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Revision 1.509 by root, Wed Nov 11 18:06:46 2009 UTC vs.
Revision 1.634 by elmex, Tue Apr 13 10:45:48 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
3 33
4TODO: apartment-descritpions for gotisch1/2 34TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible... 37TODO: build code marks all sorts of objects as unique
8 38
9TODO: update_stats delay for players, between commands etc. 39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10TODO: get_nearest_player slow 40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41TODO: summon cult does not properly create multipart monsters?
422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: freed objects cache instead of salloc/sfree
46
47TODO: do not show msg for unidentified objects.
48TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49TODO: thrown objects hit natively (with their own skill).
50TODO: golem survives "longer" now.
51TODO: slow down some skills (e.g. stealing)
52TODO: apply range checkign should go to apply_special
53TODO: stealing, mining, others has no "there is nothing" message.
54TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55TODO: clean up skill handling in kill_object.
56TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57TODO: make the "feed all faces" flag persistent between logins.
58TODO: hut_-2, cats show invisible showas talk?
59TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)).
60 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 - (maps) added (navar) gravedigger, that buys players gravestones.
62 - (maps) added the rathouse quest for the shockwave spell in navar
63 (by Dustfinger).
64 - (maps) Fixed bad floor tile in navar apartment.
65 - made (wizard) look_at show also uuids.
66 - added cf::object::find_object_uuid (::find_object already exists!).
67 - (maps) added new apartment, made by LinuxLemoner.
68 - (maps) added quest for the mining skill scroll to valleynoy.
69 - (arch) added sounds: zombie death, book reading, inscription.
70 - (arch) made the hill giants loose more body parts.
71 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 - (arch) increased the (possible) number of arrows/bolts found in shops
73 and made them a bit more expensive.
74 - (maps) add more glory hole treasure styles.
75 - do not update the floorbox while running, to avoid big item
76 updates that cost network bandwidth and processing power.
77 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
78 caused overflows causing monsters to become living deads.
79 - unapply weapons and armour before trying to improve it.
80 - teach the random map generator the ability to read ".rmg" files
81 that specify which actual style map to generate, and use it for
82 the default decorstyle to avoid inappropriate maps to be used.
83 - move_type changes (spells, skills etc.) now will correctly
84 take move_on/move_off into account (e.g. buttons).
85 - display (exit) or (random map) in client for those objects.
86 - removed (useless) spell damage columns from spell info and replace
87 it by effective casting level - clients > 2.10 required to display
88 properly.
89 - building of levers/doors works again for all kinds of floors.
90 - the player can now withdraw and deposit all the available money.
91 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
92 steinwandstadt/celvear.
93 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
94 - improve editor support protoocl slightly, provide workarounds for 2.10
95 clients.
96 - tcp.ext didn't unbind in reloads.
97 - map-tags.ext didn't properly close the database on reloads.
98 - cfutil skips .-directories when scanning.
99 - build.ext prevents players from building on other player's maps.
100 - rent.ext allows the dm to enter anytime.
101 - NPC_Dialogue adds a new predefined variable, $map.
102 - new "build" event hook.
103 - get rid of archetype min/max values except max_x (which should go, too).
104 - added fix_generated_item and cf::object::generate to XS interface.
105 - no longer use uppercase identifiers for saving anywhere, but support
106 them on loading, for old playerfiles and maps.
107 - removed is_legal_2ways_exit - this is apparently dead code, and
108 would be handled differently nowadays anyway.
109 - random map .meta were not being expired at all.
110 - replace move_ob/move_object functiony by the equivalent move method.
111 - update to automake 1.10.
112 - invitation to maps with unagressive and friendly monsters doesn't
113 require level 4 anymore.
114 - do not let update_stats muck with the chosen_skill anymore.
115 - monsters now rotate through all skills (in chosen_skill).
116 - fix lots of path-related buffer overflows in the random map generator.
117 - added detect mineral vein spell.
