--- deliantra/server/Changes 2010/03/19 15:04:38 1.568 +++ deliantra/server/Changes 2010/03/20 02:24:38 1.574 @@ -9,7 +9,6 @@ TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' -TODO: cf:object::find_by_count!!11 TODO: summon cult does not properly create multipart monsters? TODO: kill flag_is_water/is_water 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list @@ -36,18 +35,27 @@ TODO: removing a single map tag from one map kills the tag on other maps as well, apparently TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? +TODO: freed objects cache instead of salloc/sfree - - (arch) added zombie die sound. + - made (wizard) look_at show also uuids. + - added cf::object::find_object_uuid (::find_object already exists!). + - (maps) added new apartment, made by LinuxLemoner. + - (arch) added sounds: zombie death, book reading, inscription. - (arch) made the hill giants loose more body parts. - building of levers/doors works again for all kinds of floors. - the player can now withdraw and deposit all the available money. - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for steinwandstadt/celvear. + - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. - improve editor support protoocl slightly, provide workarounds for 2.10 clients. - tcp.ext didn't unbind in reloads. - map-tags.ext didn't properly close the database on reloads. - cfutil skips .-directories when scanning. + - build.ext prevents players from building on other player's maps. + - rent.ext allows the dm to enter anytime. + - NPC_Dialogue adds a new predefined variable, $map. + - new "build" event hook. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.