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50 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
50 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
51 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
51 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
52 | TODO: mining class |
52 | TODO: mining class |
53 | TODO: freelist freeing |
53 | TODO: freelist freeing |
54 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
54 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
55 | TODO: |
55 | TODO: - entering a map will now respect move_on and other effects. |
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56 | - (maps, arch) complete revamping of the transport routes - all cities are |
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57 | now easily reachable, at a price. |
56 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
57 | - (maps) added (navar) gravedigger, that buys players gravestones. |
59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
58 | - (maps) added the rathouse quest for the shockwave spell in navar |
60 | - (maps) added the rathouse quest for the shockwave spell in navar |
59 | (by Dustfinger). |
61 | (by Dustfinger). |
60 | - (maps) Fixed bad floor tile in navar apartment. |
62 | - (maps) Fixed bad floor tile in navar apartment. |
61 | - made (wizard) look_at show also uuids. |
63 | - made (wizard) look_at show also uuids. |
62 | - added cf::object::find_object_uuid (::find_object already exists!). |
64 | - added cf::object::find_object_uuid (::find_object already exists!). |
63 | - (maps) added new apartment, made by LinuxLemoner. |
65 | - (maps) added new apartment, made by LinuxLemoner. |
64 | - (maps) added quest for the mining skill scroll to valleynoy. |
66 | - (maps) added quest for the mining skill scroll to valleynoy. |
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67 | - (maps) added greedy highlevel book shop to heaven town. |
65 | - (arch) added sounds: zombie death, book reading, inscription. |
68 | - (arch) added sounds: zombie death, book reading, inscription. |
66 | - (arch) made the hill giants loose more body parts. |
69 | - (arch) made the hill giants loose more body parts. |
67 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
70 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
68 | - (arch) increased the (possible) number of arrows/bolts found in shops |
71 | - (arch) increased the (possible) number of arrows/bolts found in shops |
69 | and made them a bit more expensive. |
72 | and made them a bit more expensive. |
70 | - (maps) add more glory hole treasure styles. |
73 | - (maps) add more glory hole treasure styles. |
71 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
74 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
72 | in a select number of mlab maps. |
75 | in a select number of mlab maps. |
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76 | - only talk to the items on the nearest mapspace, or, of there |
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77 | are none, to the player, not ALL items in vicinity. |
73 | - do not update the floorbox while running, to avoid big item |
78 | - do not update the floorbox while running, to avoid big item |
74 | updates that cost network bandwidth and processing power. |
79 | updates that cost network bandwidth and processing power. |
75 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
80 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
76 | caused overflows causing monsters to become living deads. |
81 | caused overflows causing monsters to become living deads. |
77 | - unapply weapons and armour before trying to improve it. |
82 | - unapply weapons and armour before trying to improve it. |
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92 | - building of levers/doors works again for all kinds of floors. |
97 | - building of levers/doors works again for all kinds of floors. |
93 | - the player can now withdraw and deposit all the available money. |
98 | - the player can now withdraw and deposit all the available money. |
94 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
99 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
95 | steinwandstadt/celvear. |
100 | steinwandstadt/celvear. |
96 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
101 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
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102 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
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103 | mostly based on the spell's level in the spellbook. |
97 | - improve editor support protocol slightly, provide workarounds for 2.10 |
104 | - improve editor support protocol slightly, provide workarounds for 2.10 |
98 | clients. |
105 | clients. |
99 | - tcp.ext didn't unbind in reloads. |
106 | - tcp.ext didn't unbind in reloads. |
100 | - map-tags.ext didn't properly close the database on reloads. |
107 | - map-tags.ext didn't properly close the database on reloads. |
101 | - cfutil skips .-directories when scanning. |
108 | - cfutil skips .-directories when scanning. |
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115 | - invitation to maps with unagressive and friendly monsters doesn't |
122 | - invitation to maps with unagressive and friendly monsters doesn't |
116 | require level 4 anymore. |
123 | require level 4 anymore. |
117 | - do not let update_stats muck with the chosen_skill anymore. |
124 | - do not let update_stats muck with the chosen_skill anymore. |
118 | - monsters now rotate through all skills (in chosen_skill). |
125 | - monsters now rotate through all skills (in chosen_skill). |
119 | - fix lots of path-related buffer overflows in the random map generator. |
126 | - fix lots of path-related buffer overflows in the random map generator. |
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127 | - detect/sense curse/magic will no longer work on items that don't |
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128 | need identify. |
120 | - added detect mineral vein spell. |
129 | - added detect mineral vein spell. |
121 | - support "wall overlays" in the random map generator - not very generic, |
130 | - support "wall overlays" in the random map generator - not very generic, |
122 | used by minable veins. |
131 | used by minable veins. |
123 | - (maps) relocated jeweler town to another directoy. |
132 | - (maps) relocated jeweler town to another directoy. |
124 | - (arch) implement mining pickaxes and mining skill. |
133 | - (arch) implement mining pickaxes and mining skill. |
125 | - (arch) add missing stonebig_club archetype from cfextended. |
134 | - (arch) add missing stonebig_club archetype from cfextended. |
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135 | - jeweler skill doesn't diminish input values anymore. |
126 | - generate most constants for perl automatically. |
136 | - generate most constants for perl automatically. |
127 | - properly check for weapon name prefix ("Ragnarok's sword"). |
137 | - properly check for weapon name prefix ("Ragnarok's sword"). |
128 | - when player dies, restore his food to at least 200. |
138 | - when player dies, restore his food to at least 200. |
129 | - support multiple inheritance for arch sources (inherit a,b,c). |
139 | - support multiple inheritance for arch sources (inherit a,b,c). |
130 | - switch to storable-n-format for facedata, for better interoperability. |
140 | - switch to storable-n-format for facedata, for better interoperability. |
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178 | - make parse errors during server startup fatal. |
188 | - make parse errors during server startup fatal. |
179 | - properly initialise all maptile values in constructor. |
189 | - properly initialise all maptile values in constructor. |
180 | - improved {link} map. |
190 | - improved {link} map. |
181 | - optional unloadable extensions will not lead to an endless loop. |
191 | - optional unloadable extensions will not lead to an endless loop. |
182 | - server will cleanly autorestart when running out of protocol IDs. |
192 | - server will cleanly autorestart when running out of protocol IDs. |
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193 | - use faster and slightly more exact find_dir_2 replacement. |
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194 | - building listening books is possible again. |
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195 | - (maps, arch) added archetype for building instructions and replaced |
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196 | the copies of the instructions in the maps with it. |
183 | |
197 | |
184 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
198 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
185 | - (maps) fix travel to valdor and back. |
199 | - (maps) fix travel to valdor and back. |
186 | - do no longer by default eval map cod ein safe compartments |
200 | - do no longer by default eval map cod ein safe compartments |
187 | (this can be re-enabled using the safe_eval config option). |
201 | (this can be re-enabled using the safe_eval config option). |