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Comparing deliantra/server/Changes (file contents):
Revision 1.561 by root, Sat Feb 13 14:56:55 2010 UTC vs.
Revision 1.575 by elmex, Sat Mar 20 14:57:58 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3
4TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8TODO: build code marks all sorts of objects as unique
9
10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12TODO: summon cult does not properly create multipart monsters?
13TODO: kill flag_is_water/is_water
142010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15
16{
17 "dungeon_depth" : "3",
18 "dungeon_level" : "8",
19 "exitstyle" : "sstair",
20 "final_map" : "/quests/peterm/quests/ogre_chief",
21 "floorstyle" : "stones2",
22 "layoutstyle" : "maze",
23 "monsterstyle" : "humanoid",
24 "orientation" : "1",
25 "origin_map" : "/world/world_106_115",
26 "origin_x" : 9,
27 "origin_y" : 18,
28 "random_seed" : 623236402,
29 "region" : "highway",
30 "symmetry" : 1,
31 "wallstyle" : "earthen",
32 "xsize" : 29,
33 "ysize" : 19
34}
35
36TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38TODO: freed objects cache instead of salloc/sfree
39
40 - (maps) added (navar) gravedigger, that buys players gravestones.
41 - made (wizard) look_at show also uuids.
42 - added cf::object::find_object_uuid (::find_object already exists!).
43 - (maps) added new apartment, made by LinuxLemoner.
44 - (arch) added sounds: zombie death, book reading, inscription.
45 - (arch) made the hill giants loose more body parts.
46 - building of levers/doors works again for all kinds of floors.
47 - the player can now withdraw and deposit all the available money.
48 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
49 steinwandstadt/celvear.
50 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
51 - improve editor support protoocl slightly, provide workarounds for 2.10
52 clients.
53 - tcp.ext didn't unbind in reloads.
54 - map-tags.ext didn't properly close the database on reloads.
55 - cfutil skips .-directories when scanning.
56 - build.ext prevents players from building on other player's maps.
57 - rent.ext allows the dm to enter anytime.
58 - NPC_Dialogue adds a new predefined variable, $map.
59 - new "build" event hook.
3 60
42.93 Sat Feb 13 15:52:36 CET 2010 612.93 Sat Feb 13 15:52:36 CET 2010
5 - (maps) fix travel to valdor and back. 62 - (maps) fix travel to valdor and back.
6 - do no longer by default eval map cod ein safe compartments 63 - do no longer by default eval map cod ein safe compartments
7 (this can be re-enabled using the safe_eval config option). 64 (this can be re-enabled using the safe_eval config option).

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