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Comparing deliantra/server/Changes (file contents):
Revision 1.60 by root, Mon Jan 14 11:41:47 2008 UTC vs.
Revision 1.67 by root, Thu Mar 13 12:20:50 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nibmus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - change attuned/repelled level boni to +-8 from +-2.
8 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
9 - do not exit on reload/load errors but properly cleanup.
10 - fix a 32 bit uncleanlieness in the slice debugging wrapper.
11
122.41 Fri Jan 25 13:15:37 CET 2008
3 - get rid of YAML::Syck, it's too buggy and misparses many files 13 - get rid of YAML::Syck, it's too buggy and misparses many files
4 (this fixes the jeweler skill). 14 (this fixes the jeweler skill).
5 - back-to-back perl_reloads don't freeze the ticker anymore. 15 - back-to-back perl_reloads don't freeze the ticker anymore.
16 - convert cfutil from Event to EV (forgot to do this earlier...).
17 - move tombstone to real map if player died due to cave-in (even if
18 it has reset, which is better than putting it on the savebed, also as
19 proof that the palyer didn't use a savebed).
6 20
72.4 Sun Jan 13 13:41:29 CET 2008 212.4 Sun Jan 13 13:41:29 CET 2008
8 - work around perl bug in configure perl module version check. 22 - work around perl bug in configure perl module version check.
9 - fix bug in golem move code that would cause a crash at tiling borders. 23 - fix bug in golem move code that would cause a crash at tiling borders.
10 - fix a freeze bug when looking for an arrow in the inventory. 24 - fix a freeze bug when looking for an arrow in the inventory.

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