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Comparing deliantra/server/Changes (file contents):
Revision 1.611 by root, Thu Apr 8 19:31:22 2010 UTC vs.
Revision 1.644 by root, Thu Apr 15 04:18:08 2010 UTC

292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: cast invisible...
38TODO: build code marks all sorts of objects as unique
39 36
40TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
41TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
42TODO: summon cult does not properly create multipart monsters? 39TODO: summon cult does not properly create multipart monsters?
432010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
44 41
45TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
46TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
47TODO: freed objects cache instead of salloc/sfree
48TODO: weaken gorokh kittens considerably on hell random maps
49 43
50TODO: do not show msg for unidentified objects.
51TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
52TODO: thrown objects hit natively (with their own skill).
53TODO: golem survives "longer" now. 44TODO: golem survives "longer" now - too long?
54TODO: slow down some skills (e.g. stealing) 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55TODO: apply range checkign should go to apply_special 46TODO: clean up skill handling in kill_object.
56TODO: stealing, mining, others has no "there is nothing" message. 47TODO: make the "feed all faces" flag persistent between logins.
57TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. 48TODO: mining experience
58TODO: reload_archetypes does nto provide new archetypes
59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 49 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 - (maps) added (navar) gravedigger, that buys players gravestones. 50 - (maps) added (navar) gravedigger, that buys players gravestones.
51 - (maps) added the rathouse quest for the shockwave spell in navar
52 (by Dustfinger).
53 - (maps) Fixed bad floor tile in navar apartment.
61 - made (wizard) look_at show also uuids. 54 - made (wizard) look_at show also uuids.
62 - added cf::object::find_object_uuid (::find_object already exists!). 55 - added cf::object::find_object_uuid (::find_object already exists!).
63 - (maps) added new apartment, made by LinuxLemoner. 56 - (maps) added new apartment, made by LinuxLemoner.
57 - (maps) added quest for the mining skill scroll to valleynoy.
64 - (arch) added sounds: zombie death, book reading, inscription. 58 - (arch) added sounds: zombie death, book reading, inscription.
65 - (arch) made the hill giants loose more body parts. 59 - (arch) made the hill giants loose more body parts.
66 - (arch, maps) added black unicorn horn, required to access mlab hell. 60 - (arch, maps) added black unicorn horn, required to access mlab hell.
61 - (arch) increased the (possible) number of arrows/bolts found in shops
62 and made them a bit more expensive.
63 - (maps) add more glory hole treasure styles.
64 - do not update the floorbox while running, to avoid big item
65 updates that cost network bandwidth and processing power.
66 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
67 caused overflows causing monsters to become living deads.
68 - unapply weapons and armour before trying to improve it.
67 - teach the random map generator the ability to read ".rmg" files 69 - teach the random map generator the ability to read ".rmg" files
68 that specify which actual style map to generate, and use it for 70 that specify which actual style map to generate, and use it for
69 the default decorstyle to avoid inappropriate maps to be used. 71 the default decorstyle to avoid inappropriate maps to be used.
72 - support (with some limitations) multiple different skills with the
73 same subtype.
74 - show invisible no longer makes magic mouths visible.
70 - move_type changes (spells, skills etc.) now will correctly 75 - move_type changes (spells, skills etc.) now will correctly
71 take move_on/move_off into account (e.g. buttons). 76 take move_on/move_off into account (e.g. buttons).
72 - display (exit) or (random map) in client for those objects. 77 - display (exit) or (random map) in client for those objects.
73 - removed (useless) spell damage columns from spell info and replace 78 - removed (useless) spell damage columns from spell info and replace
74 it by effective casting level - clients > 2.10 required to display 79 it by effective casting level - clients > 2.10 required to display
85 - cfutil skips .-directories when scanning. 90 - cfutil skips .-directories when scanning.
86 - build.ext prevents players from building on other player's maps. 91 - build.ext prevents players from building on other player's maps.
87 - rent.ext allows the dm to enter anytime. 92 - rent.ext allows the dm to enter anytime.
88 - NPC_Dialogue adds a new predefined variable, $map. 93 - NPC_Dialogue adds a new predefined variable, $map.
89 - new "build" event hook. 94 - new "build" event hook.
90 - get rid of archetype min/mac values except max_x (which should go, too). 95 - get rid of archetype min/max values except max_x (which should go, too).
91 - added fix_generated_item and cf::object::generate to XS interface. 96 - added fix_generated_item and cf::object::generate to XS interface.
92 - no longer use uppercase identifiers for saving anywhere, but support 97 - no longer use uppercase identifiers for saving anywhere, but support
93 them on loading, for old playerfiles and maps. 98 them on loading, for old playerfiles and maps.
94 - removed is_legal_2ways_exit - this is apparently dead code, and 99 - removed is_legal_2ways_exit - this is apparently dead code, and
95 would be handled differently nowadays anyway. 100 would be handled differently nowadays anyway.
103 - fix lots of path-related buffer overflows in the random map generator. 108 - fix lots of path-related buffer overflows in the random map generator.
104 - added detect mineral vein spell. 109 - added detect mineral vein spell.
105 - support "wall overlays" in the random map generator - not very generic, 110 - support "wall overlays" in the random map generator - not very generic,
106 used by minable veins. 111 used by minable veins.
