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Comparing deliantra/server/Changes (file contents):
Revision 1.614 by root, Sat Apr 10 01:54:07 2010 UTC vs.
Revision 1.646 by root, Thu Apr 15 06:05:51 2010 UTC

292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique
38 36
39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41TODO: summon cult does not properly create multipart monsters? 39TODO: summon cult does not properly create multipart monsters?
422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43 41
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: savebed_map {link} bed_x 1 bed_y 4, player changer?
46TODO: freed objects cache instead of salloc/sfree
47 43
48TODO: do not show msg for unidentified objects.
49TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
50TODO: thrown objects hit natively (with their own skill).
51TODO: golem survives "longer" now. 44TODO: golem survives "longer" now - too long?
52TODO: slow down some skills (e.g. stealing) 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
53TODO: apply range checkign should go to apply_special 46TODO: clean up skill handling in kill_object.
54TODO: stealing, mining, others has no "there is nothing" message. 47TODO: make the "feed all faces" flag persistent between logins.
55TODO: unapply item before imporoving it, in case we can't apply it anymore afterwards. 48TODO: mining experience
56TODO: reload_archetypes does nto provide new archetypes 49TODO: make exp_table reloadable.
57 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 50 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
58 - (maps) added (navar) gravedigger, that buys players gravestones. 51 - (maps) added (navar) gravedigger, that buys players gravestones.
59 - (maps) added the rathouse quest for the shockwave spell in navar 52 - (maps) added the rathouse quest for the shockwave spell in navar
60 (Made by Dustfinger). 53 (by Dustfinger).
54 - (maps) Fixed bad floor tile in navar apartment.
61 - made (wizard) look_at show also uuids. 55 - made (wizard) look_at show also uuids.
62 - added cf::object::find_object_uuid (::find_object already exists!). 56 - added cf::object::find_object_uuid (::find_object already exists!).
63 - (maps) added new apartment, made by LinuxLemoner. 57 - (maps) added new apartment, made by LinuxLemoner.
64 - (maps) added quest for the mining skill scroll to valleynoy. 58 - (maps) added quest for the mining skill scroll to valleynoy.
65 - (arch) added sounds: zombie death, book reading, inscription. 59 - (arch) added sounds: zombie death, book reading, inscription.
66 - (arch) made the hill giants loose more body parts. 60 - (arch) made the hill giants loose more body parts.
67 - (arch, maps) added black unicorn horn, required to access mlab hell. 61 - (arch, maps) added black unicorn horn, required to access mlab hell.
62 - (arch) increased the (possible) number of arrows/bolts found in shops
63 and made them a bit more expensive.
64 - (maps) add more glory hole treasure styles.
65 - do not update the floorbox while running, to avoid big item
66 updates that cost network bandwidth and processing power.
67 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
68 caused overflows causing monsters to become living deads.
69 - unapply weapons and armour before trying to improve it.
68 - teach the random map generator the ability to read ".rmg" files 70 - teach the random map generator the ability to read ".rmg" files
69 that specify which actual style map to generate, and use it for 71 that specify which actual style map to generate, and use it for
70 the default decorstyle to avoid inappropriate maps to be used. 72 the default decorstyle to avoid inappropriate maps to be used.
73 - support (with some limitations) multiple different skills with the
74 same subtype.
75 - show invisible no longer makes magic mouths visible.
71 - move_type changes (spells, skills etc.) now will correctly 76 - move_type changes (spells, skills etc.) now will correctly
72 take move_on/move_off into account (e.g. buttons). 77 take move_on/move_off into account (e.g. buttons).
73 - display (exit) or (random map) in client for those objects. 78 - display (exit) or (random map) in client for those objects.
74 - removed (useless) spell damage columns from spell info and replace 79 - removed (useless) spell damage columns from spell info and replace
75 it by effective casting level - clients > 2.10 required to display 80 it by effective casting level - clients > 2.10 required to display
86 - cfutil skips .-directories when scanning. 91 - cfutil skips .-directories when scanning.
87 - build.ext prevents players from building on other player's maps. 92 - build.ext prevents players from building on other player's maps.
88 - rent.ext allows the dm to enter anytime. 93 - rent.ext allows the dm to enter anytime.
89 - NPC_Dialogue adds a new predefined variable, $map. 94 - NPC_Dialogue adds a new predefined variable, $map.
90 - new "build" event hook. 95 - new "build" event hook.
91 - get rid of archetype min/mac values except max_x (which should go, too). 96 - get rid of archetype min/max values except max_x (which should go, too).
92 - added fix_generated_item and cf::object::generate to XS interface. 97 - added fix_generated_item and cf::object::generate to XS interface.
93 - no longer use uppercase identifiers for saving anywhere, but support 98 - no longer use uppercase identifiers for saving anywhere, but support
94 them on loading, for old playerfiles and maps. 99 them on loading, for old playerfiles and maps.
95 - removed is_legal_2ways_exit - this is apparently dead code, and 100 - removed is_legal_2ways_exit - this is apparently dead code, and
96 would be handled differently nowadays anyway. 101 would be handled differently nowadays anyway.
105 - added detect mineral vein spell. 110 - added detect mineral vein spell.
106 - support "wall overlays" in the random map generator - not very generic, 111 - support "wall overlays" in the random map generator - not very generic,
107 used by minable veins. 112 used by minable veins.
