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Comparing deliantra/server/Changes (file contents):
Revision 1.628 by root, Mon Apr 12 05:25:11 2010 UTC vs.
Revision 1.631 by elmex, Mon Apr 12 10:00:35 2010 UTC

57TODO: make the "feed all faces" flag persistent between logins. 57TODO: make the "feed all faces" flag persistent between logins.
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones. 59 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar 60 - (maps) added the rathouse quest for the shockwave spell in navar
61 (by Dustfinger). 61 (by Dustfinger).
62 - (maps) Fixed bad floor tile in navar apartment.
62 - made (wizard) look_at show also uuids. 63 - made (wizard) look_at show also uuids.
63 - added cf::object::find_object_uuid (::find_object already exists!). 64 - added cf::object::find_object_uuid (::find_object already exists!).
64 - (maps) added new apartment, made by LinuxLemoner. 65 - (maps) added new apartment, made by LinuxLemoner.
65 - (maps) added quest for the mining skill scroll to valleynoy. 66 - (maps) added quest for the mining skill scroll to valleynoy.
66 - (arch) added sounds: zombie death, book reading, inscription. 67 - (arch) added sounds: zombie death, book reading, inscription.
67 - (arch) made the hill giants loose more body parts. 68 - (arch) made the hill giants loose more body parts.
68 - (arch, maps) added black unicorn horn, required to access mlab hell. 69 - (arch, maps) added black unicorn horn, required to access mlab hell.
70 - (arch) increased the (possible) number of arrows/bolts found in shops
71 and made them a bit more expensive.
69 - do not update the floorbox while running, to avoid big item 72 - do not update the floorbox while running, to avoid big item
70 updates that cost network bandwidth and processing power. 73 updates that cost network bandwidth and processing power.
71 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 74 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
72 caused overflows causing monsters to become living deads. 75 caused overflows causing monsters to become living deads.
73 - unapply weapons and armour before trying to improve it. 76 - unapply weapons and armour before trying to improve it.

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