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Comparing deliantra/server/Changes (file contents):
Revision 1.62 by root, Thu Jan 17 05:52:52 2008 UTC vs.
Revision 1.66 by root, Fri Feb 1 15:54:07 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nibmus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
3TODO: dragons should not be able to change their title via the stetings tab in playerbook 5TODO: dragons should not be able to change their title via the stetings tab in playerbook
6
7 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
8 - do not exit on reload/load errors but properly cleanup.
9 - fix a 32 bit uncleanlieness in the slice debugging wrapper.
10
112.41 Fri Jan 25 13:15:37 CET 2008
4 - get rid of YAML::Syck, it's too buggy and misparses many files 12 - get rid of YAML::Syck, it's too buggy and misparses many files
5 (this fixes the jeweler skill). 13 (this fixes the jeweler skill).
6 - back-to-back perl_reloads don't freeze the ticker anymore. 14 - back-to-back perl_reloads don't freeze the ticker anymore.
7 - convert cfutil from Event to EV (forgot to do this earlier...). 15 - convert cfutil from Event to EV (forgot to do this earlier...).
16 - move tombstone to real map if player died due to cave-in (even if
17 it has reset, which is better than putting it on the savebed, also as
18 proof that the palyer didn't use a savebed).
8 19
92.4 Sun Jan 13 13:41:29 CET 2008 202.4 Sun Jan 13 13:41:29 CET 2008
10 - work around perl bug in configure perl module version check. 21 - work around perl bug in configure perl module version check.
11 - fix bug in golem move code that would cause a crash at tiling borders. 22 - fix bug in golem move code that would cause a crash at tiling borders.
12 - fix a freeze bug when looking for an arrow in the inventory. 23 - fix a freeze bug when looking for an arrow in the inventory.

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