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Revision 1.405 by root, Fri Sep 25 18:44:58 2009 UTC vs.
Revision 1.624 by root, Sun Apr 11 21:26:36 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
3 4
4TODO: books head2, possibly after verbatim (prison de...) 52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
5TODO: emergency swap mode is not working 62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
7 (when picking up a bomb quickly enough) 82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
8TODO: inscription cannot be readied. 92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 102010-04-07 23:58:02.2729+
10TODO: ready_skill find traps does nto unapply the range slot item (bow) 112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
11TODO: no detah messages for arena anymore 122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
12TODO: remove curse should *maybe* work on players themselves 132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
13TODO: remove curse in glyph/rune doesn't have any effect? 142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
14TODO: rewrite highscore code 152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
15 33
16TODO: greeting message on what to do in dialog after race selection. 34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique
17 38
182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 41TODO: summon cult does not properly create multipart monsters?
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
222009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25 43
262009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
272009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 45TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
282009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 46TODO: freed objects cache instead of salloc/sfree
292009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30 47
48TODO: do not show msg for unidentified objects.
49TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50TODO: thrown objects hit natively (with their own skill).
51TODO: golem survives "longer" now.
52TODO: slow down some skills (e.g. stealing)
53TODO: apply range checkign should go to apply_special
54TODO: stealing, mining, others has no "there is nothing" message.
55TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56TODO: clean up skill handling in kill_object.
57TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar
61 (by Dustfinger).
62 - made (wizard) look_at show also uuids.
63 - added cf::object::find_object_uuid (::find_object already exists!).
64 - (maps) added new apartment, made by LinuxLemoner.
65 - (maps) added quest for the mining skill scroll to valleynoy.
66 - (arch) added sounds: zombie death, book reading, inscription.
67 - (arch) made the hill giants loose more body parts.
68 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70 caused overflows causing monsters to become living deads.
71 - unapply weapons and armour before trying to improve it.
72 - teach the random map generator the ability to read ".rmg" files
73 that specify which actual style map to generate, and use it for
74 the default decorstyle to avoid inappropriate maps to be used.
75 - move_type changes (spells, skills etc.) now will correctly
76 take move_on/move_off into account (e.g. buttons).
77 - display (exit) or (random map) in client for those objects.
78 - removed (useless) spell damage columns from spell info and replace
79 it by effective casting level - clients > 2.10 required to display
80 properly.
81 - building of levers/doors works again for all kinds of floors.
82 - the player can now withdraw and deposit all the available money.
83 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84 steinwandstadt/celvear.
85 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 - improve editor support protoocl slightly, provide workarounds for 2.10
87 clients.
88 - tcp.ext didn't unbind in reloads.
89 - map-tags.ext didn't properly close the database on reloads.
90 - cfutil skips .-directories when scanning.
91 - build.ext prevents players from building on other player's maps.
92 - rent.ext allows the dm to enter anytime.
93 - NPC_Dialogue adds a new predefined variable, $map.
94 - new "build" event hook.
95 - get rid of archetype min/max values except max_x (which should go, too).
96 - added fix_generated_item and cf::object::generate to XS interface.
97 - no longer use uppercase identifiers for saving anywhere, but support
98 them on loading, for old playerfiles and maps.
99 - removed is_legal_2ways_exit - this is apparently dead code, and
100 would be handled differently nowadays anyway.
101 - random map .meta were not being expired at all.
102 - replace move_ob/move_object functiony by the equivalent move method.
103 - update to automake 1.10.
104 - invitation to maps with unagressive and friendly monsters doesn't
105 require level 4 anymore.
106 - do not let update_stats muck with the chosen_skill anymore.
107 - monsters now rotate through all skills (in chosen_skill).
108 - fix lots of path-related buffer overflows in the random map generator.
109 - added detect mineral vein spell.
110 - support "wall overlays" in the random map generator - not very generic,
111 used by minable veins.
112 - (maps) relocated jeweler town to another directoy.
113 - (arch) implement mining pickaxes and mining skill.
114 - generate most constants for perl automatically.
115 - properly check for weapon name prefix ("Ragnarok's sword").
116 - when player dies, restore his food to at least 200.
117 - support multiple inheritance for arch sources (inherit a,b,c).
118 - switch to storable-n-format for facedata, for better interoperability.
119 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 - the singing skill actually respects the direction now.
121 - oratory and singing now require a direction.
122 - use_skill now requires that you can actually apply the skill tool.
123 - do not invoke perl on every user command anymore by providing
124 a comamnd and an unknown_command event.