108 - (maps) relocated jeweler town to another directoy. 113 - (maps) relocated jeweler town to another directoy.
109 - (arch) implement mining pickaxes and mining skill. 114 - (arch) implement mining pickaxes and mining skill.
115 - (arch) add missing stonebig_club archetype from cfextended.
110 - generate most constants for perl automatically. 116 - generate most constants for perl automatically.
111 - properly check for weapon name prefix ("Ragnarok's sword"). 117 - properly check for weapon name prefix ("Ragnarok's sword").
112 - when player dies, restore his food to at least 200. 118 - when player dies, restore his food to at least 200.
113 - support multiple inheritance for arch sources (inherit a,b,c). 119 - support multiple inheritance for arch sources (inherit a,b,c).
114 - switch to storable-n-format for facedata, for better interoperability. 120 - switch to storable-n-format for facedata, for better interoperability.
132 with floorbox updates. 138 with floorbox updates.
133 - implemented ext::player_env::play_music_once $who->contr, "km/...". 139 - implemented ext::player_env::play_music_once $who->contr, "km/...".
134 - the random map generator now supports selecting difficult for 140 - the random map generator now supports selecting difficult for
135 more style categories than just monsters (all except fountains 141 more style categories than just monsters (all except fountains
136 apparently). 142 apparently).
143 - object serialiser no longer creates empty "owner" references.
144 - make sure failed castings take some time, too, to avoid being
145 smitten by your god.
146 - many more failmsgs and help texts.
147 - support log suspension/resumption, e.g. for defragmenting.
148 - stop thrown objects when their speed goes too low.
149 - log the number of unique logins seen every minute in a compact
150 format (for statistics).
151 - do not send delitem for players.
152 - support static scalar data members properly in genacc now.
153 - implement "simple" freelist management for objects.
154 - recycle object counts now - to support longer uptimes.
155 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
156 function (and yes, 666 is exact!).
157 - random map generator results should now be fully repeatable.
158 - fixed possible crash bug in build code.
159 - rename find_marked_object to ->mark and speed up.
160 - player movers properly destroy themselves when used up, instead
161 of leaking.
162 - do not show msg for unidentified objects that need identification.
163 - convert formulae file parser to thawer framework.
164 - finally get rid of fgets (..., thawer) and use a much cleaner
165 next_line method.
166 - use nicer file format for exp_table and attackmess
167 (more like other resource files).
168 - make parse errors during server startup fatal.
137 169
1382.93 Sat Feb 13 15:52:36 CET 2010 1702.93 Sat Feb 13 15:52:36 CET 2010
139 - (maps) fix travel to valdor and back. 171 - (maps) fix travel to valdor and back.
140 - do no longer by default eval map cod ein safe compartments 172 - do no longer by default eval map cod ein safe compartments
141 (this can be re-enabled using the safe_eval config option). 173 (this can be re-enabled using the safe_eval config option).
242 decrease). 274 decrease).
243 - fixed a small uncleanlieness in item converters, which might 275 - fixed a small uncleanlieness in item converters, which might
244 have led to weird item multiplications. 276 have led to weird item multiplications.
245 - store hash value in shstr, not used by anything, but doesn't use much memory. 277 - store hash value in shstr, not used by anything, but doesn't use much memory.
246 - fixed crash bug in learn_spell command. 278 - fixed crash bug in learn_spell command.
279 - enhanced output of the mapinfo command.
247 - remove all traces of FLAG_NO_FIX_PLAYER. 280 - remove all traces of FLAG_NO_FIX_PLAYER.
248 - avoid sv_derived_from calls (lots of hash lookups) when converting 281 - avoid sv_derived_from calls (lots of hash lookups) when converting
249 from perl to c++. 282 from perl to c++.
250 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 283 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
251 and use it in some "inner" loops. 284 and use it in some "inner" loops.
805 - bugfix: when unapplying skills also remove them from the range/combat slots. 838 - bugfix: when unapplying skills also remove them from the range/combat slots.
806 - bugfix: do not merge items whose archetype name merges, use the 839 - bugfix: do not merge items whose archetype name merges, use the
807 archetype *archname* (chairs of different facings were merged). 840 archetype *archname* (chairs of different facings were merged).
808 - bugfix: fix a potential crash issue in find_object_name (not used 841 - bugfix: fix a potential crash issue in find_object_name (not used
809 normally). 842 normally).
810 - bugfix: locked doors cnanot be bashed down by magical means 843 - bugfix: locked doors cannot be bashed down by magical means
811 (destruction, magic missile etc.). 844 (destruction, magic missile etc.).
812 - swarm spells without a direction now use various spiral patterns 845 - swarm spells without a direction now use various spiral patterns
813 instead of being fully random. 846 instead of being fully random.
814 - update AnyEvent API to 3.4 and above. 847 - update AnyEvent API to 3.4 and above.
815 848
1186 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1219 - introduced new keyword for map files: file_format_version (integer, server version: 0)
1187 - better message for apply failures due to applymode 1220 - better message for apply failures due to applymode
1188 - removed most all of the weather code 1221 - removed most all of the weather code
1189 - unified logging to stderr and file 1222 - unified logging to stderr and file
1190 - too many minor changes to document 1223 - too many minor changes to document
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