--- deliantra/server/Changes 2010/02/13 14:56:55 1.561 +++ deliantra/server/Changes 2010/03/20 02:24:38 1.574 @@ -1,6 +1,62 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. Version numbers sort like decimal numbers. +TODO: apartment-descritpions for gotisch1/2 +TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. +TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? +TODO: cast invisible... +TODO: build code marks all sorts of objects as unique + +TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype +TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' +TODO: summon cult does not properly create multipart monsters? +TODO: kill flag_is_water/is_water +2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list + +{ + "dungeon_depth" : "3", + "dungeon_level" : "8", + "exitstyle" : "sstair", + "final_map" : "/quests/peterm/quests/ogre_chief", + "floorstyle" : "stones2", + "layoutstyle" : "maze", + "monsterstyle" : "humanoid", + "orientation" : "1", + "origin_map" : "/world/world_106_115", + "origin_x" : 9, + "origin_y" : 18, + "random_seed" : 623236402, + "region" : "highway", + "symmetry" : 1, + "wallstyle" : "earthen", + "xsize" : 29, + "ysize" : 19 +} + +TODO: removing a single map tag from one map kills the tag on other maps as well, apparently +TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? +TODO: freed objects cache instead of salloc/sfree + + - made (wizard) look_at show also uuids. + - added cf::object::find_object_uuid (::find_object already exists!). + - (maps) added new apartment, made by LinuxLemoner. + - (arch) added sounds: zombie death, book reading, inscription. + - (arch) made the hill giants loose more body parts. + - building of levers/doors works again for all kinds of floors. + - the player can now withdraw and deposit all the available money. + - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for + steinwandstadt/celvear. + - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. + - improve editor support protoocl slightly, provide workarounds for 2.10 + clients. + - tcp.ext didn't unbind in reloads. + - map-tags.ext didn't properly close the database on reloads. + - cfutil skips .-directories when scanning. + - build.ext prevents players from building on other player's maps. + - rent.ext allows the dm to enter anytime. + - NPC_Dialogue adds a new predefined variable, $map. + - new "build" event hook. + 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back. - do no longer by default eval map cod ein safe compartments