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51 | TODO: golem survives "longer" now. |
51 | TODO: golem survives "longer" now. |
52 | TODO: slow down some skills (e.g. stealing) |
52 | TODO: slow down some skills (e.g. stealing) |
53 | TODO: apply range checkign should go to apply_special |
53 | TODO: apply range checkign should go to apply_special |
54 | TODO: stealing, mining, others has no "there is nothing" message. |
54 | TODO: stealing, mining, others has no "there is nothing" message. |
55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
55 | TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. |
56 | TODO: reload_archetypes does nto provide new archetypes |
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57 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
56 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
58 | TODO: clean up skill handling in kill_object. |
57 | TODO: clean up skill handling in kill_object. |
59 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
60 | - (maps) added (navar) gravedigger, that buys players gravestones. |
59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
61 | - (maps) added the rathouse quest for the shockwave spell in navar |
60 | - (maps) added the rathouse quest for the shockwave spell in navar |
62 | (Made by Dustfinger). |
61 | (by Dustfinger). |
63 | - made (wizard) look_at show also uuids. |
62 | - made (wizard) look_at show also uuids. |
64 | - added cf::object::find_object_uuid (::find_object already exists!). |
63 | - added cf::object::find_object_uuid (::find_object already exists!). |
65 | - (maps) added new apartment, made by LinuxLemoner. |
64 | - (maps) added new apartment, made by LinuxLemoner. |
66 | - (maps) added quest for the mining skill scroll to valleynoy. |
65 | - (maps) added quest for the mining skill scroll to valleynoy. |
67 | - (arch) added sounds: zombie death, book reading, inscription. |
66 | - (arch) added sounds: zombie death, book reading, inscription. |
68 | - (arch) made the hill giants loose more body parts. |
67 | - (arch) made the hill giants loose more body parts. |
69 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
70 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
69 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
71 | caused overflows causing monsters to become living deads. |
70 | caused overflows causing monsters to become living deads. |
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71 | - unapply weapons and armour before trying to improve it. |
72 | - teach the random map generator the ability to read ".rmg" files |
72 | - teach the random map generator the ability to read ".rmg" files |
73 | that specify which actual style map to generate, and use it for |
73 | that specify which actual style map to generate, and use it for |
74 | the default decorstyle to avoid inappropriate maps to be used. |
74 | the default decorstyle to avoid inappropriate maps to be used. |
75 | - move_type changes (spells, skills etc.) now will correctly |
75 | - move_type changes (spells, skills etc.) now will correctly |
76 | take move_on/move_off into account (e.g. buttons). |
76 | take move_on/move_off into account (e.g. buttons). |