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Comparing deliantra/server/Changes (file contents):
Revision 1.498 by root, Mon Nov 9 00:14:48 2009 UTC vs.
Revision 1.646 by root, Thu Apr 15 06:05:51 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
3 4
4TODO: apartment-descritpions for gotisch1/2 52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8 36
9TODO: investigate why take takes so extremely long 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39TODO: summon cult does not properly create multipart monsters?
402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
41
42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
43
44TODO: golem survives "longer" now - too long?
45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46TODO: clean up skill handling in kill_object.
47TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience
49TODO: make exp_table reloadable.
50 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
51 - (maps) added (navar) gravedigger, that buys players gravestones.
52 - (maps) added the rathouse quest for the shockwave spell in navar
53 (by Dustfinger).
54 - (maps) Fixed bad floor tile in navar apartment.
55 - made (wizard) look_at show also uuids.
56 - added cf::object::find_object_uuid (::find_object already exists!).
57 - (maps) added new apartment, made by LinuxLemoner.
58 - (maps) added quest for the mining skill scroll to valleynoy.
59 - (arch) added sounds: zombie death, book reading, inscription.
60 - (arch) made the hill giants loose more body parts.
61 - (arch, maps) added black unicorn horn, required to access mlab hell.
62 - (arch) increased the (possible) number of arrows/bolts found in shops
63 and made them a bit more expensive.
64 - (maps) add more glory hole treasure styles.
65 - do not update the floorbox while running, to avoid big item
66 updates that cost network bandwidth and processing power.
67 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
68 caused overflows causing monsters to become living deads.
69 - unapply weapons and armour before trying to improve it.
70 - teach the random map generator the ability to read ".rmg" files
71 that specify which actual style map to generate, and use it for
72 the default decorstyle to avoid inappropriate maps to be used.
73 - support (with some limitations) multiple different skills with the
74 same subtype.
75 - show invisible no longer makes magic mouths visible.
76 - move_type changes (spells, skills etc.) now will correctly
77 take move_on/move_off into account (e.g. buttons).
78 - display (exit) or (random map) in client for those objects.
79 - removed (useless) spell damage columns from spell info and replace
80 it by effective casting level - clients > 2.10 required to display
81 properly.
82 - building of levers/doors works again for all kinds of floors.
83 - the player can now withdraw and deposit all the available money.
84 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
85 steinwandstadt/celvear.
86 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
87 - improve editor support protoocl slightly, provide workarounds for 2.10
88 clients.
89 - tcp.ext didn't unbind in reloads.
90 - map-tags.ext didn't properly close the database on reloads.
91 - cfutil skips .-directories when scanning.
92 - build.ext prevents players from building on other player's maps.
93 - rent.ext allows the dm to enter anytime.
94 - NPC_Dialogue adds a new predefined variable, $map.
95 - new "build" event hook.
96 - get rid of archetype min/max values except max_x (which should go, too).
97 - added fix_generated_item and cf::object::generate to XS interface.
98 - no longer use uppercase identifiers for saving anywhere, but support
99 them on loading, for old playerfiles and maps.
100 - removed is_legal_2ways_exit - this is apparently dead code, and
101 would be handled differently nowadays anyway.
102 - random map .meta were not being expired at all.
103 - replace move_ob/move_object functiony by the equivalent move method.
104 - update to automake 1.10.
105 - invitation to maps with unagressive and friendly monsters doesn't
106 require level 4 anymore.
107 - do not let update_stats muck with the chosen_skill anymore.
108 - monsters now rotate through all skills (in chosen_skill).
109 - fix lots of path-related buffer overflows in the random map generator.
110 - added detect mineral vein spell.
111 - support "wall overlays" in the random map generator - not very generic,
112 used by minable veins.
113 - (maps) relocated jeweler town to another directoy.
114 - (arch) implement mining pickaxes and mining skill.
115 - (arch) add missing stonebig_club archetype from cfextended.
116 - generate most constants for perl automatically.
117 - properly check for weapon name prefix ("Ragnarok's sword").
118 - when player dies, restore his food to at least 200.
119 - support multiple inheritance for arch sources (inherit a,b,c).
120 - switch to storable-n-format for facedata, for better interoperability.
121 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 - the singing skill actually respects the direction now.
