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Comparing deliantra/server/Changes (file contents):
Revision 1.56 by root, Sun Jan 13 11:36:25 2008 UTC vs.
Revision 1.57 by root, Sun Jan 13 12:39:29 2008 UTC

4 - work around perl bug in configure perl module version check. 4 - work around perl bug in configure perl module version check.
5 - fix bug in golem move code that would cause a crash at tiling borders. 5 - fix bug in golem move code that would cause a crash at tiling borders.
6 - fix a freeze bug when looking for an arrow in the inventory. 6 - fix a freeze bug when looking for an arrow in the inventory.
7 - fix a bug in animate_weapon, causing a crash. 7 - fix a bug in animate_weapon, causing a crash.
8 - no longer exit when a coroutine throws an exception. 8 - no longer exit when a coroutine throws an exception.
9 - fix a potential double free bug (nicely exploited by g++ 4.2).
9 - fix the "<player> is nuts" message. 10 - fix the "<player> is nuts" message.
10 - upgrade to EV version 2.0 API. 11 - upgrade to EV version 2.0 API.
11 - when players don't apply a savebed correctly but stand above one, 12 - when players don't apply a savebed correctly but stand above one,
12 do not move or kill them. 13 do not move or kill them.
13 - implement client-side settings page in playerbook (0.9963+ required). 14 - implement client-side settings page in playerbook (0.9963+ required).

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