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Comparing deliantra/server/Changes (file contents):
Revision 1.659 by elmex, Mon Apr 19 12:03:50 2010 UTC vs.
Revision 1.746 by root, Sun Jul 4 00:00:22 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35
36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38TODO: summon cult does not properly create multipart monsters?
392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40
41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42 4
43TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
44TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
45TODO: make the "feed all faces" flag persistent between logins.
46TODO: mining experience 7TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings
10TODO: thawer should not next()
11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: you can emote to logged out players
21 - (maps) hopefully fix tobias' tower.
22 - (maps) hopefully fix healing potion vendor in arena entrance.
23 - (arch) fixed an error in the Gnarg scale mail artifact.
24 - it was possible to unapply or half-unapply cursed items in many
25 cases, which confused players and also player state. fixed.
26 - (arch) remove curse now works more liek idnetify in that it uncurses
27 some items. also, no longer uncurses spells or other invisibles.
28 - (arch) remove curse and identify now treta the marked tiem first.
29 - creators no longer identify objects that shouldn't be identified
30 (such as money, which won't stack afterwards).
31 - (maps) the shady rogue in goths can unapply cursed items for you.
32 - (maps) implement a wilderness town portal.
33 - use same default config in code as on gameserver.deliantra.net.
34 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
35 our parser.
36 - applying a glowing crystal now gives status messages.
37 - fix a memleak in the random map generator.
38 - rework the random map parameter passign a bit to be extendable.
39 - (random maps) use a nonrecursive algorithm to generate mazes,
40 also, improve the quality of the mazes (no longer will the edges
41 almost always form a passage) and add two new types - "rooms"
42 and "braided".
43 - (random maps) add new "cave" layout, which is much more ...
44 cave-like.
45 - (random maps) new layout style "castle" that generates straighish,
46 rogue-ish maps.
47 - (random maps) new layout style "multiple" that simply mixes multiple
48 different styles in different areas.
49 - roguelike maps sometimes had dead ends due to symmetry settings.
50 - rewrite layout management in the random map generator from the
51 ground up.
52 - fix bug in tausworthe rng initialisation.
53 - switched to the faster and hopefully better quality gfsr{24,55} random
54 number generator, the same algorithm that freeciv apparently uses.
55 - replace unreachable walls in random maps by "blocked", which saves
56 memory and imho looks nicer.
57 - (arch) fix samhlaidh archetype.
58
593.0 Sat May 29 23:30:57 CEST 2010
60 - (maps, arch) complete revamping of the transport routes - all cities are
61 now easily reachable, at a price.
55 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 62 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
56 - (maps) added (navar) gravedigger, that buys players gravestones. 63 - (maps) added (navar) gravedigger, that buys players gravestones.
57 - (maps) added the rathouse quest for the shockwave spell in navar 64 - (maps) added the rathouse quest for the shockwave spell in navar
58 (by Dustfinger). 65 (by Dustfinger).
59 - (maps) Fixed bad floor tile in navar apartment. 66 - (maps) fixed bad floor tile in navar apartment.
60 - made (wizard) look_at show also uuids. 67 - made (wizard) look_at show also uuids.
61 - added cf::object::find_object_uuid (::find_object already exists!). 68 - added cf::object::find_object_uuid (::find_object already exists!).
62 - (maps) added new apartment, made by LinuxLemoner. 69 - (maps) added new apartment, made by LinuxLemoner.
63 - (maps) added quest for the mining skill scroll to valleynoy. 70 - (maps) added quest for the mining skill scroll to valleynoy.
71 - (maps) added greedy highlevel book shop to heaven town.
64 - (arch) added sounds: zombie death, book reading, inscription. 72 - (arch) added sounds: zombie death, book reading, inscription.
65 - (arch) made the hill giants loose more body parts. 73 - (arch) made the hill giants loose more body parts.
66 - (arch, maps) added black unicorn horn, required to access mlab hell. 74 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 - (arch) increased the (possible) number of arrows/bolts found in shops 75 - (arch) increased the (possible) number of arrows/bolts found in shops
68 and made them a bit more expensive. 76 and made them a bit more expensive.
