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Comparing deliantra/server/Changes (file contents):
Revision 1.593 by elmex, Mon Mar 29 17:30:46 2010 UTC vs.
Revision 1.672 by root, Wed Apr 28 11:33:02 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
3 4
4TODO: apartment-descritpions for gotisch1/2 52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8TODO: build code marks all sorts of objects as unique
9 35
10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12TODO: summon cult does not properly create multipart monsters? 38TODO: summon cult does not properly create multipart monsters?
132010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
14 40
15{
16 "dungeon_depth" : "3",
17 "dungeon_level" : "8",
18 "exitstyle" : "sstair",
19 "final_map" : "/quests/peterm/quests/ogre_chief",
20 "floorstyle" : "stones2",
21 "layoutstyle" : "maze",
22 "monsterstyle" : "humanoid",
23 "orientation" : "1",
24 "origin_map" : "/world/world_106_115",
25 "origin_x" : 9,
26 "origin_y" : 18,
27 "random_seed" : 623236402,
28 "region" : "highway",
29 "symmetry" : 1,
30 "wallstyle" : "earthen",
31 "xsize" : 29,
32 "ysize" : 19
33}
34
35TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
36TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
37TODO: freed objects cache instead of salloc/sfree
38 42
39TODO: do not show msg for unidentified objects. 43TODO: golem survives "longer" now - too long?
44TODO: clean up skill handling in kill_object.
45TODO: make the "feed all faces" flag persistent between logins.
46TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55TODO: one can apply, but not open, containers without keys
56TODO: fix luck in random rolls
57 - (maps, arch) complete revamping of the transport routes - all cities are
58 now easily reachable, at a price.
40 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
41 - (maps) added (navar) gravedigger, that buys players gravestones. 60 - (maps) added (navar) gravedigger, that buys players gravestones.
61 - (maps) added the rathouse quest for the shockwave spell in navar
62 (by Dustfinger).
63 - (maps) Fixed bad floor tile in navar apartment.
42 - made (wizard) look_at show also uuids. 64 - made (wizard) look_at show also uuids.
43 - added cf::object::find_object_uuid (::find_object already exists!). 65 - added cf::object::find_object_uuid (::find_object already exists!).
44 - (maps) added new apartment, made by LinuxLemoner. 66 - (maps) added new apartment, made by LinuxLemoner.
67 - (maps) added quest for the mining skill scroll to valleynoy.
68 - (maps) added greedy highlevel book shop to heaven town.
45 - (arch) added sounds: zombie death, book reading, inscription. 69 - (arch) added sounds: zombie death, book reading, inscription.
46 - (arch) made the hill giants loose more body parts. 70 - (arch) made the hill giants loose more body parts.
47 - (arch, maps) added black unicorn horn, required to access mlab hell. 71 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 - (arch) increased the (possible) number of arrows/bolts found in shops
73 and made them a bit more expensive.
74 - (maps) add more glory hole treasure styles.
75 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76 in a select number of mlab maps.
77 - (maps) the library should be less of a death trap now.
78 - (maps) exits no longer point to auto-apply exits, most affected
79 maps now have proper doors or a similar solution.
80 - quit_character was causign a runtime exception, causing it to not
81 work since 2.93.
82 - entering a map will now respect move_on and other effects,
83 except for auto-apply exits :/
84 - only talk to the items on the nearest mapspace, or, of there
85 are none, to the player, not ALL items in vicinity.
86 - do not update the floorbox while running, to avoid big item
87 updates that cost network bandwidth and processing power.
88 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
89 caused overflows causing monsters to become living deads.
90 - unapply weapons and armour before trying to improve it.
48 - teach the random map generator the ability to read ".rmg" files 91 - teach the random map generator the ability to read ".rmg" files
49 that specify which actual style map to generate, and use it for 92 that specify which actual style map to generate, and use it for
50 the default decorstyle to avoid inappropriate maps to be used. 93 the default decorstyle to avoid inappropriate maps to be used.
94 - support (with some limitations) multiple different skills with the
95 same subtype.
96 - fix "nekosan duplication" bug - map swap out was not atomic,
97 so nekosan could end up beign saved AND escaped to another map.
98 - show invisible no longer makes magic mouths visible.
51 - move_type changes (spells, skills etc.) now will correctly 99 - move_type changes (spells, skills etc.) now will correctly
52 take move_on/move_off into account (e.g. buttons). 100 take move_on/move_off into account (e.g. buttons).
53 - display (exit) or (random map) in client for those objects. 101 - display (exit) or (random map) in client for those objects.
54 - remove (useless) spell damage columns from spell info and replace 102 - removed (useless) spell damage columns from spell info and replace
55 it by effective casting level - clients > 2.10 required to display 103 it by effective casting level - clients > 2.10 required to display
56 properly. 104 properly.
57 - building of levers/doors works again for all kinds of floors. 105 - building of levers/doors works again for all kinds of floors.
58 - the player can now withdraw and deposit all the available money. 106 - the player can now withdraw and deposit all the available money.
