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Comparing deliantra/server/Changes (file contents):
Revision 1.626 by root, Sun Apr 11 23:56:09 2010 UTC vs.
Revision 1.642 by root, Thu Apr 15 02:51:39 2010 UTC

292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique
38 36
39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41TODO: summon cult does not properly create multipart monsters? 39TODO: summon cult does not properly create multipart monsters?
422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43 41
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46TODO: freed objects cache instead of salloc/sfree
47 43
48TODO: do not show msg for unidentified objects.
49TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50TODO: thrown objects hit natively (with their own skill).
51TODO: golem survives "longer" now. 44TODO: golem survives "longer" now - too long?
52TODO: slow down some skills (e.g. stealing)
53TODO: apply range checkign should go to apply_special
54TODO: stealing, mining, others has no "there is nothing" message.
55TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56TODO: clean up skill handling in kill_object. 46TODO: clean up skill handling in kill_object.
57TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9) 47TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 49 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones. 50 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar 51 - (maps) added the rathouse quest for the shockwave spell in navar
61 (by Dustfinger). 52 (by Dustfinger).
53 - (maps) Fixed bad floor tile in navar apartment.
62 - made (wizard) look_at show also uuids. 54 - made (wizard) look_at show also uuids.
63 - added cf::object::find_object_uuid (::find_object already exists!). 55 - added cf::object::find_object_uuid (::find_object already exists!).
64 - (maps) added new apartment, made by LinuxLemoner. 56 - (maps) added new apartment, made by LinuxLemoner.
65 - (maps) added quest for the mining skill scroll to valleynoy. 57 - (maps) added quest for the mining skill scroll to valleynoy.
66 - (arch) added sounds: zombie death, book reading, inscription. 58 - (arch) added sounds: zombie death, book reading, inscription.
67 - (arch) made the hill giants loose more body parts. 59 - (arch) made the hill giants loose more body parts.
68 - (arch, maps) added black unicorn horn, required to access mlab hell. 60 - (arch, maps) added black unicorn horn, required to access mlab hell.
61 - (arch) increased the (possible) number of arrows/bolts found in shops
62 and made them a bit more expensive.
63 - (maps) add more glory hole treasure styles.
69 - do not update the floorbox while running, to avoid big item 64 - do not update the floorbox while running, to avoid big item
70 updates that cost network bandwidth and processing power. 65 updates that cost network bandwidth and processing power.
71 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 66 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
72 caused overflows causing monsters to become living deads. 67 caused overflows causing monsters to become living deads.
73 - unapply weapons and armour before trying to improve it. 68 - unapply weapons and armour before trying to improve it.
74 - teach the random map generator the ability to read ".rmg" files 69 - teach the random map generator the ability to read ".rmg" files
75 that specify which actual style map to generate, and use it for 70 that specify which actual style map to generate, and use it for
76 the default decorstyle to avoid inappropriate maps to be used. 71 the default decorstyle to avoid inappropriate maps to be used.
72 - support (with some limitations) multiple different skills with the
73 same subtype.
74 - show invisible no longer makes magic mouths visible.
77 - move_type changes (spells, skills etc.) now will correctly 75 - move_type changes (spells, skills etc.) now will correctly
78 take move_on/move_off into account (e.g. buttons). 76 take move_on/move_off into account (e.g. buttons).
79 - display (exit) or (random map) in client for those objects. 77 - display (exit) or (random map) in client for those objects.
80 - removed (useless) spell damage columns from spell info and replace 78 - removed (useless) spell damage columns from spell info and replace
81 it by effective casting level - clients > 2.10 required to display 79 it by effective casting level - clients > 2.10 required to display
147 - support log suspension/resumption, e.g. for defragmenting. 145 - support log suspension/resumption, e.g. for defragmenting.
148 - stop thrown objects when their speed goes too low. 146 - stop thrown objects when their speed goes too low.
149 - log the number of unique logins seen every minute in a compact 147 - log the number of unique logins seen every minute in a compact
150 format (for statistics). 148 format (for statistics).
151 - do not send delitem for players. 149 - do not send delitem for players.
150 - support static scalar data members properly in genacc now.
151 - implement "simple" freelist management for objects.
152 - recycle object counts now - to support longer uptimes.
153 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
154 function (and yes, 666 is exact!).
155 - random map generator results should now be fully repeatable.
156 - fixed possible crash bug in build code.
157 - rename find_marked_object to ->mark and speed up.
158 - player movers properly destroy themselves when used up, instead
159 of leaking.
160 - do not show msg for unidentified objects that need identification.
152 161
1532.93 Sat Feb 13 15:52:36 CET 2010 1622.93 Sat Feb 13 15:52:36 CET 2010
154 - (maps) fix travel to valdor and back. 163 - (maps) fix travel to valdor and back.
155 - do no longer by default eval map cod ein safe compartments 164 - do no longer by default eval map cod ein safe compartments
156 (this can be re-enabled using the safe_eval config option). 165 (this can be re-enabled using the safe_eval config option).
257 decrease). 266 decrease).
258 - fixed a small uncleanlieness in item converters, which might 267 - fixed a small uncleanlieness in item converters, which might
259 have led to weird item multiplications. 268 have led to weird item multiplications.
260 - store hash value in shstr, not used by anything, but doesn't use much memory. 269 - store hash value in shstr, not used by anything, but doesn't use much memory.
261 - fixed crash bug in learn_spell command. 270 - fixed crash bug in learn_spell command.
271 - enhanced output of the mapinfo command.
262 - remove all traces of FLAG_NO_FIX_PLAYER. 272 - remove all traces of FLAG_NO_FIX_PLAYER.
263 - avoid sv_derived_from calls (lots of hash lookups) when converting 273 - avoid sv_derived_from calls (lots of hash lookups) when converting
264 from perl to c++. 274 from perl to c++.
265 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 275 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
266 and use it in some "inner" loops. 276 and use it in some "inner" loops.

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