69 - (maps) add more glory hole treasure styles. 77 - (maps) add more glory hole treasure styles.
70 - (maps, arch) add "hollow" variants of cave\d tiles, and use them 78 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
71 in a select number of mlab maps. 79 in a select number of mlab maps.
80 - (maps) the library should be less of a death trap now.
81 - (maps) exits no longer point to auto-apply exits, most affected
82 maps now have proper doors or a similar solution.
83 - (arch) jumping skill has now physical attacktype.
84 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
85 - enter_map did not normalise the map coordinates when the destination
86 space is blocked, causing badness and freezes for the player.
87 - when applying containers, server checks for the key on activate
88 and also allows players to unapply active containers they don't have
89 a key for.
90 - moved formulae, attackmess, artifacts, exp_table, materials and
91 races files to arch, where they belong (exp_table is no longer in
92 confdir but in datadir now!).
93 - jeweler and sound config files are now normal datafiles as well.
94 - quit_character was causing a runtime exception, causing it to not
95 work since 2.93.
96 - entering a map will now respect move_on and other effects,
97 except for auto-apply exits :/
98 - only talk to the items on the nearest mapspace, or, of there
99 are none, to the player, not ALL items in vicinity.
72 - do not update the floorbox while running, to avoid big item 100 - do not update the floorbox while running, to avoid big item
73 updates that cost network bandwidth and processing power. 101 updates that cost network bandwidth and processing power.
74 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 102 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
75 caused overflows causing monsters to become living deads. 103 caused overflows causing monsters to become living deads.
76 - unapply weapons and armour before trying to improve it. 104 - unapply weapons and armour before trying to improve it.
91 - building of levers/doors works again for all kinds of floors. 119 - building of levers/doors works again for all kinds of floors.
92 - the player can now withdraw and deposit all the available money. 120 - the player can now withdraw and deposit all the available money.
93 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 121 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94 steinwandstadt/celvear. 122 steinwandstadt/celvear.
95 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 123 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
124 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
125 mostly based on the spell's level in the spellbook.
126 - the music scheduler did not properly send new music on region
127 changes.
128 - (maps) fix some map regions and the region tree.
129 - the server will now be more picky when parsing the regions file.
130 - do not rely on chosen_skill in calc_alch_danger.
96 - improve editor support protocol slightly, provide workarounds for 2.10 131 - improve editor support protocol slightly, provide workarounds for 2.10
97 clients. 132 clients.
133 - follow has been rewritten to be, hopefully, more robust.
134 - follow mode will not be aborted when the follower tries to move.
98 - tcp.ext didn't unbind in reloads. 135 - tcp.ext didn't unbind in reloads.
99 - map-tags.ext didn't properly close the database on reloads. 136 - map-tags.ext didn't properly close the database on reloads.
100 - cfutil skips .-directories when scanning. 137 - cfutil skips .-directories when scanning.
101 - build.ext prevents players from building on other player's maps. 138 - build.ext prevents players from building on other player's maps.
102 - rent.ext allows the dm to enter anytime. 139 - rent.ext allows the dm to enter anytime.
114 - invitation to maps with unagressive and friendly monsters doesn't 151 - invitation to maps with unagressive and friendly monsters doesn't
115 require level 4 anymore. 152 require level 4 anymore.
116 - do not let update_stats muck with the chosen_skill anymore. 153 - do not let update_stats muck with the chosen_skill anymore.
117 - monsters now rotate through all skills (in chosen_skill). 154 - monsters now rotate through all skills (in chosen_skill).
118 - fix lots of path-related buffer overflows in the random map generator. 155 - fix lots of path-related buffer overflows in the random map generator.
156 - detect/sense curse/magic will no longer work on items that don't
157 need identify.
119 - added detect mineral vein spell. 158 - added detect mineral vein spell.