59 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 107 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
60 steinwandstadt/celvear. 108 steinwandstadt/celvear.
61 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 109 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
110 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
111 mostly based on the spell's level in the spellbook.
112 - (maps) fix some map regions and the region tree.
113 - the server will now be more picky when parsing the regions file.
62 - improve editor support protoocl slightly, provide workarounds for 2.10 114 - improve editor support protocol slightly, provide workarounds for 2.10
63 clients. 115 clients.
64 - tcp.ext didn't unbind in reloads. 116 - tcp.ext didn't unbind in reloads.
65 - map-tags.ext didn't properly close the database on reloads. 117 - map-tags.ext didn't properly close the database on reloads.
66 - cfutil skips .-directories when scanning. 118 - cfutil skips .-directories when scanning.
67 - build.ext prevents players from building on other player's maps. 119 - build.ext prevents players from building on other player's maps.
68 - rent.ext allows the dm to enter anytime. 120 - rent.ext allows the dm to enter anytime.
69 - NPC_Dialogue adds a new predefined variable, $map. 121 - NPC_Dialogue adds a new predefined variable, $map.
70 - new "build" event hook. 122 - new "build" event hook.
71 - get rid of archetype min/mac values except max_x (which should go, too). 123 - get rid of archetype min/max values except max_x (which should go, too).
72 - added fix_generated_item and cf::object::generate to XS interface. 124 - added fix_generated_item and cf::object::generate to XS interface.
73 - no longer use uppercase identifiers for saving anywhere, but support 125 - no longer use uppercase identifiers for saving anywhere, but support
74 them on loading, for old playerfiles and maps. 126 them on loading, for old playerfiles and maps.
75 - removed is_legal_2ways_exit - this is apparently dead code, and 127 - removed is_legal_2ways_exit - this is apparently dead code, and
76 would be handled differently nowadays anyway. 128 would be handled differently nowadays anyway.
80 - invitation to maps with unagressive and friendly monsters doesn't 132 - invitation to maps with unagressive and friendly monsters doesn't
81 require level 4 anymore. 133 require level 4 anymore.
82 - do not let update_stats muck with the chosen_skill anymore. 134 - do not let update_stats muck with the chosen_skill anymore.
83 - monsters now rotate through all skills (in chosen_skill). 135 - monsters now rotate through all skills (in chosen_skill).
84 - fix lots of path-related buffer overflows in the random map generator. 136 - fix lots of path-related buffer overflows in the random map generator.
137 - detect/sense curse/magic will no longer work on items that don't
138 need identify.
85 - added detect mineral vein spell. 139 - added detect mineral vein spell.
86 - support "wall overlays" in the random map generator - not very generic, 140 - support "wall overlays" in the random map generator - not very generic,
87 used by minable veins. 141 used by minable veins.
142 - (maps) relocated jeweler town to another directoy.
143 - (arch) implement mining pickaxes and mining skill.
144 - (arch) add missing stonebig_club archetype from cfextended.
145 - jeweler skill doesn't diminish input values anymore.
146 - generate most constants for perl automatically.
147 - properly check for weapon name prefix ("Ragnarok's sword").
148 - when player dies, restore his food to at least 200.
149 - support multiple inheritance for arch sources (inherit a,b,c).
150 - switch to storable-n-format for facedata, for better interoperability.
151 - implement generic "ranged" item framework (pickaxe, fishing rod).
152 - the singing skill actually respects the direction now.
153 - oratory and singing now require a direction.
154 - use_skill now requires that you can actually apply the skill tool.
155 - do not invoke perl on every user command anymore by providing
156 a command and an unknown_command event.
157 - move mark, run, run_stop, fire and fire_stop commands back from
158 perl to C++, for speed reasons (basically undo patchset 1304).
159 - add a client_destroy event, so we don't have to hook the
160 attachable destroy event (which is called much more often).
161 - removed (unused) FLOOR object type.
162 - fix errornous change_abil messages for rods (and other types).
163 - remove include/commands.h and server/c_new.C, and refactor
164 all into server/commands.C.
165 - save and restore combat/ranged/current slot for players.
166 - the server now batches item's face/fx commands, as opposed
167 to sending one fx per item - helps mostly at connect and
168 with floorbox updates.
169 - implemented ext::player_env::play_music_once $who->contr, "km/...".
170 - the random map generator now supports selecting difficult for
171 more style categories than just monsters (all except fountains
172 apparently).
173 - object serialiser no longer creates empty "owner" references.
174 - make sure failed castings take some time, too, to avoid being
175 smitten by your god.
176 - many more failmsgs and help texts.
177 - support log suspension/resumption, e.g. for defragmenting.
178 - stop thrown objects when their speed goes too low.
179 - log the number of unique logins seen every minute in a compact
180 format (for statistics).
181 - do not send delitem for players.
182 - support static scalar data members properly in genacc now.
183 - implement "simple" freelist management for objects.
184 - recycle object counts now - to support longer uptimes.