123 - oratory and singing now require a direction.
124 - use_skill now requires that you can actually apply the skill tool.
125 - do not invoke perl on every user command anymore by providing
126 a comamnd and an unknown_command event.
127 - move mark, run, run_stop, fire and fire_stop commands back from
128 perl to C++, for speed reasons (basically undo patchset 1304).
129 - add a client_destroy event, so we don't have to hook the
130 attachable destroy event (which is called much more often).
131 - removed (unused) FLOOR object type.
132 - fix errornous change_abil messages for rods (and other types).
133 - remove include/commands.h and server/c_new.C, and refactor
134 all into server/commands.C.
135 - save and restore combat/ranged/current slot for players.
136 - the server now batches item's face/fx commands, as opposed
137 to sending one fx per item - helps mostly at connect and
138 with floorbox updates.
139 - implemented ext::player_env::play_music_once $who->contr, "km/...".
140 - the random map generator now supports selecting difficult for
141 more style categories than just monsters (all except fountains
142 apparently).
143 - object serialiser no longer creates empty "owner" references.
144 - make sure failed castings take some time, too, to avoid being
145 smitten by your god.
146 - many more failmsgs and help texts.
147 - support log suspension/resumption, e.g. for defragmenting.
148 - stop thrown objects when their speed goes too low.
149 - log the number of unique logins seen every minute in a compact
150 format (for statistics).
151 - do not send delitem for players.
152 - support static scalar data members properly in genacc now.
153 - implement "simple" freelist management for objects.
154 - recycle object counts now - to support longer uptimes.
155 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
156 function (and yes, 666 is exact!).
157 - random map generator results should now be fully repeatable.
158 - fixed possible crash bug in build code.
159 - rename find_marked_object to ->mark and speed up.
160 - player movers properly destroy themselves when used up, instead
161 of leaking.
162 - do not show msg for unidentified objects that need identification.
163 - convert formulae file parser to thawer framework.
164 - finally get rid of fgets (..., thawer) and use a much cleaner
165 next_line method.
166 - use nicer file format for exp_table and attackmess
167 (more like other resource files).
168 - make parse errors during server startup fatal.
169
1702.93 Sat Feb 13 15:52:36 CET 2010
171 - (maps) fix travel to valdor and back.
172 - do no longer by default eval map cod ein safe compartments
173 (this can be re-enabled using the safe_eval config option).
174 - (maps) fix an apparent crash bug caused by broken generstors
175 in lorak.
176 - fix data corruption issues caused by recursive calls to
177 unordered_mapwalk - now every caller must provide its own
178 buffer.
179 - (maps) improve tindervale maps slightly.
180 - (arch) considerably decrease slag ex price.
181 - (arch) fix filth archetype.
182 - extension dependency resolve was completely broken.
183 - multipart objects would cause save_throw_object to crash - it
184 now acts on the head only.
185 - do not try to connect to an irc server unless explicitly configured.
186 - do not expect decltype() to be available in gcc 4.4.
187 - extended the safe perl environment by loops.
188 - (arch) fix "armless cook" facings.
189 - the "experience table" resource item did not have a proper
190 hash associated with it, so updates could not be detected.
191 - fixed poison traps in doors.
192 - player->killer_name did not properly flag the name as unicode.
193 - aggressively mark many more methods as utf8 or octet-expecting,
194 and provide a non-destructive SvPVutf8 variant.
195 - do not allow dragon players to change their title via the settings.
196 - ratelimited jeweler skill nugget conversion.
197 - under high load, the server stopped swapping out to make
198 the server more responsive, but making it impossible to reduce
199 the load by... swapping out. slot queuing will now always make
200 some progress.
201 - improve the quality of the load-avg calculation.
202 - (maps) fixed quest npc in jeweler dungeon quest.
203 - don't fail to write the runtime file if the temporary already exists.
204 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
205 player now.
206 - rewrote hiscore code from scratch to use async I/O, store uuid and
207 timestamp and use a tab in the client to increase awareness.
208 - npc dialog setflag/setsatte now check for defined'ness, so
209 setflag 0 is possible.
210 - make install now deletes old extensions, to ease upgrades in the
211 deliantra vm.
212
2132.92 Thu Dec 24 04:51:56 CET 2009
214 - the destruction spell could/would corrupt server memory quite often.
