--- deliantra/server/Changes 2010/04/11 02:12:45 1.619 +++ deliantra/server/Changes 2010/04/12 05:51:55 1.630 @@ -42,7 +42,6 @@ 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list TODO: removing a single map tag from one map kills the tag on other maps as well, apparently -TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? TODO: freed objects cache instead of salloc/sfree TODO: do not show msg for unidentified objects. @@ -52,13 +51,15 @@ TODO: slow down some skills (e.g. stealing) TODO: apply range checkign should go to apply_special TODO: stealing, mining, others has no "there is nothing" message. -TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." TODO: clean up skill handling in kill_object. +TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9) +TODO: make the "feed all faces" flag persistent between logins. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - (maps) added the rathouse quest for the shockwave spell in navar (by Dustfinger). + - (maps) Fixed bad floor tile in navar apartment. - made (wizard) look_at show also uuids. - added cf::object::find_object_uuid (::find_object already exists!). - (maps) added new apartment, made by LinuxLemoner. @@ -66,6 +67,8 @@ - (arch) added sounds: zombie death, book reading, inscription. - (arch) made the hill giants loose more body parts. - (arch, maps) added black unicorn horn, required to access mlab hell. + - do not update the floorbox while running, to avoid big item + updates that cost network bandwidth and processing power. - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which caused overflows causing monsters to become living deads. - unapply weapons and armour before trying to improve it. @@ -139,6 +142,17 @@ more style categories than just monsters (all except fountains apparently). - object serialiser no longer creates empty "owner" references. + - make sure failed castings take some time, too, to avoid being + smitten by your god. + - many more failmsgs and help texts. + - support log suspension/resumption, e.g. for defragmenting. + - stop thrown objects when their speed goes too low. + - log the number of unique logins seen every minute in a compact + format (for statistics). + - do not send delitem for players. + - support static scalar data members properly in genacc now. + - implement "simple" freelist management for objects. + - recycle object counts now - to support longer uptimes. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.