120 - support "wall overlays" in the random map generator - not very generic, 159 - support "wall overlays" in the random map generator - not very generic,
121 used by minable veins. 160 used by minable veins.
122 - (maps) relocated jeweler town to another directoy. 161 - (maps) relocated jeweler town to another directoy.
123 - (arch) implement mining pickaxes and mining skill. 162 - (arch) implement mining pickaxes and mining skill.
124 - (arch) add missing stonebig_club archetype from cfextended. 163 - (arch) add missing stonebig_club archetype from cfextended.
125 - jeweler skill doesn't diminish input values anymore. 164 - jeweler skill doesn't diminish input values anymore.
165 - jeweler skill is harder to level now, but in exchange item power
166 of the output is only 1/5th (instead of 1/3rd) of ring level.
167 - jeweler skill adds the makers name (currently not visible) to the
168 generated ring/amulet.
126 - generate most constants for perl automatically. 169 - generate most constants for perl automatically.
127 - properly check for weapon name prefix ("Ragnarok's sword"). 170 - properly check for weapon name prefix ("Ragnarok's sword").
128 - when player dies, restore his food to at least 200. 171 - when player dies, restore his food to at least 200.
129 - support multiple inheritance for arch sources (inherit a,b,c). 172 - support multiple inheritance for arch sources (inherit a,b,c).
130 - switch to storable-n-format for facedata, for better interoperability. 173 - switch to storable-n-format for facedata, for better interoperability.
179 - properly initialise all maptile values in constructor. 222 - properly initialise all maptile values in constructor.
180 - improved {link} map. 223 - improved {link} map.
181 - optional unloadable extensions will not lead to an endless loop. 224 - optional unloadable extensions will not lead to an endless loop.
182 - server will cleanly autorestart when running out of protocol IDs. 225 - server will cleanly autorestart when running out of protocol IDs.
183 - use faster and slightly more exact find_dir_2 replacement. 226 - use faster and slightly more exact find_dir_2 replacement.
227 - building listening books is possible again.
228 - (maps, arch) added archetype for building instructions and replaced
229 the copies of the instructions in the maps with it.
230 - (arch) made the spark shower spell available in shops.
231 - don't create a second LOGIN event on character creation.
232 - correctly generate "You paid xyz" message in shops.
233 - the shop menu now also displays the (approx) value of the item.
234 - added a 'password' command, to let DMs change the password of players
235 more conveniently.
236 - correctly save shopitems string, to avoid parse error when reading
237 saved maps.
238 - logging now differentiates between logging levels better.
239 - speed up get_typedata.
240 - fix deadlock problem during server shutdown/reload.
241 - make ext/checkrusage "more" non-blocking.
242 - use common::sense for extensions.
243 - work around a 50.10.0 utf8 caching bug.
244 - correctly try to load tiled maps in adjacent_map, might fix
245 "no relation to target" bugs.
246 - try to load (pure-)perl modules asynchronously, warn about
247 modules being loaded from the mainloop, pre-load some more
248 core modules so perl doesn't do it later on.
249 - pre-load many of the files perl might load on it's own e.g. when
250 compiling regexes.
251 - make exp_table and materials file reloadable.
252 - made reload_config non-blocking.
253 - the seen command called (Blocking) stat() instead of aio_stat,
254 causing server freezes.
255 - store unhashed password, to prepare for safer authentication.
256 - do not log connections from the local host, to help a local
257 watchdog.
258 - fix summon freeze at map borders.
259 - support @group syntax and music config file for music face lists.
260 - run post_init jobs in parallel, they might do I/O.
261 - avoid apply conversion for converters.
184 262
1852.93 Sat Feb 13 15:52:36 CET 2010 2632.93 Sat Feb 13 15:52:36 CET 2010
186 - (maps) fix travel to valdor and back. 264 - (maps) fix travel to valdor and back.
187 - do no longer by default eval map cod ein safe compartments 265 - do no longer by default eval map cod ein safe compartments
188 (this can be re-enabled using the safe_eval config option). 266 (this can be re-enabled using the safe_eval config option).

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