--- deliantra/server/Changes 2010/04/15 21:49:15 1.648 +++ deliantra/server/Changes 2010/04/18 05:08:13 1.657 @@ -32,7 +32,6 @@ 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. -TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' @@ -42,20 +41,18 @@ TODO: removing a single map tag from one map kills the tag on other maps as well, apparently TODO: golem survives "longer" now - too long? -TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." TODO: clean up skill handling in kill_object. TODO: make the "feed all faces" flag persistent between logins. TODO: mining experience -TODO: make exp_table reloadable. TODO: 2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player() -TODO: the tree nekosans, logfile at maybe? +TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments - 2010-04-15 06:51:05.8001 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (444,2) - 2010-04-15 06:50:53.9623 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (216,1) - 2010-04-15 06:54:37.0193 saving /var/deliantra-server/unique-items/∕world∕world_104_115 (669,3) - 2010-04-15 06:54:28.0616 saving /var/deliantra-server/unique-items/∕world∕world_105_115 (195,1) +TODO: mining class +TODO: freelist freeing +TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player +TODO: - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - (maps) added the rathouse quest for the shockwave spell in navar @@ -71,6 +68,8 @@ - (arch) increased the (possible) number of arrows/bolts found in shops and made them a bit more expensive. - (maps) add more glory hole treasure styles. + - (maps, arch) add "hollow" variants of cave\d tiles, and use them + in a select number of mlab maps. - do not update the floorbox while running, to avoid big item updates that cost network bandwidth and processing power. - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which @@ -81,6 +80,8 @@ the default decorstyle to avoid inappropriate maps to be used. - support (with some limitations) multiple different skills with the same subtype. + - fix "nekosan duplication" bug - map swap out was not atomic, + so nekosan could end up beign saved AND escaped to another map. - show invisible no longer makes magic mouths visible. - move_type changes (spells, skills etc.) now will correctly take move_on/move_off into account (e.g. buttons). @@ -93,7 +94,7 @@ - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for steinwandstadt/celvear. - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. - - improve editor support protoocl slightly, provide workarounds for 2.10 + - improve editor support protocol slightly, provide workarounds for 2.10 clients. - tcp.ext didn't unbind in reloads. - map-tags.ext didn't properly close the database on reloads. @@ -132,7 +133,7 @@ - oratory and singing now require a direction. - use_skill now requires that you can actually apply the skill tool. - do not invoke perl on every user command anymore by providing - a comamnd and an unknown_command event. + a command and an unknown_command event. - move mark, run, run_stop, fire and fire_stop commands back from perl to C++, for speed reasons (basically undo patchset 1304). - add a client_destroy event, so we don't have to hook the @@ -169,12 +170,16 @@ - player movers properly destroy themselves when used up, instead of leaking. - do not show msg for unidentified objects that need identification. - - convert formulae/bookarch file parser to thawer framework. + - convert formulae/bookarch/settings file parser to thawer framework. - finally get rid of fgets (..., thawer) and use a much cleaner next_line method. - use nicer file format for exp_table and attackmess (more like other resource files). - make parse errors during server startup fatal. + - properly initialise all maptile values in constructor. + - improved {link} map. + - optional unloadable extensions will not lead to an endless loop. + - server will cleanly autorestart when running out of protocol IDs. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.