215 - logging in only fixed the combat slot when the palyer was loaded from
216 disk, not when it already was in memory.
217 - cede in wait_for_tick* when the tivck is inhibited hopefully
218 avoiding livelock during high-load emergency saves.
219 - logging in did not properly unapply all skills.
220 - (maps) make the invite quest marking much more obvious.
221 - (arch) fix warrior archetype names.
222 - map prefetching never prefetch upwards.
223 - wizpass no longer makes you non-blocking.
224 - (maps) add light to some of the special maps, add troll
225 map.
226
2272.91 Mon Nov 30 10:18:09 CET 2009
228 - (maps) add gorokh_final mapset from crossfire.
229 - (maps) block most vault-type mlab locations, open up
230 imperial converters for anybody to use.
231 - (maps, arch) replace all permanent stat potions by random
232 variants.
233 - (maps) spread gorokh demon styles more evenly over 1..100.
10 - TRIGGER events got passed a garbage pointer instead of a 234 - TRIGGER events got passed a garbage pointer instead of a
11 real player object on player changes. 235 real player object on player changes.
236 - diseases and maybe other things could sometimes reduce the speed
237 to below MIN_ACTIVE_SPEED, deactivating the monster and causing
238 much grief.
239 - speed_left randomisation was, apparently, totally broken.
240 - introduce FLAG_RANDOM_SPEED instead of using the sign bit
241 of the speed slot internally and in map save files. among other
242 things, this gets rid of all the abs (speed) calls.
243 - reduce map file save files by using abridged keywords aliases.
12 - shop specialisation calculation was totally broken. 244 - shop specialisation calculation was totally broken.
13 - nrof/itemcount/volume limits when dropping to the floor are 245 - nrof/itemcount/volume limits when dropping to the floor are
14 now enforced. 246 now enforced.
15 - fix magic mapping, which only worked for inate spell casting. 247 - fix magic mapping, which only worked for inate spell casting.
16 - godgiven items will now be explicitly described as such. 248 - godgiven items will now be explicitly described as such.
249 - (arch) dded a quiver of bolts.
250 - materialnames would change "randomly" on every load, only
251 set the material when the materialname was not set before.
17 - balancing change, halve rod recharge speed (instead 252 - balancing change, halve rod recharge speed (instead
18 of 4.8s, the standard rods now recharge in ~10s. not a solution, 253 of 4.8s, the standard rods now recharge in ~10s. not a solution,
19 but still. 254 but still.
20 - reduce cpu time used for map saving by >>30% by avoiding 255 - reduce cpu time used for map saving by >>50% by avoiding
21 the costly flasg-checking loop in most cases. 256 the costly flag-checking loop in most cases and using a simple
257 repeat-cache for speed_left.
258 - always delay stats update for players on insert/remove till
259 next tick/command, which saves a lot of cpu cycles on drop/take.
260 - add hint about havign to run to attach unaggressive npcs.
22 - pet monster level was not displayed correctly in "showpets index". 261 - pet monster level was not displayed correctly in "showpets index".
23 - clean up floating point conversions and many similar nitpicks. 262 - clean up floating point conversions and many similar nitpicks.
263 - fix hanuk altar.
264 - overhaul material system to be much faster, and having less bugs, but
265 still having a lot of cruft :/.
266 - add marble shop floor.
24 - move gcc specifics to new file include/compiler.h. 267 - move gcc specifics to new file include/compiler.h.
25 - unrecognised cfpod directives could cause undefined behaviour. 268 - unrecognised cfpod directives could cause undefined behaviour.
269 - added boes' marble shop to steinwandstadt.
26 - pad mapspace to power-of two size for speed/codesize/cache gains. 270 - pad mapspace to power-of two size for speed/codesize/cache gains.
27 - optimise mapspace updates. 271 - optimise mapspace updates.
28 - cache volume/items per mapspace. 272 - cache volume/items per mapspace.
29 - use fabs, min and max consistently (surprisingly for a code size 273 - use fabs, min and max consistently (surprisingly for a code size
30 decrease). 274 decrease).
275 - fixed a small uncleanlieness in item converters, which might
276 have led to weird item multiplications.
277 - store hash value in shstr, not used by anything, but doesn't use much memory.
