44 - (maps) improve tindervale maps slightly. 47 - (maps) improve tindervale maps slightly.
45 - (arch) considerably decrease slag ex price. 48 - (arch) considerably decrease slag ex price.
46 - (arch) fix filth archetype. 49 - (arch) fix filth archetype.
47 - extension dependency resolve was completely broken. 50 - extension dependency resolve was completely broken.
48 - multipart objects would cause save_throw_object to crash - it 51 - multipart objects would cause save_throw_object to crash - it
70 player now. 73 player now.
71 - rewrote hiscore code from scratch to use async I/O, store uuid and 74 - rewrote hiscore code from scratch to use async I/O, store uuid and
72 timestamp and use a tab in the client to increase awareness. 75 timestamp and use a tab in the client to increase awareness.
73 - npc dialog setflag/setsatte now check for defined'ness, so 76 - npc dialog setflag/setsatte now check for defined'ness, so
74 setflag 0 is possible. 77 setflag 0 is possible.
78 - make install now deletes old extensions, to ease upgrades in the
79 deliantra vm.
75 80
762.92 Thu Dec 24 04:51:56 CET 2009 812.92 Thu Dec 24 04:51:56 CET 2009
77 - the destruction spell could/would corrupt server memory quite often. 82 - the destruction spell could/would corrupt server memory quite often.
78 - logging in only fixed the combat slot when the palyer was loaded from 83 - logging in only fixed the combat slot when the palyer was loaded from
79 disk, not when it already was in memory. 84 disk, not when it already was in memory.

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