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Comparing deliantra/server/Changes (file contents):
Revision 1.629 by elmex, Mon Apr 12 05:45:59 2010 UTC vs.
Revision 1.656 by root, Sat Apr 17 02:50:21 2010 UTC

292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33 33
34TODO: apartment-descritpions for gotisch1/2
35TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
36TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
37TODO: build code marks all sorts of objects as unique
38 36
39TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
40TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
41TODO: summon cult does not properly create multipart monsters? 39TODO: summon cult does not properly create multipart monsters?
422010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list 402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
43 41
44TODO: removing a single map tag from one map kills the tag on other maps as well, apparently 42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
45TODO: freed objects cache instead of salloc/sfree
46 43
47TODO: do not show msg for unidentified objects.
48TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc.
49TODO: thrown objects hit natively (with their own skill).
50TODO: golem survives "longer" now. 44TODO: golem survives "longer" now - too long?
51TODO: slow down some skills (e.g. stealing)
52TODO: apply range checkign should go to apply_special
53TODO: stealing, mining, others has no "there is nothing" message.
54TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
55TODO: clean up skill handling in kill_object. 46TODO: clean up skill handling in kill_object.
56TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9)
57TODO: make the "feed all faces" flag persistent between logins. 47TODO: make the "feed all faces" flag persistent between logins.
48TODO: mining experience
49TODO: make exp_table reloadable.
50TODO:
512010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
52ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
53TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
54TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
55TODO: mining class
56TODO: freelist freeing
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 57 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones. 58 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar 59 - (maps) added the rathouse quest for the shockwave spell in navar
60 (by Dustfinger).
61 - (maps) Fixed bad floor tile in navar apartment. 61 - (maps) Fixed bad floor tile in navar apartment.
62 - made (wizard) look_at show also uuids. 62 - made (wizard) look_at show also uuids.
63 - added cf::object::find_object_uuid (::find_object already exists!). 63 - added cf::object::find_object_uuid (::find_object already exists!).
64 - (maps) added new apartment, made by LinuxLemoner. 64 - (maps) added new apartment, made by LinuxLemoner.
65 - (maps) added quest for the mining skill scroll to valleynoy. 65 - (maps) added quest for the mining skill scroll to valleynoy.
66 - (arch) added sounds: zombie death, book reading, inscription. 66 - (arch) added sounds: zombie death, book reading, inscription.
67 - (arch) made the hill giants loose more body parts. 67 - (arch) made the hill giants loose more body parts.
68 - (arch, maps) added black unicorn horn, required to access mlab hell. 68 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 - (arch) increased the (possible) number of arrows/bolts found in shops
70 and made them a bit more expensive.
71 - (maps) add more glory hole treasure styles.
72 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
73 in a select number of mlab maps.
69 - do not update the floorbox while running, to avoid big item 74 - do not update the floorbox while running, to avoid big item
70 updates that cost network bandwidth and processing power. 75 updates that cost network bandwidth and processing power.
71 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 76 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
72 caused overflows causing monsters to become living deads. 77 caused overflows causing monsters to become living deads.
73 - unapply weapons and armour before trying to improve it. 78 - unapply weapons and armour before trying to improve it.
74 - teach the random map generator the ability to read ".rmg" files 79 - teach the random map generator the ability to read ".rmg" files
75 that specify which actual style map to generate, and use it for 80 that specify which actual style map to generate, and use it for
76 the default decorstyle to avoid inappropriate maps to be used. 81 the default decorstyle to avoid inappropriate maps to be used.
82 - support (with some limitations) multiple different skills with the
83 same subtype.
84 - fix "nekosan duplication" bug - map swap out was not atomic,
85 so nekosan could end up beign saved AND escaped to another map.
86 - show invisible no longer makes magic mouths visible.
77 - move_type changes (spells, skills etc.) now will correctly 87 - move_type changes (spells, skills etc.) now will correctly
78 take move_on/move_off into account (e.g. buttons). 88 take move_on/move_off into account (e.g. buttons).
79 - display (exit) or (random map) in client for those objects. 89 - display (exit) or (random map) in client for those objects.
80 - removed (useless) spell damage columns from spell info and replace 90 - removed (useless) spell damage columns from spell info and replace
81 it by effective casting level - clients > 2.10 required to display 91 it by effective casting level - clients > 2.10 required to display
83 - building of levers/doors works again for all kinds of floors. 93 - building of levers/doors works again for all kinds of floors.
84 - the player can now withdraw and deposit all the available money. 94 - the player can now withdraw and deposit all the available money.
85 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 95 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
86 steinwandstadt/celvear. 96 steinwandstadt/celvear.
87 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 97 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
88 - improve editor support protoocl slightly, provide workarounds for 2.10 98 - improve editor support protocol slightly, provide workarounds for 2.10
89 clients. 99 clients.
90 - tcp.ext didn't unbind in reloads. 100 - tcp.ext didn't unbind in reloads.
91 - map-tags.ext didn't properly close the database on reloads. 101 - map-tags.ext didn't properly close the database on reloads.
92 - cfutil skips .-directories when scanning. 102 - cfutil skips .-directories when scanning.
93 - build.ext prevents players from building on other player's maps. 103 - build.ext prevents players from building on other player's maps.
111 - added detect mineral vein spell. 121 - added detect mineral vein spell.
112 - support "wall overlays" in the random map generator - not very generic, 122 - support "wall overlays" in the random map generator - not very generic,
113 used by minable veins. 123 used by minable veins.
114 - (maps) relocated jeweler town to another directoy. 124 - (maps) relocated jeweler town to another directoy.