125 - move mark, run, run_stop, fire and fire_stop commands back from
126 perl to C++, for speed reasons (basically undo patchset 1304).
127 - add a client_destroy event, so we don't have to hook the
128 attachable destroy event (which is called much more often).
129 - removed (unused) FLOOR object type.
130 - fix errornous change_abil messages for rods (and other types).
131 - remove include/commands.h and server/c_new.C, and refactor
132 all into server/commands.C.
133 - save and restore combat/ranged/current slot for players.
134 - the server now batches item's face/fx commands, as opposed
135 to sending one fx per item - helps mostly at connect and
136 with floorbox updates.
137 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 - the random map generator now supports selecting difficult for
139 more style categories than just monsters (all except fountains
140 apparently).
141 - object serialiser no longer creates empty "owner" references.
142 - make sure failed castings take some time, too, to avoid being
143 smitten by your god.
144 - many more failmsgs and help texts.
145 - support log suspension/resumption, e.g. for defragmenting.
146 - stop thrown objects when their speed goes too low.
147 - log the number of unique logins seen every minute in a compact
148 format (for statistics).
31 149
32TODO: autopickup in shop 1502.93 Sat Feb 13 15:52:36 CET 2010
33TODO: quit charcetr doesn't nuke in-memory per-player maps 151 - (maps) fix travel to valdor and back.
34TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp 152 - do no longer by default eval map cod ein safe compartments
35TODO: farmwife doesn't react to guuh's head? 153 (this can be re-enabled using the safe_eval config option).
36TODO: shop mats should use the nesrest other shopmat, always. 154 - (maps) fix an apparent crash bug caused by broken generstors
155 in lorak.
156 - fix data corruption issues caused by recursive calls to
157 unordered_mapwalk - now every caller must provide its own
158 buffer.
159 - (maps) improve tindervale maps slightly.
160 - (arch) considerably decrease slag ex price.
161 - (arch) fix filth archetype.
162 - extension dependency resolve was completely broken.
163 - multipart objects would cause save_throw_object to crash - it
164 now acts on the head only.
165 - do not try to connect to an irc server unless explicitly configured.
166 - do not expect decltype() to be available in gcc 4.4.
167 - extended the safe perl environment by loops.
168 - (arch) fix "armless cook" facings.
169 - the "experience table" resource item did not have a proper
170 hash associated with it, so updates could not be detected.
171 - fixed poison traps in doors.
172 - player->killer_name did not properly flag the name as unicode.
173 - aggressively mark many more methods as utf8 or octet-expecting,
174 and provide a non-destructive SvPVutf8 variant.
175 - do not allow dragon players to change their title via the settings.
176 - ratelimited jeweler skill nugget conversion.
177 - under high load, the server stopped swapping out to make
178 the server more responsive, but making it impossible to reduce
179 the load by... swapping out. slot queuing will now always make
180 some progress.
181 - improve the quality of the load-avg calculation.
182 - (maps) fixed quest npc in jeweler dungeon quest.
183 - don't fail to write the runtime file if the temporary already exists.
184 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
185 player now.
186 - rewrote hiscore code from scratch to use async I/O, store uuid and
187 timestamp and use a tab in the client to increase awareness.
188 - npc dialog setflag/setsatte now check for defined'ness, so
189 setflag 0 is possible.
190 - make install now deletes old extensions, to ease upgrades in the
191 deliantra vm.
37 192
1932.92 Thu Dec 24 04:51:56 CET 2009
194 - the destruction spell could/would corrupt server memory quite often.
195 - logging in only fixed the combat slot when the palyer was loaded from
196 disk, not when it already was in memory.
197 - cede in wait_for_tick* when the tivck is inhibited hopefully
198 avoiding livelock during high-load emergency saves.
199 - logging in did not properly unapply all skills.
200 - (maps) make the invite quest marking much more obvious.
201 - (arch) fix warrior archetype names.
202 - map prefetching never prefetch upwards.
203 - wizpass no longer makes you non-blocking.
204 - (maps) add light to some of the special maps, add troll
205 map.
206
2072.91 Mon Nov 30 10:18:09 CET 2009
208 - (maps) add gorokh_final mapset from crossfire.
209 - (maps) block most vault-type mlab locations, open up
210 imperial converters for anybody to use.
211 - (maps, arch) replace all permanent stat potions by random
212 variants.
213 - (maps) spread gorokh demon styles more evenly over 1..100.
214 - TRIGGER events got passed a garbage pointer instead of a
215 real player object on player changes.
216 - diseases and maybe other things could sometimes reduce the speed
217 to below MIN_ACTIVE_SPEED, deactivating the monster and causing
218 much grief.
