--- deliantra/server/Changes 2010/02/15 16:49:27 1.562 +++ deliantra/server/Changes 2010/03/24 17:41:47 1.582 @@ -5,10 +5,10 @@ TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? TODO: cast invisible... +TODO: build code marks all sorts of objects as unique TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' -TODO: cf:object::find_by_count!!11 TODO: summon cult does not properly create multipart monsters? TODO: kill flag_is_water/is_water 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list @@ -35,9 +35,41 @@ TODO: removing a single map tag from one map kills the tag on other maps as well, apparently TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? +TODO: freed objects cache instead of salloc/sfree +TODO: walk on button, start levitate, walk off => button stays pressed + - (maps) the mana fountain has now a ratelimit, 30 potions per hour. + - (maps) added (navar) gravedigger, that buys players gravestones. + - made (wizard) look_at show also uuids. + - added cf::object::find_object_uuid (::find_object already exists!). + - (maps) added new apartment, made by LinuxLemoner. + - (arch) added sounds: zombie death, book reading, inscription. + - (arch) made the hill giants loose more body parts. + - (arch, maps) added black unicorn horn, required to access mlab hell. + - display (exit) or (random map) in client for those objects. + - remove (useless) spell damage columns from spell info and replace + it by effective casting level - clients > 2.10 required to display + properly. + - building of levers/doors works again for all kinds of floors. + - the player can now withdraw and deposit all the available money. - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for steinwandstadt/celvear. + - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. + - improve editor support protoocl slightly, provide workarounds for 2.10 + clients. + - tcp.ext didn't unbind in reloads. + - map-tags.ext didn't properly close the database on reloads. + - cfutil skips .-directories when scanning. + - build.ext prevents players from building on other player's maps. + - rent.ext allows the dm to enter anytime. + - NPC_Dialogue adds a new predefined variable, $map. + - new "build" event hook. + - get rid of archetype min/mac values except max_x (which should go, too). + - added fix_generated_item and cf::object::generate to XS interface. + - no longer use uppercase identifiers for saving anywhere, but support + them on loading, for old playerfiles and maps. + - removed is_legal_2ways_exit - this is apparently dead code, and + would be handled differently nowadays anyway. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.