115 - (arch) implement mining pickaxes and mining skill. 125 - (arch) implement mining pickaxes and mining skill.
126 - (arch) add missing stonebig_club archetype from cfextended.
116 - generate most constants for perl automatically. 127 - generate most constants for perl automatically.
117 - properly check for weapon name prefix ("Ragnarok's sword"). 128 - properly check for weapon name prefix ("Ragnarok's sword").
118 - when player dies, restore his food to at least 200. 129 - when player dies, restore his food to at least 200.
119 - support multiple inheritance for arch sources (inherit a,b,c). 130 - support multiple inheritance for arch sources (inherit a,b,c).
120 - switch to storable-n-format for facedata, for better interoperability. 131 - switch to storable-n-format for facedata, for better interoperability.
121 - implement generic "ranged" item framework (pickaxe, fishing rod). 132 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 - the singing skill actually respects the direction now. 133 - the singing skill actually respects the direction now.
123 - oratory and singing now require a direction. 134 - oratory and singing now require a direction.
124 - use_skill now requires that you can actually apply the skill tool. 135 - use_skill now requires that you can actually apply the skill tool.
125 - do not invoke perl on every user command anymore by providing 136 - do not invoke perl on every user command anymore by providing
126 a comamnd and an unknown_command event. 137 a command and an unknown_command event.
127 - move mark, run, run_stop, fire and fire_stop commands back from 138 - move mark, run, run_stop, fire and fire_stop commands back from
128 perl to C++, for speed reasons (basically undo patchset 1304). 139 perl to C++, for speed reasons (basically undo patchset 1304).
129 - add a client_destroy event, so we don't have to hook the 140 - add a client_destroy event, so we don't have to hook the
130 attachable destroy event (which is called much more often). 141 attachable destroy event (which is called much more often).
131 - removed (unused) FLOOR object type. 142 - removed (unused) FLOOR object type.
150 format (for statistics). 161 format (for statistics).
151 - do not send delitem for players. 162 - do not send delitem for players.
152 - support static scalar data members properly in genacc now. 163 - support static scalar data members properly in genacc now.
153 - implement "simple" freelist management for objects. 164 - implement "simple" freelist management for objects.
154 - recycle object counts now - to support longer uptimes. 165 - recycle object counts now - to support longer uptimes.
166 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
167 function (and yes, 666 is exact!).
168 - random map generator results should now be fully repeatable.
169 - fixed possible crash bug in build code.
170 - rename find_marked_object to ->mark and speed up.
171 - player movers properly destroy themselves when used up, instead
172 of leaking.
173 - do not show msg for unidentified objects that need identification.
174 - convert formulae/bookarch/settings file parser to thawer framework.
175 - finally get rid of fgets (..., thawer) and use a much cleaner
176 next_line method.
177 - use nicer file format for exp_table and attackmess
178 (more like other resource files).
179 - make parse errors during server startup fatal.
180 - properly initialise all maptile values in constructor.
181 - improved {link} map.
182 - optional unloadable extensions will not lead to an endless loop.
183 - server will cleanly autorestart when running out of protocol IDs.
155 184
1562.93 Sat Feb 13 15:52:36 CET 2010 1852.93 Sat Feb 13 15:52:36 CET 2010
157 - (maps) fix travel to valdor and back. 186 - (maps) fix travel to valdor and back.
158 - do no longer by default eval map cod ein safe compartments 187 - do no longer by default eval map cod ein safe compartments
159 (this can be re-enabled using the safe_eval config option). 188 (this can be re-enabled using the safe_eval config option).
260 decrease). 289 decrease).
261 - fixed a small uncleanlieness in item converters, which might 290 - fixed a small uncleanlieness in item converters, which might
262 have led to weird item multiplications. 291 have led to weird item multiplications.
263 - store hash value in shstr, not used by anything, but doesn't use much memory. 292 - store hash value in shstr, not used by anything, but doesn't use much memory.
264 - fixed crash bug in learn_spell command. 293 - fixed crash bug in learn_spell command.
294 - enhanced output of the mapinfo command.
265 - remove all traces of FLAG_NO_FIX_PLAYER. 295 - remove all traces of FLAG_NO_FIX_PLAYER.
266 - avoid sv_derived_from calls (lots of hash lookups) when converting 296 - avoid sv_derived_from calls (lots of hash lookups) when converting
267 from perl to c++. 297 from perl to c++.
268 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 298 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
269 and use it in some "inner" loops. 299 and use it in some "inner" loops.
823 - bugfix: when unapplying skills also remove them from the range/combat slots. 853 - bugfix: when unapplying skills also remove them from the range/combat slots.
824 - bugfix: do not merge items whose archetype name merges, use the 854 - bugfix: do not merge items whose archetype name merges, use the
825 archetype *archname* (chairs of different facings were merged). 855 archetype *archname* (chairs of different facings were merged).
826 - bugfix: fix a potential crash issue in find_object_name (not used 856 - bugfix: fix a potential crash issue in find_object_name (not used
827 normally). 857 normally).
828 - bugfix: locked doors cnanot be bashed down by magical means 858 - bugfix: locked doors cannot be bashed down by magical means
829 (destruction, magic missile etc.). 859 (destruction, magic missile etc.).
830 - swarm spells without a direction now use various spiral patterns 860 - swarm spells without a direction now use various spiral patterns
831 instead of being fully random. 861 instead of being fully random.
832 - update AnyEvent API to 3.4 and above. 862 - update AnyEvent API to 3.4 and above.
833 863

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