--- deliantra/server/Changes 2010/04/05 03:22:24 1.604 +++ deliantra/server/Changes 2010/04/10 01:06:21 1.613 @@ -1,10 +1,39 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. + Version numbers sort like decimal numbers. +2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 +2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 +2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 +2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 +2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 +2010-04-07 23:58:02.2729+ +2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- +2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 +2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 +2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 +2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 +2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 +2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 +2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 +2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 +2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 +2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 +2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 +2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 +2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 +2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 +2010-04-07 23:58:02.2731 [ABT] [??] ??:0 +2010-04-07 23:58:02.2732 [ABT] [??] ??:0 +2010-04-07 23:58:02.2732 [ABT] [??] ??:0 +2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 +2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 +2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 +2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 + TODO: apartment-descritpions for gotisch1/2 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? -TODO: cast invisible... TODO: build code marks all sorts of objects as unique TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype @@ -12,38 +41,19 @@ TODO: summon cult does not properly create multipart monsters? 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list -{ - "dungeon_depth" : "3", - "dungeon_level" : "8", - "exitstyle" : "sstair", - "final_map" : "/quests/peterm/quests/ogre_chief", - "floorstyle" : "stones2", - "layoutstyle" : "maze", - "monsterstyle" : "humanoid", - "orientation" : "1", - "origin_map" : "/world/world_106_115", - "origin_x" : 9, - "origin_y" : 18, - "random_seed" : 623236402, - "region" : "highway", - "symmetry" : 1, - "wallstyle" : "earthen", - "xsize" : 29, - "ysize" : 19 -} - TODO: removing a single map tag from one map kills the tag on other maps as well, apparently TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? TODO: freed objects cache instead of salloc/sfree -TODO: weaken gorokh kittens considerably on hell random maps TODO: do not show msg for unidentified objects. TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. TODO: thrown objects hit natively (with their own skill). TODO: golem survives "longer" now. -TODO: spells etc. act as skill-tools TODO: slow down some skills (e.g. stealing) +TODO: apply range checkign should go to apply_special TODO: stealing, mining, others has no "there is nothing" message. +TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. +TODO: reload_archetypes does nto provide new archetypes - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - made (wizard) look_at show also uuids. @@ -58,7 +68,7 @@ - move_type changes (spells, skills etc.) now will correctly take move_on/move_off into account (e.g. buttons). - display (exit) or (random map) in client for those objects. - - remove (useless) spell damage columns from spell info and replace + - removed (useless) spell damage columns from spell info and replace it by effective casting level - clients > 2.10 required to display properly. - building of levers/doors works again for all kinds of floors. @@ -110,6 +120,17 @@ perl to C++, for speed reasons (basically undo patchset 1304). - add a client_destroy event, so we don't have to hook the attachable destroy event (which is called much more often). + - removed (unused) FLOOR object type. + - fix errornous change_abil messages for rods (and other types). + - remove include/commands.h and server/c_new.C, and refactor + all into server/commands.C. + - save and restore combat/ranged/current slot for players. + - the server now batches item's face/fx commands, as opposed + to sending one fx per item - helps mostly at connect and + with floorbox updates. + - implemented ext::player_env::play_music_once $who->contr, "km/...". + - (maps) added the rathouse quest for the shockwave spell in navar + (Made by Dustfinger). 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back. @@ -872,7 +893,7 @@ - refactored the object remove/insert functions and most related functions (decrease, split, merge_ob etc.). - make it compile better on freebsd (reported by pippijn). - - remove GT_UPDATE_INV (no longer applicable). + - removed GT_UPDATE_INV (no longer applicable). - fix the longstanding "container stays open" bug. - improved floorbox updating to be incremental and other protocol optimisations.