185 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
186 function (and yes, 666 is exact!).
187 - random map generator results should now be fully repeatable.
188 - fixed possible crash bug in build code.
189 - rename find_marked_object to ->mark and speed up.
190 - player movers properly destroy themselves when used up, instead
191 of leaking.
192 - do not show msg for unidentified objects that need identification.
193 - convert formulae/bookarch/settings file parser to thawer framework.
194 - finally get rid of fgets (..., thawer) and use a much cleaner
195 next_line method.
196 - use nicer file format for exp_table and attackmess
197 (more like other resource files).
198 - make parse errors during server startup fatal.
199 - properly initialise all maptile values in constructor.
200 - improved {link} map.
201 - optional unloadable extensions will not lead to an endless loop.
202 - server will cleanly autorestart when running out of protocol IDs.
203 - use faster and slightly more exact find_dir_2 replacement.
204 - building listening books is possible again.
205 - (maps, arch) added archetype for building instructions and replaced
206 the copies of the instructions in the maps with it.
207 - (arch) made the spark shower spell available in shops.
208 - don't create a second LOGIN event on character creation.
88 209
892.93 Sat Feb 13 15:52:36 CET 2010 2102.93 Sat Feb 13 15:52:36 CET 2010
90 - (maps) fix travel to valdor and back. 211 - (maps) fix travel to valdor and back.
91 - do no longer by default eval map cod ein safe compartments 212 - do no longer by default eval map cod ein safe compartments
92 (this can be re-enabled using the safe_eval config option). 213 (this can be re-enabled using the safe_eval config option).
193 decrease). 314 decrease).
194 - fixed a small uncleanlieness in item converters, which might 315 - fixed a small uncleanlieness in item converters, which might
195 have led to weird item multiplications. 316 have led to weird item multiplications.
196 - store hash value in shstr, not used by anything, but doesn't use much memory. 317 - store hash value in shstr, not used by anything, but doesn't use much memory.
197 - fixed crash bug in learn_spell command. 318 - fixed crash bug in learn_spell command.
319 - enhanced output of the mapinfo command.
198 - remove all traces of FLAG_NO_FIX_PLAYER. 320 - remove all traces of FLAG_NO_FIX_PLAYER.
199 - avoid sv_derived_from calls (lots of hash lookups) when converting 321 - avoid sv_derived_from calls (lots of hash lookups) when converting
200 from perl to c++. 322 from perl to c++.
201 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 323 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
202 and use it in some "inner" loops. 324 and use it in some "inner" loops.
756 - bugfix: when unapplying skills also remove them from the range/combat slots. 878 - bugfix: when unapplying skills also remove them from the range/combat slots.
757 - bugfix: do not merge items whose archetype name merges, use the 879 - bugfix: do not merge items whose archetype name merges, use the
758 archetype *archname* (chairs of different facings were merged). 880 archetype *archname* (chairs of different facings were merged).
759 - bugfix: fix a potential crash issue in find_object_name (not used 881 - bugfix: fix a potential crash issue in find_object_name (not used
760 normally). 882 normally).
761 - bugfix: locked doors cnanot be bashed down by magical means 883 - bugfix: locked doors cannot be bashed down by magical means
762 (destruction, magic missile etc.). 884 (destruction, magic missile etc.).
763 - swarm spells without a direction now use various spiral patterns 885 - swarm spells without a direction now use various spiral patterns
764 instead of being fully random. 886 instead of being fully random.
765 - update AnyEvent API to 3.4 and above. 887 - update AnyEvent API to 3.4 and above.
766 888
845 - merge items with different arch pointers refering to the same arch 967 - merge items with different arch pointers refering to the same arch
846 (due to archetype reloads). 968 (due to archetype reloads).
847 - refactored the object remove/insert functions and most related 969 - refactored the object remove/insert functions and most related
848 functions (decrease, split, merge_ob etc.). 970 functions (decrease, split, merge_ob etc.).
849 - make it compile better on freebsd (reported by pippijn). 971 - make it compile better on freebsd (reported by pippijn).
850 - remove GT_UPDATE_INV (no longer applicable). 972 - removed GT_UPDATE_INV (no longer applicable).
851 - fix the longstanding "container stays open" bug. 973 - fix the longstanding "container stays open" bug.
852 - improved floorbox updating to be incremental and other protocol 974 - improved floorbox updating to be incremental and other protocol
853 optimisations. 975 optimisations.
854 - get rid of update_after_inventory_change and only do update stats 976 - get rid of update_after_inventory_change and only do update stats
855 for weight once/tick/player at max. 977 for weight once/tick/player at max.
1137 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1259 - introduced new keyword for map files: file_format_version (integer, server version: 0)
1138 - better message for apply failures due to applymode 1260 - better message for apply failures due to applymode
1139 - removed most all of the weather code 1261 - removed most all of the weather code
1140 - unified logging to stderr and file 1262 - unified logging to stderr and file
1141 - too many minor changes to document 1263 - too many minor changes to document
1264

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