118 - support "wall overlays" in the random map generator - not very generic,
119 used by minable veins.
120 - (maps) relocated jeweler town to another directoy.
121 - (arch) implement mining pickaxes and mining skill.
122 - generate most constants for perl automatically.
123 - properly check for weapon name prefix ("Ragnarok's sword").
124 - when player dies, restore his food to at least 200.
125 - support multiple inheritance for arch sources (inherit a,b,c).
126 - switch to storable-n-format for facedata, for better interoperability.
127 - implement generic "ranged" item framework (pickaxe, fishing rod).
128 - the singing skill actually respects the direction now.
129 - oratory and singing now require a direction.
130 - use_skill now requires that you can actually apply the skill tool.
131 - do not invoke perl on every user command anymore by providing
132 a comamnd and an unknown_command event.
133 - move mark, run, run_stop, fire and fire_stop commands back from
134 perl to C++, for speed reasons (basically undo patchset 1304).
135 - add a client_destroy event, so we don't have to hook the
136 attachable destroy event (which is called much more often).
137 - removed (unused) FLOOR object type.
138 - fix errornous change_abil messages for rods (and other types).
139 - remove include/commands.h and server/c_new.C, and refactor
140 all into server/commands.C.
141 - save and restore combat/ranged/current slot for players.
142 - the server now batches item's face/fx commands, as opposed
143 to sending one fx per item - helps mostly at connect and
144 with floorbox updates.
145 - implemented ext::player_env::play_music_once $who->contr, "km/...".
146 - the random map generator now supports selecting difficult for
147 more style categories than just monsters (all except fountains
148 apparently).
149 - object serialiser no longer creates empty "owner" references.
150 - make sure failed castings take some time, too, to avoid being
151 smitten by your god.
152 - many more failmsgs and help texts.
153 - support log suspension/resumption, e.g. for defragmenting.
154 - stop thrown objects when their speed goes too low.
155 - log the number of unique logins seen every minute in a compact
156 format (for statistics).
157 - do not send delitem for players.
158 - support static scalar data members properly in genacc now.
159 - implement "simple" freelist management for objects.
160 - recycle object counts now - to support longer uptimes.
161 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
162 function (and yes, 666 is exact!).
163 - random map generator results should now be fully repeatable.
164
1652.93 Sat Feb 13 15:52:36 CET 2010
166 - (maps) fix travel to valdor and back.
167 - do no longer by default eval map cod ein safe compartments
168 (this can be re-enabled using the safe_eval config option).
169 - (maps) fix an apparent crash bug caused by broken generstors
170 in lorak.
171 - fix data corruption issues caused by recursive calls to
172 unordered_mapwalk - now every caller must provide its own
173 buffer.
174 - (maps) improve tindervale maps slightly.
175 - (arch) considerably decrease slag ex price.
176 - (arch) fix filth archetype.
177 - extension dependency resolve was completely broken.
178 - multipart objects would cause save_throw_object to crash - it
179 now acts on the head only.
180 - do not try to connect to an irc server unless explicitly configured.
181 - do not expect decltype() to be available in gcc 4.4.
182 - extended the safe perl environment by loops.
183 - (arch) fix "armless cook" facings.
184 - the "experience table" resource item did not have a proper
185 hash associated with it, so updates could not be detected.
186 - fixed poison traps in doors.
187 - player->killer_name did not properly flag the name as unicode.
188 - aggressively mark many more methods as utf8 or octet-expecting,
189 and provide a non-destructive SvPVutf8 variant.
190 - do not allow dragon players to change their title via the settings.
191 - ratelimited jeweler skill nugget conversion.
192 - under high load, the server stopped swapping out to make
193 the server more responsive, but making it impossible to reduce
194 the load by... swapping out. slot queuing will now always make
195 some progress.
196 - improve the quality of the load-avg calculation.
197 - (maps) fixed quest npc in jeweler dungeon quest.
198 - don't fail to write the runtime file if the temporary already exists.
199 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
200 player now.
