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Comparing deliantra/server/Changes (file contents):
Revision 1.603 by root, Mon Apr 5 02:05:32 2010 UTC vs.
Revision 1.609 by root, Tue Apr 6 23:34:56 2010 UTC

39 39
40TODO: do not show msg for unidentified objects. 40TODO: do not show msg for unidentified objects.
41TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. 41TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42TODO: thrown objects hit natively (with their own skill). 42TODO: thrown objects hit natively (with their own skill).
43TODO: golem survives "longer" now. 43TODO: golem survives "longer" now.
44TODO: spells etc. act as skill-tools 44TODO: slow down some skills (e.g. stealing)
45TODO: apply range checkign should go to apply_special
46TODO: stealing, mining, others has no "there is nothing" message.
47TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
45 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 48 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
46 - (maps) added (navar) gravedigger, that buys players gravestones. 49 - (maps) added (navar) gravedigger, that buys players gravestones.
47 - made (wizard) look_at show also uuids. 50 - made (wizard) look_at show also uuids.
48 - added cf::object::find_object_uuid (::find_object already exists!). 51 - added cf::object::find_object_uuid (::find_object already exists!).
49 - (maps) added new apartment, made by LinuxLemoner. 52 - (maps) added new apartment, made by LinuxLemoner.
54 that specify which actual style map to generate, and use it for 57 that specify which actual style map to generate, and use it for
55 the default decorstyle to avoid inappropriate maps to be used. 58 the default decorstyle to avoid inappropriate maps to be used.
56 - move_type changes (spells, skills etc.) now will correctly 59 - move_type changes (spells, skills etc.) now will correctly
57 take move_on/move_off into account (e.g. buttons). 60 take move_on/move_off into account (e.g. buttons).
58 - display (exit) or (random map) in client for those objects. 61 - display (exit) or (random map) in client for those objects.
59 - remove (useless) spell damage columns from spell info and replace 62 - removed (useless) spell damage columns from spell info and replace
60 it by effective casting level - clients > 2.10 required to display 63 it by effective casting level - clients > 2.10 required to display
61 properly. 64 properly.
62 - building of levers/doors works again for all kinds of floors. 65 - building of levers/doors works again for all kinds of floors.
63 - the player can now withdraw and deposit all the available money. 66 - the player can now withdraw and deposit all the available money.
64 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 67 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
100 - switch to storable-n-format for facedata, for better interoperability. 103 - switch to storable-n-format for facedata, for better interoperability.
101 - implement generic "ranged" item framework (pickaxe, fishing rod). 104 - implement generic "ranged" item framework (pickaxe, fishing rod).
102 - the singing skill actually respects the direction now. 105 - the singing skill actually respects the direction now.
103 - oratory and singing now require a direction. 106 - oratory and singing now require a direction.
104 - use_skill now requires that you can actually apply the skill tool. 107 - use_skill now requires that you can actually apply the skill tool.
108 - do not invoke perl on every user command anymore by providing
109 a comamnd and an unknown_command event.
110 - move mark, run, run_stop, fire and fire_stop commands back from
111 perl to C++, for speed reasons (basically undo patchset 1304).
112 - add a client_destroy event, so we don't have to hook the
113 attachable destroy event (which is called much more often).
114 - removed (unused) FLOOR object type.
115 - fix errornous change_abil messages for rods (and other types).
116 - remove include/commands.h and server/c_new.C, and refactor
117 all into server/commands.C.
118 - save and restore combat/ranged/current slot for players.
105 119
1062.93 Sat Feb 13 15:52:36 CET 2010 1202.93 Sat Feb 13 15:52:36 CET 2010
107 - (maps) fix travel to valdor and back. 121 - (maps) fix travel to valdor and back.
108 - do no longer by default eval map cod ein safe compartments 122 - do no longer by default eval map cod ein safe compartments
109 (this can be re-enabled using the safe_eval config option). 123 (this can be re-enabled using the safe_eval config option).
862 - merge items with different arch pointers refering to the same arch 876 - merge items with different arch pointers refering to the same arch
863 (due to archetype reloads). 877 (due to archetype reloads).
864 - refactored the object remove/insert functions and most related 878 - refactored the object remove/insert functions and most related
865 functions (decrease, split, merge_ob etc.). 879 functions (decrease, split, merge_ob etc.).
866 - make it compile better on freebsd (reported by pippijn). 880 - make it compile better on freebsd (reported by pippijn).
867 - remove GT_UPDATE_INV (no longer applicable). 881 - removed GT_UPDATE_INV (no longer applicable).
868 - fix the longstanding "container stays open" bug. 882 - fix the longstanding "container stays open" bug.
869 - improved floorbox updating to be incremental and other protocol 883 - improved floorbox updating to be incremental and other protocol
870 optimisations. 884 optimisations.
871 - get rid of update_after_inventory_change and only do update stats 885 - get rid of update_after_inventory_change and only do update stats
872 for weight once/tick/player at max. 886 for weight once/tick/player at max.

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