219 - speed_left randomisation was, apparently, totally broken.
220 - introduce FLAG_RANDOM_SPEED instead of using the sign bit
221 of the speed slot internally and in map save files. among other
222 things, this gets rid of all the abs (speed) calls.
223 - reduce map file save files by using abridged keywords aliases.
224 - shop specialisation calculation was totally broken.
225 - nrof/itemcount/volume limits when dropping to the floor are
226 now enforced.
227 - fix magic mapping, which only worked for inate spell casting.
228 - godgiven items will now be explicitly described as such.
229 - (arch) dded a quiver of bolts.
230 - materialnames would change "randomly" on every load, only
231 set the material when the materialname was not set before.
232 - balancing change, halve rod recharge speed (instead
233 of 4.8s, the standard rods now recharge in ~10s. not a solution,
234 but still.
235 - reduce cpu time used for map saving by >>50% by avoiding
236 the costly flag-checking loop in most cases and using a simple
237 repeat-cache for speed_left.
238 - always delay stats update for players on insert/remove till
239 next tick/command, which saves a lot of cpu cycles on drop/take.
240 - add hint about havign to run to attach unaggressive npcs.
241 - pet monster level was not displayed correctly in "showpets index".
242 - clean up floating point conversions and many similar nitpicks.
243 - fix hanuk altar.
244 - overhaul material system to be much faster, and having less bugs, but
245 still having a lot of cruft :/.
246 - add marble shop floor.
247 - move gcc specifics to new file include/compiler.h.
248 - unrecognised cfpod directives could cause undefined behaviour.
249 - added boes' marble shop to steinwandstadt.
250 - pad mapspace to power-of two size for speed/codesize/cache gains.
251 - optimise mapspace updates.
252 - cache volume/items per mapspace.
253 - use fabs, min and max consistently (surprisingly for a code size
254 decrease).
255 - fixed a small uncleanlieness in item converters, which might
256 have led to weird item multiplications.
257 - store hash value in shstr, not used by anything, but doesn't use much memory.
258 - fixed crash bug in learn_spell command.
259 - remove all traces of FLAG_NO_FIX_PLAYER.
260 - avoid sv_derived_from calls (lots of hash lookups) when converting
261 from perl to c++.
262 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
263 and use it in some "inner" loops.
264 - rename flags to attachable_flags to avoid confusion :=).
265 - fixed jeweler experience output to not be floating point.
266 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
267 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
268 - try to prefetch memory inside process_objects, which can give
269 enourmous speed gains.
270 - make some small optimisation to the process_objects loop.
271 - move facedata chksum calculation into cfutil, make server more flexible
272 handling different chksum lengths.
273 - check for hash collisions in cfutil.
274 - reduce face checksum size from 6 to 4 bytes.
275 - don't crash when a map uses empty sound/sound_destroy/face.
276 - removed weather-specific attributes.
277 - fixed genkeywords dependency.
278 - do not clear "randomitems" slot for world underlays.
279 - use "sl" as short-hand for speed_left in save-files, just to make them
280 smaller.
281 - in general, don't crash on value-less resource file lines
282 anymore, due to get_str never returning a 0-pointer.
283 - code cleanup in move_symptom.
284 - removed arch_to_object (replaced it by ->instance ()).
285
2862.90 Sat Nov 7 15:06:06 CET 2009
287 - some Andrew Madloch wanted, despite being specifically told
288 multiple times that the Deliantra parts additions are under AGPL,
289 lock up the source code of the server within his company.
290 some reorganisations have been done to the sourcecode to make
291 it clearer that this violates the Affero GPL. Help to keep
292 Deliantra free software even for the coming generations
293 and be wary of the promises of Andrew Madloch, he has nothing
294 good in mind for free software.
295 - clarify which files of the server are 100% AGPL.
296 - minor reorganisation, move some GPL code into other files.
297 - implement viewpoint (which is like observe, but only for the map,
298 not stats etc.).
299 - replace magic mapping overlay by a flying bird exposing area
300 on the worldmap (ext/magic_mapping.ext).
301 - @find in npc dialog was useless as the vairbale wasn't accessible.
302 - @find results in npc dialogue is now stored in $find.
303 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
304 - (maps, server) add lostwages and celvear apartments to rent system.
305 - (maps) closed guild houses, this is not scalable, ask your friendly
306 dm instead.
307 - (maps) add town portal to celvear.
308 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
309 mapsets from crossfire, together with associated archetypes.
310 - (maps) add extended region descriptions for some regions from crossfire.