107 - (maps) relocated jeweler town to another directoy. 112 - (maps) relocated jeweler town to another directoy.
108 - (maps) added quest for the mining skill scroll to valleynoy.
109 - (arch) implement mining pickaxes and mining skill. 113 - (arch) implement mining pickaxes and mining skill.
110 - generate most constants for perl automatically. 114 - generate most constants for perl automatically.
111 - properly check for weapon name prefix ("Ragnarok's sword"). 115 - properly check for weapon name prefix ("Ragnarok's sword").
112 - when player dies, restore his food to at least 200. 116 - when player dies, restore his food to at least 200.
113 - support multiple inheritance for arch sources (inherit a,b,c). 117 - support multiple inheritance for arch sources (inherit a,b,c).
129 - save and restore combat/ranged/current slot for players. 133 - save and restore combat/ranged/current slot for players.
130 - the server now batches item's face/fx commands, as opposed 134 - the server now batches item's face/fx commands, as opposed
131 to sending one fx per item - helps mostly at connect and 135 to sending one fx per item - helps mostly at connect and
132 with floorbox updates. 136 with floorbox updates.
133 - implemented ext::player_env::play_music_once $who->contr, "km/...". 137 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 - the random map generator now supports selecting difficult for
139 more style categories than just monsters (all except fountains
140 apparently).
141 - object serialiser no longer creates empty "owner" references.
142 - make sure failed castings take some time, too, to avoid being
143 smitten by your god.
144 - many more failmsgs and help texts.
145 - support log suspension/resumption, e.g. for defragmenting.
146 - stop thrown objects when their speed goes too low.
147 - log the number of unique logins seen every minute in a compact
148 format (for statistics).
149 - do not send delitem for players.
150 - support static scalar data members properly in genacc now.
151 - implement "simple" freelist management for objects.
152 - recycle object counts now - to support longer uptimes.
153 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
154 function (and yes, 666 is exact!).
155 - random map generator results should now be fully repeatable.
156 - fixed possible crash bug in build code.
157 - rename find_marked_object to ->mark and speed up.
158 - player movers properly destroy themselves when used up, instead
159 of leaking.
160 - do not show msg for unidentified objects that need identification.
161 - convert formulae file parser to thawer framework.
162 - finally get rid of fgets (..., thawer) and use a much cleaner
163 next_line method.
134 164
1352.93 Sat Feb 13 15:52:36 CET 2010 1652.93 Sat Feb 13 15:52:36 CET 2010
136 - (maps) fix travel to valdor and back. 166 - (maps) fix travel to valdor and back.
137 - do no longer by default eval map cod ein safe compartments 167 - do no longer by default eval map cod ein safe compartments
138 (this can be re-enabled using the safe_eval config option). 168 (this can be re-enabled using the safe_eval config option).
239 decrease). 269 decrease).
240 - fixed a small uncleanlieness in item converters, which might 270 - fixed a small uncleanlieness in item converters, which might
241 have led to weird item multiplications. 271 have led to weird item multiplications.
242 - store hash value in shstr, not used by anything, but doesn't use much memory. 272 - store hash value in shstr, not used by anything, but doesn't use much memory.
243 - fixed crash bug in learn_spell command. 273 - fixed crash bug in learn_spell command.
274 - enhanced output of the mapinfo command.
244 - remove all traces of FLAG_NO_FIX_PLAYER. 275 - remove all traces of FLAG_NO_FIX_PLAYER.
245 - avoid sv_derived_from calls (lots of hash lookups) when converting 276 - avoid sv_derived_from calls (lots of hash lookups) when converting
246 from perl to c++. 277 from perl to c++.
247 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 278 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
248 and use it in some "inner" loops. 279 and use it in some "inner" loops.
802 - bugfix: when unapplying skills also remove them from the range/combat slots. 833 - bugfix: when unapplying skills also remove them from the range/combat slots.
803 - bugfix: do not merge items whose archetype name merges, use the 834 - bugfix: do not merge items whose archetype name merges, use the
804 archetype *archname* (chairs of different facings were merged). 835 archetype *archname* (chairs of different facings were merged).
805 - bugfix: fix a potential crash issue in find_object_name (not used 836 - bugfix: fix a potential crash issue in find_object_name (not used
806 normally). 837 normally).
807 - bugfix: locked doors cnanot be bashed down by magical means 838 - bugfix: locked doors cannot be bashed down by magical means
808 (destruction, magic missile etc.). 839 (destruction, magic missile etc.).
809 - swarm spells without a direction now use various spiral patterns 840 - swarm spells without a direction now use various spiral patterns
810 instead of being fully random. 841 instead of being fully random.
811 - update AnyEvent API to 3.4 and above. 842 - update AnyEvent API to 3.4 and above.
812 843
1183 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1214 - introduced new keyword for map files: file_format_version (integer, server version: 0)
1184 - better message for apply failures due to applymode 1215 - better message for apply failures due to applymode
1185 - removed most all of the weather code 1216 - removed most all of the weather code
1186 - unified logging to stderr and file 1217 - unified logging to stderr and file
1187 - too many minor changes to document 1218 - too many minor changes to document
1219

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