--- deliantra/server/Changes 2010/04/05 20:33:12 1.605 +++ deliantra/server/Changes 2010/04/06 04:24:28 1.606 @@ -58,7 +58,7 @@ - move_type changes (spells, skills etc.) now will correctly take move_on/move_off into account (e.g. buttons). - display (exit) or (random map) in client for those objects. - - remove (useless) spell damage columns from spell info and replace + - removed (useless) spell damage columns from spell info and replace it by effective casting level - clients > 2.10 required to display properly. - building of levers/doors works again for all kinds of floors. @@ -110,6 +110,7 @@ perl to C++, for speed reasons (basically undo patchset 1304). - add a client_destroy event, so we don't have to hook the attachable destroy event (which is called much more often). + - removed (unused) FLOOR object type. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back. @@ -872,7 +873,7 @@ - refactored the object remove/insert functions and most related functions (decrease, split, merge_ob etc.). - make it compile better on freebsd (reported by pippijn). - - remove GT_UPDATE_INV (no longer applicable). + - removed GT_UPDATE_INV (no longer applicable). - fix the longstanding "container stays open" bug. - improved floorbox updating to be incremental and other protocol optimisations.