--- deliantra/server/Changes 2010/03/29 17:30:46 1.593 +++ deliantra/server/Changes 2010/04/05 02:05:32 1.603 @@ -35,8 +35,13 @@ TODO: removing a single map tag from one map kills the tag on other maps as well, apparently TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? TODO: freed objects cache instead of salloc/sfree +TODO: weaken gorokh kittens considerably on hell random maps TODO: do not show msg for unidentified objects. +TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. +TODO: thrown objects hit natively (with their own skill). +TODO: golem survives "longer" now. +TODO: spells etc. act as skill-tools - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - made (wizard) look_at show also uuids. @@ -85,6 +90,18 @@ - added detect mineral vein spell. - support "wall overlays" in the random map generator - not very generic, used by minable veins. + - (maps) relocated jeweler town to another directoy. + - (maps) added quest for the mining skill scroll to valleynoy. + - (arch) implement mining pickaxes and mining skill. + - generate most constants for perl automatically. + - properly check for weapon name prefix ("Ragnarok's sword"). + - when player dies, restore his food to at least 200. + - support multiple inheritance for arch sources (inherit a,b,c). + - switch to storable-n-format for facedata, for better interoperability. + - implement generic "ranged" item framework (pickaxe, fishing rod). + - the singing skill actually respects the direction now. + - oratory and singing now require a direction. + - use_skill now requires that you can actually apply the skill tool. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.