--- deliantra/server/Changes 2010/04/15 02:51:39 1.642 +++ deliantra/server/Changes 2010/04/15 06:05:51 1.646 @@ -46,6 +46,7 @@ TODO: clean up skill handling in kill_object. TODO: make the "feed all faces" flag persistent between logins. TODO: mining experience +TODO: make exp_table reloadable. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - (maps) added the rathouse quest for the shockwave spell in navar @@ -111,6 +112,7 @@ used by minable veins. - (maps) relocated jeweler town to another directoy. - (arch) implement mining pickaxes and mining skill. + - (arch) add missing stonebig_club archetype from cfextended. - generate most constants for perl automatically. - properly check for weapon name prefix ("Ragnarok's sword"). - when player dies, restore his food to at least 200. @@ -158,6 +160,12 @@ - player movers properly destroy themselves when used up, instead of leaking. - do not show msg for unidentified objects that need identification. + - convert formulae file parser to thawer framework. + - finally get rid of fgets (..., thawer) and use a much cleaner + next_line method. + - use nicer file format for exp_table and attackmess + (more like other resource files). + - make parse errors during server startup fatal. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back. @@ -832,7 +840,7 @@ archetype *archname* (chairs of different facings were merged). - bugfix: fix a potential crash issue in find_object_name (not used normally). - - bugfix: locked doors cnanot be bashed down by magical means + - bugfix: locked doors cannot be bashed down by magical means (destruction, magic missile etc.). - swarm spells without a direction now use various spiral patterns instead of being fully random.