311 - (maps) define a new whalingoutpost region.
312 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
313 and most archetypes that go with them (without stoning and swallow effects),
314 casino tokens and stock certificates are also missing.
315 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
316 and santo dominion.
317 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
318 to go with them. also adjusted archetypes to be more korrekt "gotisch".
319 - doors/containers can now use "match ..." expressions for the slaying field.
320 - properly close client-side dialogue when the player is teleported away.
321 - map-tags did not properly close it's database tables or wait
322 for a quiescent state, causing memory corruption on reload.
323 - support "stat.xyz" accessor in match expressions.
324 - skip /styles and /editor directories in cf::map::static_maps.
325 - implement ->send_big_packet and use it in ext_msg (among other things, this
326 fixes long answers from npc dialogue).
327 - connected magic mouths no longer spill to Log-1, but use the examine tab.
328 - (arch) change marker archetypes to not remove "marker" forces anymore
329 and to not add a "put your code here" force needlessly.
330 - (arch) fix or improve many plurals.
331 - markers do no longer add a force if the slaying field is unset.
332 - sped up search-items implementation, but it's still horrible.
333 - (maps) bigchests are now properly non-unique, per_player and no_reset.
334 - editor_folder can now be used to override whatever cfutil sets, and was
335 used to reogianise the illogical arch tree a bit.
336 - (maps) import most map names from crossfire.
337 - nuke image_sums/image_info subcommands from the protocol.
338 - fly_high movement gives better los, ignoring blocksview.
339 - the addexp command should now honour skill names with spaces.
340 - (arch) add nuke from cfextended to avoid a crash.
341 - (arch) added many more buildable marble floors.
342 - major namespace cleanup: save 45kb by making functions static
343 that were unnecessarily global.
344
3452.82 Sat Oct 24 03:50:17 CEST 2009
346 - fixed a classical and exploitable stack buffer overflow in the gsay command.
347 - fix a memory buffer overflow in the book code.
348 - add @check, @find npc dialogue commands.
349 - (maps) add a number of town interiors.
350 - (maps) add tindervale the fireborn capitol from cfextended.
351 - (maps) add celvear area from cfextended.
352 - (server,arch) add a number of inscribables, show their capacity in hint.
353 - (server,maps) fix bug causing some library books not to be chained down,
354 cause Scorn/Navar libraries not to have inscribable books.
355 - (maps) fix bug causing the Greyshield and Greysword to have
356 inappropriate item power.
357 - (maps) fix intwell balancing issue.
358 - improve the look of generated books.
359 - make slag no_drop so it can't be dropped from the cauldron.
360 - fix bug where players could bypass no_drop by putting items in containers.
361 - consecutive commands arriving at the same time in the server would be
362 corrupted if the length was >255.
363 - support sub-matches in () inside match expressions, not just conditions.
364 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
365 and perl.
366 - implemented new "match" type that combines both check_inv and pedestal
367 functionality (and more) inside the same object using the match expressions.
368 - create simpler match expression compiles in many common cases.
369 - reduce object size by removing obsolete "seen_by" member.
370 - removed the rather broken make_list_like utility function, taking advantage
371 of the new dynbuf::splice function (which gave an unexpected net win
372 in code size...).
373 - the server will no longer complain (and subtly fail) when an object
374 being removed from a map causes another object to get removed.
375 - banish strncpy from the server, speed up and simplify sending item
376 descriptions to the client considerably.
377 - add new "in head" set modifier for matches.
378 - new BLOCKED_MOVE event added.
379 - mapscript archetype now has activate_on_xxx true by default, as similar
380 connected elements.
381 - (maps) imported all styles from cfextended except
382 floorstyles/land_plots and monsterstyles.
383 - (arch) imported gem treasurelists and archetypes from cfextended.
384 - don't crash when treasure lists are empty / supply new empty
385 treasurelist for randomitems when none can be found.
386 - implement cf::map::static_maps and use it in map-tags.ext.
387 - fix a bug in map-tag scanning when moving tags.
388 - (deliantra.net) improve watchdog to now check both listening ports
389 for a reaction.
390 - implement new "loadall" map loading command, purely for debugging.
391
3922.81 Mon Oct 12 20:00:18 CEST 2009
38 - display spell description for spellbooks, rods, wands, potion and scrolls, 393 - display spell description for spellbooks, rods, wands, potion and scrolls,
39 but not horns (to make them more useful for content-creators). 394 but not horns (to make them more useful for content-creators).
