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Comparing deliantra/server/Changes (file contents):
Revision 1.583 by root, Fri Mar 26 00:05:45 2010 UTC vs.
Revision 1.605 by root, Mon Apr 5 20:33:12 2010 UTC

8TODO: build code marks all sorts of objects as unique 8TODO: build code marks all sorts of objects as unique
9 9
10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 10TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 11TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
12TODO: summon cult does not properly create multipart monsters? 12TODO: summon cult does not properly create multipart monsters?
13TODO: kill flag_is_water/is_water
142010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 132010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
15 14
16{ 15{
17 "dungeon_depth" : "3", 16 "dungeon_depth" : "3",
18 "dungeon_level" : "8", 17 "dungeon_level" : "8",
34} 33}
35 34
36TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 35TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
37TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? 36TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
38TODO: freed objects cache instead of salloc/sfree 37TODO: freed objects cache instead of salloc/sfree
38TODO: weaken gorokh kittens considerably on hell random maps
39 39
40TODO: random maps, decorstyle ranodm is evil 40TODO: do not show msg for unidentified objects.
41TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
42TODO: thrown objects hit natively (with their own skill).
43TODO: golem survives "longer" now.
44TODO: slow down some skills (e.g. stealing)
45TODO: apply range checkign should go to apply_special
46TODO: stealing, mining, others has no "there is nothing" message.
41 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 47 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
42 - (maps) added (navar) gravedigger, that buys players gravestones. 48 - (maps) added (navar) gravedigger, that buys players gravestones.
43 - made (wizard) look_at show also uuids. 49 - made (wizard) look_at show also uuids.
44 - added cf::object::find_object_uuid (::find_object already exists!). 50 - added cf::object::find_object_uuid (::find_object already exists!).
45 - (maps) added new apartment, made by LinuxLemoner. 51 - (maps) added new apartment, made by LinuxLemoner.
46 - (arch) added sounds: zombie death, book reading, inscription. 52 - (arch) added sounds: zombie death, book reading, inscription.
47 - (arch) made the hill giants loose more body parts. 53 - (arch) made the hill giants loose more body parts.
48 - (arch, maps) added black unicorn horn, required to access mlab hell. 54 - (arch, maps) added black unicorn horn, required to access mlab hell.
55 - teach the random map generator the ability to read ".rmg" files
56 that specify which actual style map to generate, and use it for
57 the default decorstyle to avoid inappropriate maps to be used.
49 - move_type changes (spells, skills etc.) now will correctly 58 - move_type changes (spells, skills etc.) now will correctly
50 take move_on/move_off into account (e.g. buttons). 59 take move_on/move_off into account (e.g. buttons).
51 - display (exit) or (random map) in client for those objects. 60 - display (exit) or (random map) in client for those objects.
52 - remove (useless) spell damage columns from spell info and replace 61 - remove (useless) spell damage columns from spell info and replace
53 it by effective casting level - clients > 2.10 required to display 62 it by effective casting level - clients > 2.10 required to display
70 - added fix_generated_item and cf::object::generate to XS interface. 79 - added fix_generated_item and cf::object::generate to XS interface.
71 - no longer use uppercase identifiers for saving anywhere, but support 80 - no longer use uppercase identifiers for saving anywhere, but support
72 them on loading, for old playerfiles and maps. 81 them on loading, for old playerfiles and maps.
73 - removed is_legal_2ways_exit - this is apparently dead code, and 82 - removed is_legal_2ways_exit - this is apparently dead code, and
74 would be handled differently nowadays anyway. 83 would be handled differently nowadays anyway.
84 - random map .meta were not being expired at all.
85 - replace move_ob/move_object functiony by the equivalent move method.
86 - update to automake 1.10.
87 - invitation to maps with unagressive and friendly monsters doesn't
88 require level 4 anymore.
89 - do not let update_stats muck with the chosen_skill anymore.
90 - monsters now rotate through all skills (in chosen_skill).
91 - fix lots of path-related buffer overflows in the random map generator.
92 - added detect mineral vein spell.
93 - support "wall overlays" in the random map generator - not very generic,
94 used by minable veins.
95 - (maps) relocated jeweler town to another directoy.
96 - (maps) added quest for the mining skill scroll to valleynoy.
97 - (arch) implement mining pickaxes and mining skill.
98 - generate most constants for perl automatically.
99 - properly check for weapon name prefix ("Ragnarok's sword").
100 - when player dies, restore his food to at least 200.
101 - support multiple inheritance for arch sources (inherit a,b,c).
102 - switch to storable-n-format for facedata, for better interoperability.
103 - implement generic "ranged" item framework (pickaxe, fishing rod).
104 - the singing skill actually respects the direction now.
105 - oratory and singing now require a direction.
106 - use_skill now requires that you can actually apply the skill tool.
107 - do not invoke perl on every user command anymore by providing
108 a comamnd and an unknown_command event.
109 - move mark, run, run_stop, fire and fire_stop commands back from
110 perl to C++, for speed reasons (basically undo patchset 1304).
111 - add a client_destroy event, so we don't have to hook the
112 attachable destroy event (which is called much more often).
75 113
762.93 Sat Feb 13 15:52:36 CET 2010 1142.93 Sat Feb 13 15:52:36 CET 2010
77 - (maps) fix travel to valdor and back. 115 - (maps) fix travel to valdor and back.
78 - do no longer by default eval map cod ein safe compartments 116 - do no longer by default eval map cod ein safe compartments
79 (this can be re-enabled using the safe_eval config option). 117 (this can be re-enabled using the safe_eval config option).

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