--- deliantra/server/Changes 2010/04/10 01:54:07 1.614 +++ deliantra/server/Changes 2010/04/10 04:42:44 1.615 @@ -54,6 +54,7 @@ TODO: stealing, mining, others has no "there is nothing" message. TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. TODO: reload_archetypes does nto provide new archetypes +TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - (maps) added the rathouse quest for the shockwave spell in navar @@ -65,6 +66,8 @@ - (arch) added sounds: zombie death, book reading, inscription. - (arch) made the hill giants loose more body parts. - (arch, maps) added black unicorn horn, required to access mlab hell. + - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which + caused overflows causing monsters to become living deads. - teach the random map generator the ability to read ".rmg" files that specify which actual style map to generate, and use it for the default decorstyle to avoid inappropriate maps to be used. @@ -88,7 +91,7 @@ - rent.ext allows the dm to enter anytime. - NPC_Dialogue adds a new predefined variable, $map. - new "build" event hook. - - get rid of archetype min/mac values except max_x (which should go, too). + - get rid of archetype min/max values except max_x (which should go, too). - added fix_generated_item and cf::object::generate to XS interface. - no longer use uppercase identifiers for saving anywhere, but support them on loading, for old playerfiles and maps. @@ -1188,3 +1191,4 @@ - removed most all of the weather code - unified logging to stderr and file - too many minor changes to document +