278 - fixed crash bug in learn_spell command.
279 - enhanced output of the mapinfo command.
280 - remove all traces of FLAG_NO_FIX_PLAYER.
281 - avoid sv_derived_from calls (lots of hash lookups) when converting
282 from perl to c++.
283 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
284 and use it in some "inner" loops.
285 - rename flags to attachable_flags to avoid confusion :=).
286 - fixed jeweler experience output to not be floating point.
287 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
288 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
289 - try to prefetch memory inside process_objects, which can give
290 enourmous speed gains.
291 - make some small optimisation to the process_objects loop.
292 - move facedata chksum calculation into cfutil, make server more flexible
293 handling different chksum lengths.
294 - check for hash collisions in cfutil.
295 - reduce face checksum size from 6 to 4 bytes.
296 - don't crash when a map uses empty sound/sound_destroy/face.
297 - removed weather-specific attributes.
298 - fixed genkeywords dependency.
299 - do not clear "randomitems" slot for world underlays.
300 - use "sl" as short-hand for speed_left in save-files, just to make them
301 smaller.
302 - in general, don't crash on value-less resource file lines
303 anymore, due to get_str never returning a 0-pointer.
304 - code cleanup in move_symptom.
305 - removed arch_to_object (replaced it by ->instance ()).
31 306
322.90 Sat Nov 7 15:06:06 CET 2009 3072.90 Sat Nov 7 15:06:06 CET 2009
33 - some Andrew Madloch wanted, despite being specifically told 308 - some Andrew Madloch wanted, despite being specifically told
34 multiple times that the Deliantra parts additions are under AGPL, 309 multiple times that the Deliantra parts additions are under AGPL,
35 lock up the source code of the server within his company. 310 lock up the source code of the server within his company.
563 - bugfix: when unapplying skills also remove them from the range/combat slots. 838 - bugfix: when unapplying skills also remove them from the range/combat slots.
564 - bugfix: do not merge items whose archetype name merges, use the 839 - bugfix: do not merge items whose archetype name merges, use the
565 archetype *archname* (chairs of different facings were merged). 840 archetype *archname* (chairs of different facings were merged).
566 - bugfix: fix a potential crash issue in find_object_name (not used 841 - bugfix: fix a potential crash issue in find_object_name (not used
567 normally). 842 normally).
568 - bugfix: locked doors cnanot be bashed down by magical means 843 - bugfix: locked doors cannot be bashed down by magical means
569 (destruction, magic missile etc.). 844 (destruction, magic missile etc.).
570 - swarm spells without a direction now use various spiral patterns 845 - swarm spells without a direction now use various spiral patterns
571 instead of being fully random. 846 instead of being fully random.
572 - update AnyEvent API to 3.4 and above. 847 - update AnyEvent API to 3.4 and above.
573 848
652 - merge items with different arch pointers refering to the same arch 927 - merge items with different arch pointers refering to the same arch
653 (due to archetype reloads). 928 (due to archetype reloads).
654 - refactored the object remove/insert functions and most related 929 - refactored the object remove/insert functions and most related
655 functions (decrease, split, merge_ob etc.). 930 functions (decrease, split, merge_ob etc.).
656 - make it compile better on freebsd (reported by pippijn). 931 - make it compile better on freebsd (reported by pippijn).
657 - remove GT_UPDATE_INV (no longer applicable). 932 - removed GT_UPDATE_INV (no longer applicable).
658 - fix the longstanding "container stays open" bug. 933 - fix the longstanding "container stays open" bug.
659 - improved floorbox updating to be incremental and other protocol 934 - improved floorbox updating to be incremental and other protocol
660 optimisations. 935 optimisations.
661 - get rid of update_after_inventory_change and only do update stats 936 - get rid of update_after_inventory_change and only do update stats
662 for weight once/tick/player at max. 937 for weight once/tick/player at max.
944 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1219 - introduced new keyword for map files: file_format_version (integer, server version: 0)
945 - better message for apply failures due to applymode 1220 - better message for apply failures due to applymode
946 - removed most all of the weather code 1221 - removed most all of the weather code
947 - unified logging to stderr and file 1222 - unified logging to stderr and file
948 - too many minor changes to document 1223 - too many minor changes to document
1224

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