201 - rewrote hiscore code from scratch to use async I/O, store uuid and
202 timestamp and use a tab in the client to increase awareness.
203 - npc dialog setflag/setsatte now check for defined'ness, so
204 setflag 0 is possible.
205 - make install now deletes old extensions, to ease upgrades in the
206 deliantra vm.
207
2082.92 Thu Dec 24 04:51:56 CET 2009
209 - the destruction spell could/would corrupt server memory quite often.
210 - logging in only fixed the combat slot when the palyer was loaded from
211 disk, not when it already was in memory.
212 - cede in wait_for_tick* when the tivck is inhibited hopefully
213 avoiding livelock during high-load emergency saves.
214 - logging in did not properly unapply all skills.
215 - (maps) make the invite quest marking much more obvious.
216 - (arch) fix warrior archetype names.
217 - map prefetching never prefetch upwards.
218 - wizpass no longer makes you non-blocking.
219 - (maps) add light to some of the special maps, add troll
220 map.
221
2222.91 Mon Nov 30 10:18:09 CET 2009
223 - (maps) add gorokh_final mapset from crossfire.
224 - (maps) block most vault-type mlab locations, open up
225 imperial converters for anybody to use.
226 - (maps, arch) replace all permanent stat potions by random
227 variants.
228 - (maps) spread gorokh demon styles more evenly over 1..100.
11 - TRIGGER events got passed a garbage pointer instead of a 229 - TRIGGER events got passed a garbage pointer instead of a
12 real player object on player changes. 230 real player object on player changes.
231 - diseases and maybe other things could sometimes reduce the speed
232 to below MIN_ACTIVE_SPEED, deactivating the monster and causing
233 much grief.
234 - speed_left randomisation was, apparently, totally broken.
235 - introduce FLAG_RANDOM_SPEED instead of using the sign bit
236 of the speed slot internally and in map save files. among other
237 things, this gets rid of all the abs (speed) calls.
238 - reduce map file save files by using abridged keywords aliases.
13 - shop specialisation calculation was totally broken. 239 - shop specialisation calculation was totally broken.
14 - nrof/itemcount/volume limits when dropping to the floor are 240 - nrof/itemcount/volume limits when dropping to the floor are
15 now enforced. 241 now enforced.
16 - fix magic mapping, which only worked for inate spell casting. 242 - fix magic mapping, which only worked for inate spell casting.
17 - godgiven items will now be explicitly described as such. 243 - godgiven items will now be explicitly described as such.
244 - (arch) dded a quiver of bolts.
18 - materialnames would change "randomly" on every load, only 245 - materialnames would change "randomly" on every load, only
19 set the material when the materialname was not set before. 246 set the material when the materialname was not set before.
20 - balancing change, halve rod recharge speed (instead 247 - balancing change, halve rod recharge speed (instead
21 of 4.8s, the standard rods now recharge in ~10s. not a solution, 248 of 4.8s, the standard rods now recharge in ~10s. not a solution,
22 but still. 249 but still.
23 - reduce cpu time used for map saving by >50% by avoiding 250 - reduce cpu time used for map saving by >>50% by avoiding
24 the costly flag-checking loop in most cases and using a simple 251 the costly flag-checking loop in most cases and using a simple
25 repeat-cache for speed_left. 252 repeat-cache for speed_left.
26 - always delay stats update for players on insert/remove till 253 - always delay stats update for players on insert/remove till
27 next tick/command, which saves a lot of cpu cycles on drop/take. 254 next tick/command, which saves a lot of cpu cycles on drop/take.
255 - add hint about havign to run to attach unaggressive npcs.
28 - pet monster level was not displayed correctly in "showpets index". 256 - pet monster level was not displayed correctly in "showpets index".
29 - clean up floating point conversions and many similar nitpicks. 257 - clean up floating point conversions and many similar nitpicks.
30 - fix hanuk altar. 258 - fix hanuk altar.
