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Comparing deliantra/server/Changes (file contents):
Revision 1.580 by root, Wed Mar 24 16:44:38 2010 UTC vs.
Revision 1.591 by root, Sun Mar 28 22:29:50 2010 UTC

8TODO: build code marks all sorts of objects as unique 8TODO: build code marks all sorts of objects as unique
9 9
10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12TODO: summon cult does not properly create multipart monsters? 12TODO: summon cult does not properly create multipart monsters?
13TODO: kill flag_is_water/is_water
142010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 132010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15 14
16{ 15{
17 "dungeon_depth" : "3", 16 "dungeon_depth" : "3",
18 "dungeon_level" : "8", 17 "dungeon_level" : "8",
35 34
36TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 35TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? 36TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38TODO: freed objects cache instead of salloc/sfree 37TODO: freed objects cache instead of salloc/sfree
39 38
40TODO: walk on button, start levitate, walk off => button stays pressed
41 - (maps) the mana fountain has now a ratelimit, 30 potions per hour. 39 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
42 - (maps) added (navar) gravedigger, that buys players gravestones. 40 - (maps) added (navar) gravedigger, that buys players gravestones.
43 - made (wizard) look_at show also uuids. 41 - made (wizard) look_at show also uuids.
44 - added cf::object::find_object_uuid (::find_object already exists!). 42 - added cf::object::find_object_uuid (::find_object already exists!).
45 - (maps) added new apartment, made by LinuxLemoner. 43 - (maps) added new apartment, made by LinuxLemoner.
46 - (arch) added sounds: zombie death, book reading, inscription. 44 - (arch) added sounds: zombie death, book reading, inscription.
47 - (arch) made the hill giants loose more body parts. 45 - (arch) made the hill giants loose more body parts.
48 - (arch, maps) added black unicorn horn, required to access mlab hell. 46 - (arch, maps) added black unicorn horn, required to access mlab hell.
47 - teach the random map generator the ability to read ".rmg" files
48 that specify which actual style map to generate, and use it for
49 the default decorstyle to avoid inappropriate maps to be used.
50 - move_type changes (spells, skills etc.) now will correctly
51 take move_on/move_off into account (e.g. buttons).
52 - display (exit) or (random map) in client for those objects.
49 - remove (useless) spell damage columns from spell info and replace 53 - remove (useless) spell damage columns from spell info and replace
50 it by effective casting level - clients > 2.10 required to display 54 it by effective casting level - clients > 2.10 required to display
51 properly. 55 properly.
52 - building of levers/doors works again for all kinds of floors. 56 - building of levers/doors works again for all kinds of floors.
53 - the player can now withdraw and deposit all the available money. 57 - the player can now withdraw and deposit all the available money.
65 - new "build" event hook. 69 - new "build" event hook.
66 - get rid of archetype min/mac values except max_x (which should go, too). 70 - get rid of archetype min/mac values except max_x (which should go, too).
67 - added fix_generated_item and cf::object::generate to XS interface. 71 - added fix_generated_item and cf::object::generate to XS interface.
68 - no longer use uppercase identifiers for saving anywhere, but support 72 - no longer use uppercase identifiers for saving anywhere, but support
69 them on loading, for old playerfiles and maps. 73 them on loading, for old playerfiles and maps.
74 - removed is_legal_2ways_exit - this is apparently dead code, and
75 would be handled differently nowadays anyway.
76 - random map .meta were not being expired at all.
77 - replace move_ob/move_object functiony by the equivalent move method.
78 - update to automake 1.10.
79 - invitation to maps with unagressive and friendly monsters doesn't
80 require level 4 anymore.
81 - do not let update_stats muck with the chosen_skill anymore.
82 - monsters now rotate through all skills (in chosen_skill).
83 - fix lots of path-related buffer overflows in the random map generator.
70 84
712.93 Sat Feb 13 15:52:36 CET 2010 852.93 Sat Feb 13 15:52:36 CET 2010
72 - (maps) fix travel to valdor and back. 86 - (maps) fix travel to valdor and back.
73 - do no longer by default eval map cod ein safe compartments 87 - do no longer by default eval map cod ein safe compartments
74 (this can be re-enabled using the safe_eval config option). 88 (this can be re-enabled using the safe_eval config option).

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