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Comparing deliantra/server/Changes (file contents):
Revision 1.577 by root, Sun Mar 21 23:47:16 2010 UTC vs.
Revision 1.598 by root, Sat Apr 3 22:30:20 2010 UTC

8TODO: build code marks all sorts of objects as unique 8TODO: build code marks all sorts of objects as unique
9 9
10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12TODO: summon cult does not properly create multipart monsters? 12TODO: summon cult does not properly create multipart monsters?
13TODO: kill flag_is_water/is_water
142010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 132010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15 14
16{ 15{
17 "dungeon_depth" : "3", 16 "dungeon_depth" : "3",
18 "dungeon_level" : "8", 17 "dungeon_level" : "8",
34} 33}
35 34
36TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 35TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? 36TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38TODO: freed objects cache instead of salloc/sfree 37TODO: freed objects cache instead of salloc/sfree
38TODO: weaken gorokh kittens considerably on hell random maps
39 39
40TODO: walk on button, start levitate, walk off => button stays pressed 40TODO: do not show msg for unidentified objects.
41TODO: set_ranged_ob/set_combat_ob, clear spells etc.
42XXXX: toggle-apply - no can do
41 - (maps) the mana fountain has now a ratelimit, 30 potions per hour. 43 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
42 - (maps) added (navar) gravedigger, that buys players gravestones. 44 - (maps) added (navar) gravedigger, that buys players gravestones.
43 - made (wizard) look_at show also uuids. 45 - made (wizard) look_at show also uuids.
44 - added cf::object::find_object_uuid (::find_object already exists!). 46 - added cf::object::find_object_uuid (::find_object already exists!).
45 - (maps) added new apartment, made by LinuxLemoner. 47 - (maps) added new apartment, made by LinuxLemoner.
46 - (arch) added sounds: zombie death, book reading, inscription. 48 - (arch) added sounds: zombie death, book reading, inscription.
47 - (arch) made the hill giants loose more body parts. 49 - (arch) made the hill giants loose more body parts.
50 - (arch, maps) added black unicorn horn, required to access mlab hell.
51 - teach the random map generator the ability to read ".rmg" files
52 that specify which actual style map to generate, and use it for
53 the default decorstyle to avoid inappropriate maps to be used.
54 - move_type changes (spells, skills etc.) now will correctly
55 take move_on/move_off into account (e.g. buttons).
56 - display (exit) or (random map) in client for those objects.
57 - remove (useless) spell damage columns from spell info and replace
58 it by effective casting level - clients > 2.10 required to display
59 properly.
48 - building of levers/doors works again for all kinds of floors. 60 - building of levers/doors works again for all kinds of floors.
49 - the player can now withdraw and deposit all the available money. 61 - the player can now withdraw and deposit all the available money.
50 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 62 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
51 steinwandstadt/celvear. 63 steinwandstadt/celvear.
52 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 64 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
58 - build.ext prevents players from building on other player's maps. 70 - build.ext prevents players from building on other player's maps.
59 - rent.ext allows the dm to enter anytime. 71 - rent.ext allows the dm to enter anytime.
60 - NPC_Dialogue adds a new predefined variable, $map. 72 - NPC_Dialogue adds a new predefined variable, $map.
61 - new "build" event hook. 73 - new "build" event hook.
62 - get rid of archetype min/mac values except max_x (which should go, too). 74 - get rid of archetype min/mac values except max_x (which should go, too).
75 - added fix_generated_item and cf::object::generate to XS interface.
76 - no longer use uppercase identifiers for saving anywhere, but support
77 them on loading, for old playerfiles and maps.
78 - removed is_legal_2ways_exit - this is apparently dead code, and
79 would be handled differently nowadays anyway.
80 - random map .meta were not being expired at all.
81 - replace move_ob/move_object functiony by the equivalent move method.
82 - update to automake 1.10.
83 - invitation to maps with unagressive and friendly monsters doesn't
84 require level 4 anymore.
85 - do not let update_stats muck with the chosen_skill anymore.
86 - monsters now rotate through all skills (in chosen_skill).
87 - fix lots of path-related buffer overflows in the random map generator.
88 - added detect mineral vein spell.
89 - support "wall overlays" in the random map generator - not very generic,
90 used by minable veins.
91 - (maps) relocated jeweler town to another directoy.
92 - (maps) added quest for the mining skill scroll to valleynoy.
93 - properly check for weapon name prefix ("Ragnarok's sword").
94 - when player dies, restore his food to at least 200.
95 - support multiple inheritance for arch sources (inherit a,b,c).
96 - switch to storable-n-format for facedata, for better interoperability.
63 97
642.93 Sat Feb 13 15:52:36 CET 2010 982.93 Sat Feb 13 15:52:36 CET 2010
65 - (maps) fix travel to valdor and back. 99 - (maps) fix travel to valdor and back.
66 - do no longer by default eval map cod ein safe compartments 100 - do no longer by default eval map cod ein safe compartments
67 (this can be re-enabled using the safe_eval config option). 101 (this can be re-enabled using the safe_eval config option).

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