--- deliantra/server/Changes 2010/04/18 14:01:33 1.658 +++ deliantra/server/Changes 2010/04/25 07:08:57 1.668 @@ -52,6 +52,11 @@ TODO: mining class TODO: freelist freeing TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player +TODO: one can apply, but not open, containers without keys +TODO: fix luck in random rolls +TODO: - entering a map will now respect move_on and other effects. + - (maps, arch) complete revamping of the transport routes - all cities are + now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - (maps) added the rathouse quest for the shockwave spell in navar @@ -61,6 +66,7 @@ - added cf::object::find_object_uuid (::find_object already exists!). - (maps) added new apartment, made by LinuxLemoner. - (maps) added quest for the mining skill scroll to valleynoy. + - (maps) added greedy highlevel book shop to heaven town. - (arch) added sounds: zombie death, book reading, inscription. - (arch) made the hill giants loose more body parts. - (arch, maps) added black unicorn horn, required to access mlab hell. @@ -69,6 +75,11 @@ - (maps) add more glory hole treasure styles. - (maps, arch) add "hollow" variants of cave\d tiles, and use them in a select number of mlab maps. + - (maps) the library should be less of a death trap now. + - (maps) exits no longer point to auto-apply exits, most affected + maps now have proper doors or a similar solution. + - only talk to the items on the nearest mapspace, or, of there + are none, to the player, not ALL items in vicinity. - do not update the floorbox while running, to avoid big item updates that cost network bandwidth and processing power. - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which @@ -93,6 +104,8 @@ - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for steinwandstadt/celvear. - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. + - (arch,maps,code) rebalanced value of spellbooks greatly. it's now + mostly based on the spell's level in the spellbook. - improve editor support protocol slightly, provide workarounds for 2.10 clients. - tcp.ext didn't unbind in reloads. @@ -116,12 +129,15 @@ - do not let update_stats muck with the chosen_skill anymore. - monsters now rotate through all skills (in chosen_skill). - fix lots of path-related buffer overflows in the random map generator. + - detect/sense curse/magic will no longer work on items that don't + need identify. - added detect mineral vein spell. - support "wall overlays" in the random map generator - not very generic, used by minable veins. - (maps) relocated jeweler town to another directoy. - (arch) implement mining pickaxes and mining skill. - (arch) add missing stonebig_club archetype from cfextended. + - jeweler skill doesn't diminish input values anymore. - generate most constants for perl automatically. - properly check for weapon name prefix ("Ragnarok's sword"). - when player dies, restore his food to at least 200. @@ -180,6 +196,10 @@ - optional unloadable extensions will not lead to an endless loop. - server will cleanly autorestart when running out of protocol IDs. - use faster and slightly more exact find_dir_2 replacement. + - building listening books is possible again. + - (maps, arch) added archetype for building instructions and replaced + the copies of the instructions in the maps with it. + - (arch) made the spark shower spell available in shops. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.