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Comparing deliantra/server/Changes (file contents):
Revision 1.646 by root, Thu Apr 15 06:05:51 2010 UTC vs.
Revision 1.654 by root, Fri Apr 16 07:20:24 2010 UTC

45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
46TODO: clean up skill handling in kill_object. 46TODO: clean up skill handling in kill_object.
47TODO: make the "feed all faces" flag persistent between logins. 47TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience 48TODO: mining experience
49TODO: make exp_table reloadable. 49TODO: make exp_table reloadable.
50TODO:
512010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
54TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
50 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 55 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
51 - (maps) added (navar) gravedigger, that buys players gravestones. 56 - (maps) added (navar) gravedigger, that buys players gravestones.
52 - (maps) added the rathouse quest for the shockwave spell in navar 57 - (maps) added the rathouse quest for the shockwave spell in navar
53 (by Dustfinger). 58 (by Dustfinger).
54 - (maps) Fixed bad floor tile in navar apartment. 59 - (maps) Fixed bad floor tile in navar apartment.
60 - (arch) made the hill giants loose more body parts. 65 - (arch) made the hill giants loose more body parts.
61 - (arch, maps) added black unicorn horn, required to access mlab hell. 66 - (arch, maps) added black unicorn horn, required to access mlab hell.
62 - (arch) increased the (possible) number of arrows/bolts found in shops 67 - (arch) increased the (possible) number of arrows/bolts found in shops
63 and made them a bit more expensive. 68 and made them a bit more expensive.
64 - (maps) add more glory hole treasure styles. 69 - (maps) add more glory hole treasure styles.
70 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
71 in a select number of mlab maps.
65 - do not update the floorbox while running, to avoid big item 72 - do not update the floorbox while running, to avoid big item
66 updates that cost network bandwidth and processing power. 73 updates that cost network bandwidth and processing power.
67 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 74 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
68 caused overflows causing monsters to become living deads. 75 caused overflows causing monsters to become living deads.
69 - unapply weapons and armour before trying to improve it. 76 - unapply weapons and armour before trying to improve it.
70 - teach the random map generator the ability to read ".rmg" files 77 - teach the random map generator the ability to read ".rmg" files
71 that specify which actual style map to generate, and use it for 78 that specify which actual style map to generate, and use it for
72 the default decorstyle to avoid inappropriate maps to be used. 79 the default decorstyle to avoid inappropriate maps to be used.
73 - support (with some limitations) multiple different skills with the 80 - support (with some limitations) multiple different skills with the
74 same subtype. 81 same subtype.
82 - fix "nekosan duplication" bug - map swap out was not atomic,
83 so nekosan could end up beign saved AND escaped to another map.
75 - show invisible no longer makes magic mouths visible. 84 - show invisible no longer makes magic mouths visible.
76 - move_type changes (spells, skills etc.) now will correctly 85 - move_type changes (spells, skills etc.) now will correctly
77 take move_on/move_off into account (e.g. buttons). 86 take move_on/move_off into account (e.g. buttons).
78 - display (exit) or (random map) in client for those objects. 87 - display (exit) or (random map) in client for those objects.
79 - removed (useless) spell damage columns from spell info and replace 88 - removed (useless) spell damage columns from spell info and replace
158 - fixed possible crash bug in build code. 167 - fixed possible crash bug in build code.
159 - rename find_marked_object to ->mark and speed up. 168 - rename find_marked_object to ->mark and speed up.
160 - player movers properly destroy themselves when used up, instead 169 - player movers properly destroy themselves when used up, instead
161 of leaking. 170 of leaking.
162 - do not show msg for unidentified objects that need identification. 171 - do not show msg for unidentified objects that need identification.
163 - convert formulae file parser to thawer framework. 172 - convert formulae/bookarch/settings file parser to thawer framework.
164 - finally get rid of fgets (..., thawer) and use a much cleaner 173 - finally get rid of fgets (..., thawer) and use a much cleaner
165 next_line method. 174 next_line method.
166 - use nicer file format for exp_table and attackmess 175 - use nicer file format for exp_table and attackmess
167 (more like other resource files). 176 (more like other resource files).
168 - make parse errors during server startup fatal. 177 - make parse errors during server startup fatal.
178 - properly initialise all maptile values in constructor.
179 - improved {link} map.
169 180
1702.93 Sat Feb 13 15:52:36 CET 2010 1812.93 Sat Feb 13 15:52:36 CET 2010
171 - (maps) fix travel to valdor and back. 182 - (maps) fix travel to valdor and back.
172 - do no longer by default eval map cod ein safe compartments 183 - do no longer by default eval map cod ein safe compartments
173 (this can be re-enabled using the safe_eval config option). 184 (this can be re-enabled using the safe_eval config option).

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