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31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
33 | |
33 | |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
35 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
35 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
36 | TODO: build code marks all sorts of objects as unique |
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37 | |
36 | |
38 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
37 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
39 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
38 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
40 | TODO: summon cult does not properly create multipart monsters? |
39 | TODO: summon cult does not properly create multipart monsters? |
41 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
40 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
42 | |
41 | |
43 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
42 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
44 | TODO: freed objects cache instead of salloc/sfree |
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45 | |
43 | |
46 | TODO: do not show msg for unidentified objects. |
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47 | TODO: golem survives "longer" now. |
44 | TODO: golem survives "longer" now - too long? |
48 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
45 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
49 | TODO: clean up skill handling in kill_object. |
46 | TODO: clean up skill handling in kill_object. |
50 | TODO: make the "feed all faces" flag persistent between logins. |
47 | TODO: make the "feed all faces" flag persistent between logins. |
51 | TODO: mining experience |
48 | TODO: mining experience |
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49 | TODO: make exp_table reloadable. |
52 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
50 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
53 | - (maps) added (navar) gravedigger, that buys players gravestones. |
51 | - (maps) added (navar) gravedigger, that buys players gravestones. |
54 | - (maps) added the rathouse quest for the shockwave spell in navar |
52 | - (maps) added the rathouse quest for the shockwave spell in navar |
55 | (by Dustfinger). |
53 | (by Dustfinger). |
56 | - (maps) Fixed bad floor tile in navar apartment. |
54 | - (maps) Fixed bad floor tile in navar apartment. |
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158 | - random map generator results should now be fully repeatable. |
156 | - random map generator results should now be fully repeatable. |
159 | - fixed possible crash bug in build code. |
157 | - fixed possible crash bug in build code. |
160 | - rename find_marked_object to ->mark and speed up. |
158 | - rename find_marked_object to ->mark and speed up. |
161 | - player movers properly destroy themselves when used up, instead |
159 | - player movers properly destroy themselves when used up, instead |
162 | of leaking. |
160 | of leaking. |
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161 | - do not show msg for unidentified objects that need identification. |
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162 | - convert formulae file parser to thawer framework. |
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163 | - finally get rid of fgets (..., thawer) and use a much cleaner |
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164 | next_line method. |
163 | |
165 | |
164 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
166 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
165 | - (maps) fix travel to valdor and back. |
167 | - (maps) fix travel to valdor and back. |
166 | - do no longer by default eval map cod ein safe compartments |
168 | - do no longer by default eval map cod ein safe compartments |
167 | (this can be re-enabled using the safe_eval config option). |
169 | (this can be re-enabled using the safe_eval config option). |
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832 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
834 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
833 | - bugfix: do not merge items whose archetype name merges, use the |
835 | - bugfix: do not merge items whose archetype name merges, use the |
834 | archetype *archname* (chairs of different facings were merged). |
836 | archetype *archname* (chairs of different facings were merged). |
835 | - bugfix: fix a potential crash issue in find_object_name (not used |
837 | - bugfix: fix a potential crash issue in find_object_name (not used |
836 | normally). |
838 | normally). |
837 | - bugfix: locked doors cnanot be bashed down by magical means |
839 | - bugfix: locked doors cannot be bashed down by magical means |
838 | (destruction, magic missile etc.). |
840 | (destruction, magic missile etc.). |
839 | - swarm spells without a direction now use various spiral patterns |
841 | - swarm spells without a direction now use various spiral patterns |
840 | instead of being fully random. |
842 | instead of being fully random. |
841 | - update AnyEvent API to 3.4 and above. |
843 | - update AnyEvent API to 3.4 and above. |
842 | |
844 | |