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Comparing deliantra/server/Changes (file contents):
Revision 1.621 by root, Sun Apr 11 04:53:04 2010 UTC vs.
Revision 1.645 by root, Thu Apr 15 04:56:46 2010 UTC

292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique
38 36
39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41TODO: summon cult does not properly create multipart monsters? 39TODO: summon cult does not properly create multipart monsters?
422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43 41
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46TODO: freed objects cache instead of salloc/sfree
47 43
48TODO: do not show msg for unidentified objects.
49TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50TODO: thrown objects hit natively (with their own skill).
51TODO: golem survives "longer" now. 44TODO: golem survives "longer" now - too long?
52TODO: slow down some skills (e.g. stealing)
53TODO: apply range checkign should go to apply_special
54TODO: stealing, mining, others has no "there is nothing" message.
55TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
56TODO: clean up skill handling in kill_object. 46TODO: clean up skill handling in kill_object.
47TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience
49TODO: make exp_table reloadable.
57 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 50 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
58 - (maps) added (navar) gravedigger, that buys players gravestones. 51 - (maps) added (navar) gravedigger, that buys players gravestones.
59 - (maps) added the rathouse quest for the shockwave spell in navar 52 - (maps) added the rathouse quest for the shockwave spell in navar
60 (by Dustfinger). 53 (by Dustfinger).
54 - (maps) Fixed bad floor tile in navar apartment.
61 - made (wizard) look_at show also uuids. 55 - made (wizard) look_at show also uuids.
62 - added cf::object::find_object_uuid (::find_object already exists!). 56 - added cf::object::find_object_uuid (::find_object already exists!).
63 - (maps) added new apartment, made by LinuxLemoner. 57 - (maps) added new apartment, made by LinuxLemoner.
64 - (maps) added quest for the mining skill scroll to valleynoy. 58 - (maps) added quest for the mining skill scroll to valleynoy.
65 - (arch) added sounds: zombie death, book reading, inscription. 59 - (arch) added sounds: zombie death, book reading, inscription.
66 - (arch) made the hill giants loose more body parts. 60 - (arch) made the hill giants loose more body parts.
67 - (arch, maps) added black unicorn horn, required to access mlab hell. 61 - (arch, maps) added black unicorn horn, required to access mlab hell.
62 - (arch) increased the (possible) number of arrows/bolts found in shops
63 and made them a bit more expensive.
64 - (maps) add more glory hole treasure styles.
65 - do not update the floorbox while running, to avoid big item
66 updates that cost network bandwidth and processing power.
68 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 67 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
69 caused overflows causing monsters to become living deads. 68 caused overflows causing monsters to become living deads.
70 - unapply weapons and armour before trying to improve it. 69 - unapply weapons and armour before trying to improve it.
71 - teach the random map generator the ability to read ".rmg" files 70 - teach the random map generator the ability to read ".rmg" files
72 that specify which actual style map to generate, and use it for 71 that specify which actual style map to generate, and use it for
73 the default decorstyle to avoid inappropriate maps to be used. 72 the default decorstyle to avoid inappropriate maps to be used.
73 - support (with some limitations) multiple different skills with the
74 same subtype.
75 - show invisible no longer makes magic mouths visible.
74 - move_type changes (spells, skills etc.) now will correctly 76 - move_type changes (spells, skills etc.) now will correctly
75 take move_on/move_off into account (e.g. buttons). 77 take move_on/move_off into account (e.g. buttons).
76 - display (exit) or (random map) in client for those objects. 78 - display (exit) or (random map) in client for those objects.
77 - removed (useless) spell damage columns from spell info and replace 79 - removed (useless) spell damage columns from spell info and replace
78 it by effective casting level - clients > 2.10 required to display 80 it by effective casting level - clients > 2.10 required to display
139 apparently). 141 apparently).
140 - object serialiser no longer creates empty "owner" references. 142 - object serialiser no longer creates empty "owner" references.
141 - make sure failed castings take some time, too, to avoid being 143 - make sure failed castings take some time, too, to avoid being
142 smitten by your god. 144 smitten by your god.
143 - many more failmsgs and help texts. 145 - many more failmsgs and help texts.
146 - support log suspension/resumption, e.g. for defragmenting.
147 - stop thrown objects when their speed goes too low.
148 - log the number of unique logins seen every minute in a compact
149 format (for statistics).
150 - do not send delitem for players.
151 - support static scalar data members properly in genacc now.
152 - implement "simple" freelist management for objects.
153 - recycle object counts now - to support longer uptimes.
154 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
155 function (and yes, 666 is exact!).
156 - random map generator results should now be fully repeatable.
157 - fixed possible crash bug in build code.
158 - rename find_marked_object to ->mark and speed up.
159 - player movers properly destroy themselves when used up, instead
160 of leaking.
161 - do not show msg for unidentified objects that need identification.
162 - convert formulae file parser to thawer framework.
163 - finally get rid of fgets (..., thawer) and use a much cleaner
164 next_line method.
144 165
1452.93 Sat Feb 13 15:52:36 CET 2010 1662.93 Sat Feb 13 15:52:36 CET 2010
146 - (maps) fix travel to valdor and back. 167 - (maps) fix travel to valdor and back.
147 - do no longer by default eval map cod ein safe compartments 168 - do no longer by default eval map cod ein safe compartments
148 (this can be re-enabled using the safe_eval config option). 169 (this can be re-enabled using the safe_eval config option).
249 decrease). 270 decrease).
250 - fixed a small uncleanlieness in item converters, which might 271 - fixed a small uncleanlieness in item converters, which might
251 have led to weird item multiplications. 272 have led to weird item multiplications.
252 - store hash value in shstr, not used by anything, but doesn't use much memory. 273 - store hash value in shstr, not used by anything, but doesn't use much memory.
253 - fixed crash bug in learn_spell command. 274 - fixed crash bug in learn_spell command.
275 - enhanced output of the mapinfo command.
254 - remove all traces of FLAG_NO_FIX_PLAYER. 276 - remove all traces of FLAG_NO_FIX_PLAYER.
255 - avoid sv_derived_from calls (lots of hash lookups) when converting 277 - avoid sv_derived_from calls (lots of hash lookups) when converting
256 from perl to c++. 278 from perl to c++.
257 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 279 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
258 and use it in some "inner" loops. 280 and use it in some "inner" loops.
812 - bugfix: when unapplying skills also remove them from the range/combat slots. 834 - bugfix: when unapplying skills also remove them from the range/combat slots.
813 - bugfix: do not merge items whose archetype name merges, use the 835 - bugfix: do not merge items whose archetype name merges, use the
814 archetype *archname* (chairs of different facings were merged). 836 archetype *archname* (chairs of different facings were merged).
815 - bugfix: fix a potential crash issue in find_object_name (not used 837 - bugfix: fix a potential crash issue in find_object_name (not used
816 normally). 838 normally).
817 - bugfix: locked doors cnanot be bashed down by magical means 839 - bugfix: locked doors cannot be bashed down by magical means
818 (destruction, magic missile etc.). 840 (destruction, magic missile etc.).
819 - swarm spells without a direction now use various spiral patterns 841 - swarm spells without a direction now use various spiral patterns
820 instead of being fully random. 842 instead of being fully random.
821 - update AnyEvent API to 3.4 and above. 843 - update AnyEvent API to 3.4 and above.
822 844

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