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Comparing deliantra/server/Changes (file contents):
Revision 1.561 by root, Sat Feb 13 14:56:55 2010 UTC vs.
Revision 1.568 by elmex, Fri Mar 19 15:04:38 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3
4TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8TODO: build code marks all sorts of objects as unique
9
10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12TODO: cf:object::find_by_count!!11
13TODO: summon cult does not properly create multipart monsters?
14TODO: kill flag_is_water/is_water
152010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
16
17{
18 "dungeon_depth" : "3",
19 "dungeon_level" : "8",
20 "exitstyle" : "sstair",
21 "final_map" : "/quests/peterm/quests/ogre_chief",
22 "floorstyle" : "stones2",
23 "layoutstyle" : "maze",
24 "monsterstyle" : "humanoid",
25 "orientation" : "1",
26 "origin_map" : "/world/world_106_115",
27 "origin_x" : 9,
28 "origin_y" : 18,
29 "random_seed" : 623236402,
30 "region" : "highway",
31 "symmetry" : 1,
32 "wallstyle" : "earthen",
33 "xsize" : 29,
34 "ysize" : 19
35}
36
37TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
38TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
39
40 - (arch) added zombie die sound.
41 - (arch) made the hill giants loose more body parts.
42 - building of levers/doors works again for all kinds of floors.
43 - the player can now withdraw and deposit all the available money.
44 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
45 steinwandstadt/celvear.
46 - improve editor support protoocl slightly, provide workarounds for 2.10
47 clients.
48 - tcp.ext didn't unbind in reloads.
49 - map-tags.ext didn't properly close the database on reloads.
50 - cfutil skips .-directories when scanning.
3 51
42.93 Sat Feb 13 15:52:36 CET 2010 522.93 Sat Feb 13 15:52:36 CET 2010
5 - (maps) fix travel to valdor and back. 53 - (maps) fix travel to valdor and back.
6 - do no longer by default eval map cod ein safe compartments 54 - do no longer by default eval map cod ein safe compartments
7 (this can be re-enabled using the safe_eval config option). 55 (this can be re-enabled using the safe_eval config option).

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