--- deliantra/server/Changes 2010/04/21 03:34:25 1.660 +++ deliantra/server/Changes 2010/04/21 05:48:35 1.661 @@ -52,6 +52,7 @@ TODO: mining class TODO: freelist freeing TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player +TODO: - entering a map will now respect move_on and other effects. - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. - (maps) the mana fountain now has a ratelimit of 30 potions per hour. @@ -83,7 +84,6 @@ the default decorstyle to avoid inappropriate maps to be used. - support (with some limitations) multiple different skills with the same subtype. - - entering a map will now respect move_on and other effects. - fix "nekosan duplication" bug - map swap out was not atomic, so nekosan could end up beign saved AND escaped to another map. - show invisible no longer makes magic mouths visible. @@ -121,6 +121,8 @@ - do not let update_stats muck with the chosen_skill anymore. - monsters now rotate through all skills (in chosen_skill). - fix lots of path-related buffer overflows in the random map generator. + - detect/sense curse/magic will no longer work on items that don't + need identify. - added detect mineral vein spell. - support "wall overlays" in the random map generator - not very generic, used by minable veins.