ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.561 by root, Sat Feb 13 14:56:55 2010 UTC vs.
Revision 1.615 by root, Sat Apr 10 04:42:44 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique
38
39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41TODO: summon cult does not properly create multipart monsters?
422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46TODO: freed objects cache instead of salloc/sfree
47
48TODO: do not show msg for unidentified objects.
49TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50TODO: thrown objects hit natively (with their own skill).
51TODO: golem survives "longer" now.
52TODO: slow down some skills (e.g. stealing)
53TODO: apply range checkign should go to apply_special
54TODO: stealing, mining, others has no "there is nothing" message.
55TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56TODO: reload_archetypes does nto provide new archetypes
57TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar
61 (Made by Dustfinger).
62 - made (wizard) look_at show also uuids.
63 - added cf::object::find_object_uuid (::find_object already exists!).
64 - (maps) added new apartment, made by LinuxLemoner.
65 - (maps) added quest for the mining skill scroll to valleynoy.
66 - (arch) added sounds: zombie death, book reading, inscription.
67 - (arch) made the hill giants loose more body parts.
68 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70 caused overflows causing monsters to become living deads.
71 - teach the random map generator the ability to read ".rmg" files
72 that specify which actual style map to generate, and use it for
73 the default decorstyle to avoid inappropriate maps to be used.
74 - move_type changes (spells, skills etc.) now will correctly
75 take move_on/move_off into account (e.g. buttons).
76 - display (exit) or (random map) in client for those objects.
77 - removed (useless) spell damage columns from spell info and replace
78 it by effective casting level - clients > 2.10 required to display
79 properly.
80 - building of levers/doors works again for all kinds of floors.
81 - the player can now withdraw and deposit all the available money.
82 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
83 steinwandstadt/celvear.
84 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
85 - improve editor support protoocl slightly, provide workarounds for 2.10
86 clients.
87 - tcp.ext didn't unbind in reloads.
88 - map-tags.ext didn't properly close the database on reloads.
89 - cfutil skips .-directories when scanning.
90 - build.ext prevents players from building on other player's maps.
91 - rent.ext allows the dm to enter anytime.
92 - NPC_Dialogue adds a new predefined variable, $map.
93 - new "build" event hook.
94 - get rid of archetype min/max values except max_x (which should go, too).
95 - added fix_generated_item and cf::object::generate to XS interface.
96 - no longer use uppercase identifiers for saving anywhere, but support
97 them on loading, for old playerfiles and maps.
98 - removed is_legal_2ways_exit - this is apparently dead code, and
99 would be handled differently nowadays anyway.
100 - random map .meta were not being expired at all.
101 - replace move_ob/move_object functiony by the equivalent move method.
102 - update to automake 1.10.
103 - invitation to maps with unagressive and friendly monsters doesn't
104 require level 4 anymore.
105 - do not let update_stats muck with the chosen_skill anymore.
106 - monsters now rotate through all skills (in chosen_skill).
107 - fix lots of path-related buffer overflows in the random map generator.
108 - added detect mineral vein spell.
109 - support "wall overlays" in the random map generator - not very generic,
110 used by minable veins.
111 - (maps) relocated jeweler town to another directoy.
112 - (arch) implement mining pickaxes and mining skill.
113 - generate most constants for perl automatically.
114 - properly check for weapon name prefix ("Ragnarok's sword").
115 - when player dies, restore his food to at least 200.
116 - support multiple inheritance for arch sources (inherit a,b,c).
117 - switch to storable-n-format for facedata, for better interoperability.
118 - implement generic "ranged" item framework (pickaxe, fishing rod).
119 - the singing skill actually respects the direction now.
120 - oratory and singing now require a direction.
121 - use_skill now requires that you can actually apply the skill tool.
122 - do not invoke perl on every user command anymore by providing
123 a comamnd and an unknown_command event.
124 - move mark, run, run_stop, fire and fire_stop commands back from
125 perl to C++, for speed reasons (basically undo patchset 1304).
126 - add a client_destroy event, so we don't have to hook the
127 attachable destroy event (which is called much more often).
128 - removed (unused) FLOOR object type.
129 - fix errornous change_abil messages for rods (and other types).
130 - remove include/commands.h and server/c_new.C, and refactor
131 all into server/commands.C.
132 - save and restore combat/ranged/current slot for players.
133 - the server now batches item's face/fx commands, as opposed
134 to sending one fx per item - helps mostly at connect and
135 with floorbox updates.
136 - implemented ext::player_env::play_music_once $who->contr, "km/...".
137 - the random map generator now supports selecting difficult for
138 more style categories than just monsters (all except fountains
139 apparently).
3 140
42.93 Sat Feb 13 15:52:36 CET 2010 1412.93 Sat Feb 13 15:52:36 CET 2010
5 - (maps) fix travel to valdor and back. 142 - (maps) fix travel to valdor and back.
6 - do no longer by default eval map cod ein safe compartments 143 - do no longer by default eval map cod ein safe compartments
7 (this can be re-enabled using the safe_eval config option). 144 (this can be re-enabled using the safe_eval config option).
760 - merge items with different arch pointers refering to the same arch 897 - merge items with different arch pointers refering to the same arch
761 (due to archetype reloads). 898 (due to archetype reloads).
762 - refactored the object remove/insert functions and most related 899 - refactored the object remove/insert functions and most related
763 functions (decrease, split, merge_ob etc.). 900 functions (decrease, split, merge_ob etc.).
764 - make it compile better on freebsd (reported by pippijn). 901 - make it compile better on freebsd (reported by pippijn).
765 - remove GT_UPDATE_INV (no longer applicable). 902 - removed GT_UPDATE_INV (no longer applicable).
766 - fix the longstanding "container stays open" bug. 903 - fix the longstanding "container stays open" bug.
767 - improved floorbox updating to be incremental and other protocol 904 - improved floorbox updating to be incremental and other protocol
768 optimisations. 905 optimisations.
769 - get rid of update_after_inventory_change and only do update stats 906 - get rid of update_after_inventory_change and only do update stats
770 for weight once/tick/player at max. 907 for weight once/tick/player at max.
1052 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1189 - introduced new keyword for map files: file_format_version (integer, server version: 0)
1053 - better message for apply failures due to applymode 1190 - better message for apply failures due to applymode
1054 - removed most all of the weather code 1191 - removed most all of the weather code
1055 - unified logging to stderr and file 1192 - unified logging to stderr and file
1056 - too many minor changes to document 1193 - too many minor changes to document
1194

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines