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Comparing deliantra/server/Changes (file contents):
Revision 1.634 by elmex, Tue Apr 13 10:45:48 2010 UTC vs.
Revision 1.636 by root, Wed Apr 14 02:31:23 2010 UTC

78 caused overflows causing monsters to become living deads. 78 caused overflows causing monsters to become living deads.
79 - unapply weapons and armour before trying to improve it. 79 - unapply weapons and armour before trying to improve it.
80 - teach the random map generator the ability to read ".rmg" files 80 - teach the random map generator the ability to read ".rmg" files
81 that specify which actual style map to generate, and use it for 81 that specify which actual style map to generate, and use it for
82 the default decorstyle to avoid inappropriate maps to be used. 82 the default decorstyle to avoid inappropriate maps to be used.
83 - show invisible no longer makes magic mouths visible.
83 - move_type changes (spells, skills etc.) now will correctly 84 - move_type changes (spells, skills etc.) now will correctly
84 take move_on/move_off into account (e.g. buttons). 85 take move_on/move_off into account (e.g. buttons).
85 - display (exit) or (random map) in client for those objects. 86 - display (exit) or (random map) in client for those objects.
86 - removed (useless) spell damage columns from spell info and replace 87 - removed (useless) spell damage columns from spell info and replace
87 it by effective casting level - clients > 2.10 required to display 88 it by effective casting level - clients > 2.10 required to display
159 - implement "simple" freelist management for objects. 160 - implement "simple" freelist management for objects.
160 - recycle object counts now - to support longer uptimes. 161 - recycle object counts now - to support longer uptimes.
161 - got rid of the dreaded write_parameters_to_string (666 chars omitted) 162 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
162 function (and yes, 666 is exact!). 163 function (and yes, 666 is exact!).
163 - random map generator results should now be fully repeatable. 164 - random map generator results should now be fully repeatable.
165 - fixed possible crash bug in build code.
164 166
1652.93 Sat Feb 13 15:52:36 CET 2010 1672.93 Sat Feb 13 15:52:36 CET 2010
166 - (maps) fix travel to valdor and back. 168 - (maps) fix travel to valdor and back.
167 - do no longer by default eval map cod ein safe compartments 169 - do no longer by default eval map cod ein safe compartments
168 (this can be re-enabled using the safe_eval config option). 170 (this can be re-enabled using the safe_eval config option).

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