31 - overhaul material system to be much faster, and having less bugs, but 259 - overhaul material system to be much faster, and having less bugs, but
32 still having a lot of cruft :/. 260 still having a lot of cruft :/.
41 decrease). 269 decrease).
42 - fixed a small uncleanlieness in item converters, which might 270 - fixed a small uncleanlieness in item converters, which might
43 have led to weird item multiplications. 271 have led to weird item multiplications.
44 - store hash value in shstr, not used by anything, but doesn't use much memory. 272 - store hash value in shstr, not used by anything, but doesn't use much memory.
45 - fixed crash bug in learn_spell command. 273 - fixed crash bug in learn_spell command.
274 - enhanced output of the mapinfo command.
46 - remove all traces of FLAG_NO_FIX_PLAYER. 275 - remove all traces of FLAG_NO_FIX_PLAYER.
276 - avoid sv_derived_from calls (lots of hash lookups) when converting
277 from perl to c++.
47 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 278 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
48 and use it in some "inner" loops. 279 and use it in some "inner" loops.
49 - rename flags to attachable_flags to avoid confusion :=). 280 - rename flags to attachable_flags to avoid confusion :=).
281 - fixed jeweler experience output to not be floating point.
282 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
283 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
284 - try to prefetch memory inside process_objects, which can give
285 enourmous speed gains.
286 - make some small optimisation to the process_objects loop.
287 - move facedata chksum calculation into cfutil, make server more flexible
288 handling different chksum lengths.
289 - check for hash collisions in cfutil.
290 - reduce face checksum size from 6 to 4 bytes.
291 - don't crash when a map uses empty sound/sound_destroy/face.
292 - removed weather-specific attributes.
293 - fixed genkeywords dependency.
294 - do not clear "randomitems" slot for world underlays.
295 - use "sl" as short-hand for speed_left in save-files, just to make them
296 smaller.
297 - in general, don't crash on value-less resource file lines
298 anymore, due to get_str never returning a 0-pointer.
299 - code cleanup in move_symptom.
300 - removed arch_to_object (replaced it by ->instance ()).
50 301
512.90 Sat Nov 7 15:06:06 CET 2009 3022.90 Sat Nov 7 15:06:06 CET 2009
52 - some Andrew Madloch wanted, despite being specifically told 303 - some Andrew Madloch wanted, despite being specifically told
53 multiple times that the Deliantra parts additions are under AGPL, 304 multiple times that the Deliantra parts additions are under AGPL,
54 lock up the source code of the server within his company. 305 lock up the source code of the server within his company.
671 - merge items with different arch pointers refering to the same arch 922 - merge items with different arch pointers refering to the same arch
672 (due to archetype reloads). 923 (due to archetype reloads).
673 - refactored the object remove/insert functions and most related 924 - refactored the object remove/insert functions and most related
674 functions (decrease, split, merge_ob etc.). 925 functions (decrease, split, merge_ob etc.).
675 - make it compile better on freebsd (reported by pippijn). 926 - make it compile better on freebsd (reported by pippijn).
676 - remove GT_UPDATE_INV (no longer applicable). 927 - removed GT_UPDATE_INV (no longer applicable).
677 - fix the longstanding "container stays open" bug. 928 - fix the longstanding "container stays open" bug.
678 - improved floorbox updating to be incremental and other protocol 929 - improved floorbox updating to be incremental and other protocol
679 optimisations. 930 optimisations.
680 - get rid of update_after_inventory_change and only do update stats 931 - get rid of update_after_inventory_change and only do update stats
681 for weight once/tick/player at max. 932 for weight once/tick/player at max.
963 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1214 - introduced new keyword for map files: file_format_version (integer, server version: 0)
964 - better message for apply failures due to applymode 1215 - better message for apply failures due to applymode
965 - removed most all of the weather code 1216 - removed most all of the weather code
966 - unified logging to stderr and file 1217 - unified logging to stderr and file
967 - too many minor changes to document 1218 - too many minor changes to document
1219

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