--- deliantra/server/Changes 2010/03/20 00:42:08 1.573 +++ deliantra/server/Changes 2010/03/20 02:24:38 1.574 @@ -35,6 +35,7 @@ TODO: removing a single map tag from one map kills the tag on other maps as well, apparently TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? +TODO: freed objects cache instead of salloc/sfree - made (wizard) look_at show also uuids. - added cf::object::find_object_uuid (::find_object already exists!).