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3 | |
3 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
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8 | TODO: build code marks all sorts of objects as unique |
8 | |
9 | |
9 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
10 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
10 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
11 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
11 | TODO: cf:object::find_by_count!!11 |
12 | TODO: cf:object::find_by_count!!11 |
12 | TODO: summon cult does not properly create multipart monsters? |
13 | TODO: summon cult does not properly create multipart monsters? |
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… | |
34 | } |
35 | } |
35 | |
36 | |
36 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
37 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
37 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
38 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
38 | |
39 | |
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40 | - the player can now withdraw and deposit all the available money. |
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41 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
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42 | steinwandstadt/celvear. |
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43 | |
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44 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
39 | - (maps) fix travel to valdor and back. |
45 | - (maps) fix travel to valdor and back. |
40 | - do no longer by default eval map cod ein safe compartments |
46 | - do no longer by default eval map cod ein safe compartments |
41 | (this can be re-enabled using the safe_eval config option). |
47 | (this can be re-enabled using the safe_eval config option). |
42 | - (maps) fix an apparent crash bug caused by broken generstors |
48 | - (maps) fix an apparent crash bug caused by broken generstors |
43 | in lorak. |
49 | in lorak. |
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73 | player now. |
79 | player now. |
74 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
80 | - rewrote hiscore code from scratch to use async I/O, store uuid and |
75 | timestamp and use a tab in the client to increase awareness. |
81 | timestamp and use a tab in the client to increase awareness. |
76 | - npc dialog setflag/setsatte now check for defined'ness, so |
82 | - npc dialog setflag/setsatte now check for defined'ness, so |
77 | setflag 0 is possible. |
83 | setflag 0 is possible. |
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84 | - make install now deletes old extensions, to ease upgrades in the |
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85 | deliantra vm. |
78 | |
86 | |
79 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
87 | 2.92 Thu Dec 24 04:51:56 CET 2009 |
80 | - the destruction spell could/would corrupt server memory quite often. |
88 | - the destruction spell could/would corrupt server memory quite often. |
81 | - logging in only fixed the combat slot when the palyer was loaded from |
89 | - logging in only fixed the combat slot when the palyer was loaded from |
82 | disk, not when it already was in memory. |
90 | disk, not when it already was in memory. |