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Comparing deliantra/server/Changes (file contents):
Revision 1.632 by root, Tue Apr 13 02:39:52 2010 UTC vs.
Revision 1.636 by root, Wed Apr 14 02:31:23 2010 UTC

69 - (arch) added sounds: zombie death, book reading, inscription. 69 - (arch) added sounds: zombie death, book reading, inscription.
70 - (arch) made the hill giants loose more body parts. 70 - (arch) made the hill giants loose more body parts.
71 - (arch, maps) added black unicorn horn, required to access mlab hell. 71 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 - (arch) increased the (possible) number of arrows/bolts found in shops 72 - (arch) increased the (possible) number of arrows/bolts found in shops
73 and made them a bit more expensive. 73 and made them a bit more expensive.
74 - (maps) add more glory hole treasure styles.
74 - do not update the floorbox while running, to avoid big item 75 - do not update the floorbox while running, to avoid big item
75 updates that cost network bandwidth and processing power. 76 updates that cost network bandwidth and processing power.
76 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 77 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
77 caused overflows causing monsters to become living deads. 78 caused overflows causing monsters to become living deads.
78 - unapply weapons and armour before trying to improve it. 79 - unapply weapons and armour before trying to improve it.
79 - teach the random map generator the ability to read ".rmg" files 80 - teach the random map generator the ability to read ".rmg" files
80 that specify which actual style map to generate, and use it for 81 that specify which actual style map to generate, and use it for
81 the default decorstyle to avoid inappropriate maps to be used. 82 the default decorstyle to avoid inappropriate maps to be used.
83 - show invisible no longer makes magic mouths visible.
82 - move_type changes (spells, skills etc.) now will correctly 84 - move_type changes (spells, skills etc.) now will correctly
83 take move_on/move_off into account (e.g. buttons). 85 take move_on/move_off into account (e.g. buttons).
84 - display (exit) or (random map) in client for those objects. 86 - display (exit) or (random map) in client for those objects.
85 - removed (useless) spell damage columns from spell info and replace 87 - removed (useless) spell damage columns from spell info and replace
86 it by effective casting level - clients > 2.10 required to display 88 it by effective casting level - clients > 2.10 required to display
158 - implement "simple" freelist management for objects. 160 - implement "simple" freelist management for objects.
159 - recycle object counts now - to support longer uptimes. 161 - recycle object counts now - to support longer uptimes.
160 - got rid of the dreaded write_parameters_to_string (666 chars omitted) 162 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
161 function (and yes, 666 is exact!). 163 function (and yes, 666 is exact!).
162 - random map generator results should now be fully repeatable. 164 - random map generator results should now be fully repeatable.
165 - fixed possible crash bug in build code.
163 166
1642.93 Sat Feb 13 15:52:36 CET 2010 1672.93 Sat Feb 13 15:52:36 CET 2010
165 - (maps) fix travel to valdor and back. 168 - (maps) fix travel to valdor and back.
166 - do no longer by default eval map cod ein safe compartments 169 - do no longer by default eval map cod ein safe compartments
167 (this can be re-enabled using the safe_eval config option). 170 (this can be re-enabled using the safe_eval config option).
268 decrease). 271 decrease).
269 - fixed a small uncleanlieness in item converters, which might 272 - fixed a small uncleanlieness in item converters, which might
270 have led to weird item multiplications. 273 have led to weird item multiplications.
271 - store hash value in shstr, not used by anything, but doesn't use much memory. 274 - store hash value in shstr, not used by anything, but doesn't use much memory.
272 - fixed crash bug in learn_spell command. 275 - fixed crash bug in learn_spell command.
276 - enhanced output of the mapinfo command.
273 - remove all traces of FLAG_NO_FIX_PLAYER. 277 - remove all traces of FLAG_NO_FIX_PLAYER.
274 - avoid sv_derived_from calls (lots of hash lookups) when converting 278 - avoid sv_derived_from calls (lots of hash lookups) when converting
275 from perl to c++. 279 from perl to c++.
276 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 280 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
277 and use it in some "inner" loops. 281 and use it in some "inner" loops.

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