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Comparing deliantra/server/Changes (file contents):
Revision 1.635 by elmex, Tue Apr 13 18:10:54 2010 UTC vs.
Revision 1.641 by root, Thu Apr 15 02:17:37 2010 UTC

292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique 36TODO: build code marks all sorts of objects as unique
38 37
39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 38TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
43 42
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 43TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: freed objects cache instead of salloc/sfree 44TODO: freed objects cache instead of salloc/sfree
46 45
47TODO: do not show msg for unidentified objects. 46TODO: do not show msg for unidentified objects.
48TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49TODO: thrown objects hit natively (with their own skill).
50TODO: golem survives "longer" now. 47TODO: golem survives "longer" now.
51TODO: slow down some skills (e.g. stealing)
52TODO: apply range checkign should go to apply_special
53TODO: stealing, mining, others has no "there is nothing" message.
54TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 48TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55TODO: clean up skill handling in kill_object. 49TODO: clean up skill handling in kill_object.
56TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57TODO: make the "feed all faces" flag persistent between logins. 50TODO: make the "feed all faces" flag persistent between logins.
58TODO: hut_-2, cats show invisible showas talk? 51TODO: mining experience
59TODO: 2010-04-12 20:40:44.2865 {cnt:4621281,uuid:<1.8075c9705>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67): no alternative teleporters around (user {cnt:148158,uuid:<1.5d9874c88>,name:"Roscoe",flags:[0,7,11,15,39,40,56,57,61,71,89],type:1}(on /quests/peterm/Nethack_in_crossfire_Yendor@67+67)).
60 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 52 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
61 - (maps) added (navar) gravedigger, that buys players gravestones. 53 - (maps) added (navar) gravedigger, that buys players gravestones.
62 - (maps) added the rathouse quest for the shockwave spell in navar 54 - (maps) added the rathouse quest for the shockwave spell in navar
63 (by Dustfinger). 55 (by Dustfinger).
64 - (maps) Fixed bad floor tile in navar apartment. 56 - (maps) Fixed bad floor tile in navar apartment.
78 caused overflows causing monsters to become living deads. 70 caused overflows causing monsters to become living deads.
79 - unapply weapons and armour before trying to improve it. 71 - unapply weapons and armour before trying to improve it.
80 - teach the random map generator the ability to read ".rmg" files 72 - teach the random map generator the ability to read ".rmg" files
81 that specify which actual style map to generate, and use it for 73 that specify which actual style map to generate, and use it for
82 the default decorstyle to avoid inappropriate maps to be used. 74 the default decorstyle to avoid inappropriate maps to be used.
75 - support (with some limitations) multiple different skills with the
76 same subtype.
77 - show invisible no longer makes magic mouths visible.
83 - move_type changes (spells, skills etc.) now will correctly 78 - move_type changes (spells, skills etc.) now will correctly
84 take move_on/move_off into account (e.g. buttons). 79 take move_on/move_off into account (e.g. buttons).
85 - display (exit) or (random map) in client for those objects. 80 - display (exit) or (random map) in client for those objects.
86 - removed (useless) spell damage columns from spell info and replace 81 - removed (useless) spell damage columns from spell info and replace
87 it by effective casting level - clients > 2.10 required to display 82 it by effective casting level - clients > 2.10 required to display
160 - recycle object counts now - to support longer uptimes. 155 - recycle object counts now - to support longer uptimes.
161 - got rid of the dreaded write_parameters_to_string (666 chars omitted) 156 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
162 function (and yes, 666 is exact!). 157 function (and yes, 666 is exact!).
163 - random map generator results should now be fully repeatable. 158 - random map generator results should now be fully repeatable.
164 - fixed possible crash bug in build code. 159 - fixed possible crash bug in build code.
160 - rename find_marked_object to ->mark and speed up.
161 - player movers properly destroy themselves when used up, instead
162 of leaking.
165 163
1662.93 Sat Feb 13 15:52:36 CET 2010 1642.93 Sat Feb 13 15:52:36 CET 2010
167 - (maps) fix travel to valdor and back. 165 - (maps) fix travel to valdor and back.
168 - do no longer by default eval map cod ein safe compartments 166 - do no longer by default eval map cod ein safe compartments
169 (this can be re-enabled using the safe_eval config option). 167 (this can be re-enabled using the safe_eval config option).

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