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34 | |
34 | |
35 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
35 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
36 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
36 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
37 | TODO: freed objects cache instead of salloc/sfree |
37 | TODO: freed objects cache instead of salloc/sfree |
38 | |
38 | |
39 | TODO: random maps, decorstyle ranodm is evil |
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40 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
39 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
41 | - (maps) added (navar) gravedigger, that buys players gravestones. |
40 | - (maps) added (navar) gravedigger, that buys players gravestones. |
42 | - made (wizard) look_at show also uuids. |
41 | - made (wizard) look_at show also uuids. |
43 | - added cf::object::find_object_uuid (::find_object already exists!). |
42 | - added cf::object::find_object_uuid (::find_object already exists!). |
44 | - (maps) added new apartment, made by LinuxLemoner. |
43 | - (maps) added new apartment, made by LinuxLemoner. |
45 | - (arch) added sounds: zombie death, book reading, inscription. |
44 | - (arch) added sounds: zombie death, book reading, inscription. |
46 | - (arch) made the hill giants loose more body parts. |
45 | - (arch) made the hill giants loose more body parts. |
47 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
46 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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47 | - teach the random map generator the ability to read ".rmg" files |
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48 | that specify which actual style map to generate, and use it for |
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49 | the default decorstyle to avoid inappropriate maps to be used. |
48 | - move_type changes (spells, skills etc.) now will correctly |
50 | - move_type changes (spells, skills etc.) now will correctly |
49 | take move_on/move_off into account (e.g. buttons). |
51 | take move_on/move_off into account (e.g. buttons). |
50 | - display (exit) or (random map) in client for those objects. |
52 | - display (exit) or (random map) in client for those objects. |
51 | - remove (useless) spell damage columns from spell info and replace |
53 | - remove (useless) spell damage columns from spell info and replace |
52 | it by effective casting level - clients > 2.10 required to display |
54 | it by effective casting level - clients > 2.10 required to display |