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Comparing deliantra/server/Changes (file contents):
Revision 1.641 by root, Thu Apr 15 02:17:37 2010 UTC vs.
Revision 1.642 by root, Thu Apr 15 02:51:39 2010 UTC

312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
36TODO: build code marks all sorts of objects as unique
37 36
38TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
39TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
40TODO: summon cult does not properly create multipart monsters? 39TODO: summon cult does not properly create multipart monsters?
412010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
42 41
43TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
44TODO: freed objects cache instead of salloc/sfree
45 43
46TODO: do not show msg for unidentified objects.
47TODO: golem survives "longer" now. 44TODO: golem survives "longer" now - too long?
48TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
49TODO: clean up skill handling in kill_object. 46TODO: clean up skill handling in kill_object.
50TODO: make the "feed all faces" flag persistent between logins. 47TODO: make the "feed all faces" flag persistent between logins.
51TODO: mining experience 48TODO: mining experience
52 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 49 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
158 - random map generator results should now be fully repeatable. 155 - random map generator results should now be fully repeatable.
159 - fixed possible crash bug in build code. 156 - fixed possible crash bug in build code.
160 - rename find_marked_object to ->mark and speed up. 157 - rename find_marked_object to ->mark and speed up.
161 - player movers properly destroy themselves when used up, instead 158 - player movers properly destroy themselves when used up, instead
162 of leaking. 159 of leaking.
160 - do not show msg for unidentified objects that need identification.
163 161
1642.93 Sat Feb 13 15:52:36 CET 2010 1622.93 Sat Feb 13 15:52:36 CET 2010
165 - (maps) fix travel to valdor and back. 163 - (maps) fix travel to valdor and back.
166 - do no longer by default eval map cod ein safe compartments 164 - do no longer by default eval map cod ein safe compartments
167 (this can be re-enabled using the safe_eval config option). 165 (this can be re-enabled using the safe_eval config option).

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