395 - fix a number of bugs in check_move_on: 1) it didn't update the flags
396 2) it skipped spell effects and 3) it didn't handle the case where
397 and object was destroyed while iterating over it correctly. all this
398 allowed players to sometimes walk onto spaces they should not be able to
399 walk on.
400 - fix an exploit where inscription/marking runes could execute arbitrary code.
40 - examining an object now dumps the serialised object form when the user 401 - examining an object now dumps the serialised object form when the user
41 is a wizard (wizlook). 402 is a wizard (wizlook).
403 - altars no longer accept unpaid items.
404 - party spells didn't work all that well.
405 - added complex object matching framework (cf::match), and make altars
406 and pedestals use it.
407 - identified skill-tools show what skill they grant.
42 - display the duration of change_ability spells when examining them 408 - display the duration of change_ability spells when examining them
43 (missing: protection spells, but they are a hack...). 409 (missing: protection spells, but they are a hack...).
410 - improve effectiveness of special foods created by woodsman skill,
411 adding more variety to the different mushrooms.
44 - fix a minor cfpod formatting bug. 412 - fix a minor cfpod formatting bug.
45 - do not talk about the hintmode so much - die-hards are expected to find 413 - do not talk about the hintmode so much - die-hards are expected to find
46 the hintmode setting on the settings page. 414 the hintmode setting on the settings page.
415 - IPO no longer lies about prices; prices tweaked.
416 - clarified that all deliantra-specific parts are under the Affero GPL.
47 - enable the object loader to also dump archetypes. 417 - enable the object loader to also dump archetypes.
418 - (maps) fix guild teleporters to Pupland Terminal.
48 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 419 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
49 - force the initial face when loading an object that is time-animated 420 - force the initial face when loading an object that is time-animated
50 or a monster, so it does not have to be specified anymore. 421 or a monster, so it does not have to be specified anymore.
51 - fix a bug where recasting an ability changing spell could shorten 422 - fix a bug where recasting an ability changing spell could shorten
52 its remaining duration. 423 its remaining duration.
424 - fix pedestal and floor building with builder.
53 - fix RUNATT attack mode, which was broken before (used e.g. by mice). 425 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
426 - fix a broken bow-related speed optimisation by using splay - speed
427 up splay operations as well.
428 - use NDI_CLEAR for the body command, and make it use observe.
429 - implement introspection data for C++ classes (%REFLECT).
430 - (arch) add name_pl fields and documentation for building materials.
431 - (maps) random fountains no longer generate permanent stat increases.
432 - fix transmutation alchemy.
433 - speed up many frequently-invoked C->perl callbacks.
434 - added complex object matching framework, to be used in altars and the like.
435 - switch to YAML::XS from YAML.
54 436
552.80 Tue Sep 15 20:22:31 CEST 2009 4372.80 Tue Sep 15 20:22:31 CEST 2009
56 - fix the "screen stays black on login" bug and remove debug instrumentation 438 - fix the "screen stays black on login" bug and remove debug instrumentation
57 that ultimately was not helpful to catch it :) 439 that ultimately was not helpful to catch it :)
58 - split outer_env into outer_env and outer_env_self, and fix 440 - split outer_env into outer_env and outer_env_self, and fix
524 - merge items with different arch pointers refering to the same arch 906 - merge items with different arch pointers refering to the same arch
525 (due to archetype reloads). 907 (due to archetype reloads).
526 - refactored the object remove/insert functions and most related 908 - refactored the object remove/insert functions and most related
527 functions (decrease, split, merge_ob etc.). 909 functions (decrease, split, merge_ob etc.).
528 - make it compile better on freebsd (reported by pippijn). 910 - make it compile better on freebsd (reported by pippijn).
529 - remove GT_UPDATE_INV (no longer applicable). 911 - removed GT_UPDATE_INV (no longer applicable).
530 - fix the longstanding "container stays open" bug. 912 - fix the longstanding "container stays open" bug.
531 - improved floorbox updating to be incremental and other protocol 913 - improved floorbox updating to be incremental and other protocol
532 optimisations. 914 optimisations.
533 - get rid of update_after_inventory_change and only do update stats 915 - get rid of update_after_inventory_change and only do update stats
534 for weight once/tick/player at max. 916 for weight once/tick/player at max.
816 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1198 - introduced new keyword for map files: file_format_version (integer, server version: 0)
817 - better message for apply failures due to applymode 1199 - better message for apply failures due to applymode
818 - removed most all of the weather code 1200 - removed most all of the weather code
819 - unified logging to stderr and file 1201 - unified logging to stderr and file
820 - too many minor changes to document 1202 - too many minor changes to document
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