--- deliantra/server/Changes 2010/03/20 02:24:38 1.574 +++ deliantra/server/Changes 2010/03/24 17:23:43 1.581 @@ -37,11 +37,18 @@ TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? TODO: freed objects cache instead of salloc/sfree +TODO: walk on button, start levitate, walk off => button stays pressed + - (maps) the mana fountain has now a ratelimit, 30 potions per hour. + - (maps) added (navar) gravedigger, that buys players gravestones. - made (wizard) look_at show also uuids. - added cf::object::find_object_uuid (::find_object already exists!). - (maps) added new apartment, made by LinuxLemoner. - (arch) added sounds: zombie death, book reading, inscription. - (arch) made the hill giants loose more body parts. + - (arch, maps) added black unicorn horn, required to access mlab hell. + - remove (useless) spell damage columns from spell info and replace + it by effective casting level - clients > 2.10 required to display + properly. - building of levers/doors works again for all kinds of floors. - the player can now withdraw and deposit all the available money. - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for @@ -56,6 +63,12 @@ - rent.ext allows the dm to enter anytime. - NPC_Dialogue adds a new predefined variable, $map. - new "build" event hook. + - get rid of archetype min/mac values except max_x (which should go, too). + - added fix_generated_item and cf::object::generate to XS interface. + - no longer use uppercase identifiers for saving anywhere, but support + them on loading, for old playerfiles and maps. + - removed is_legal_2ways_exit - this is apparently dead code, and + would be handled differently nowadays anyway. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.