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Comparing deliantra/server/Changes (file contents):
Revision 1.619 by root, Sun Apr 11 02:12:45 2010 UTC vs.
Revision 1.622 by root, Sun Apr 11 17:27:51 2010 UTC

50TODO: thrown objects hit natively (with their own skill). 50TODO: thrown objects hit natively (with their own skill).
51TODO: golem survives "longer" now. 51TODO: golem survives "longer" now.
52TODO: slow down some skills (e.g. stealing) 52TODO: slow down some skills (e.g. stealing)
53TODO: apply range checkign should go to apply_special 53TODO: apply range checkign should go to apply_special
54TODO: stealing, mining, others has no "there is nothing" message. 54TODO: stealing, mining, others has no "there is nothing" message.
55TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards.
56TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 55TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
57TODO: clean up skill handling in kill_object. 56TODO: clean up skill handling in kill_object.
57TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones. 59 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar 60 - (maps) added the rathouse quest for the shockwave spell in navar
61 (by Dustfinger). 61 (by Dustfinger).
62 - made (wizard) look_at show also uuids. 62 - made (wizard) look_at show also uuids.
137 - implemented ext::player_env::play_music_once $who->contr, "km/...". 137 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 - the random map generator now supports selecting difficult for 138 - the random map generator now supports selecting difficult for
139 more style categories than just monsters (all except fountains 139 more style categories than just monsters (all except fountains
140 apparently). 140 apparently).
141 - object serialiser no longer creates empty "owner" references. 141 - object serialiser no longer creates empty "owner" references.
142 - make sure failed castings take some time, too, to avoid being
143 smitten by your god.
144 - many more failmsgs and help texts.
145 - support log suspension/resumption, e.g. for defragmenting.
142 146
1432.93 Sat Feb 13 15:52:36 CET 2010 1472.93 Sat Feb 13 15:52:36 CET 2010
144 - (maps) fix travel to valdor and back. 148 - (maps) fix travel to valdor and back.
145 - do no longer by default eval map cod ein safe compartments 149 - do no longer by default eval map cod ein safe compartments
146 (this can be re-enabled using the safe_eval config option). 150 (this can be re-enabled using the safe_eval config option).

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