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Comparing deliantra/server/Changes (file contents):
Revision 1.664 by elmex, Wed Apr 21 11:28:02 2010 UTC vs.
Revision 1.803 by root, Sat Feb 4 01:17:46 2012 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35
36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38TODO: summon cult does not properly create multipart monsters?
392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40
41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42 4
43TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
44TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
45TODO: make the "feed all faces" flag persistent between logins.
46TODO: mining experience 7TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55TODO: - entering a map will now respect move_on and other effects. 9TODO: reload_settings
10TODO: thawer should not next()
11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28
29TODO: potionimp/stat potion descriptrions
30TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33TODO: the sepharoth "Kether"
34 - (maps) hopefully fix tobias' tower.
35 - (maps) hopefully fix healing potion vendor in arena entrance.
36 - (arch) fixed an error in the Gnarg scale mail artifact.
37 - it was possible to unapply or half-unapply cursed items in many
38 cases, which confused players and also player state. fixed.
39 - (arch) remove curse now works more liek idnetify in that it uncurses
40 some items. also, no longer uncurses spells or other invisibles.
41 - (arch) remove curse and identify now treta the marked tiem first.
42 - creators no longer identify objects that shouldn't be identified
43 (such as money, which won't stack afterwards).
44 - (maps) the shady rogue in goths can unapply cursed items for you.
45 - (maps) implement a wilderness town portal.
46 - (arch) set proper(?) int values for all monsters.
47 - (maps) fire5.map could destroy players.
48 - redo all build material faces from scratch.
49 - dropall without arguments now drops all containers.
50 - use blitz++ for vector maths (new dependency).
51 - only match archetype names in artifact allowed names.
52 - new command "bumpmsg" that triggers the bump-into-wall messages.
53 - altars with match expressions did not work properly.
54 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
55 - god enemy race check fixed ("god detests your race").
56 - gods errornously allowed any kind of worshipping race, even
57 ones they hate.
58 - use same default config in code as on gameserver.deliantra.net.
59 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
60 our parser.
61 - generate slightly more special exits and avoid warning.
62 - applying a glowing crystal now gives status messages.
63 - fix a memleak in the random map generator.
64 - rework the random map parameter passign a bit to be extendable.
65 - (random maps) use a nonrecursive algorithm to generate mazes,
66 also, improve the quality of the mazes (no longer will the edges
67 almost always form a passage) and add two new types - "rooms"
68 and "braided".
69 - (random maps) add new "cave" layout, which is much more ...
70 cave-like.
71 - (random maps) new layout style "castle" that generates straighish,
72 rogue-ish maps.
73 - (random maps) new layout style "multiple" that simply mixes multiple
74 different styles in different areas.
75 - roguelike maps sometimes had dead ends due to symmetry settings.
76 - rewrite layout management in the random map generator from the
77 ground up.
78 - fix bug in tausworthe rng initialisation.
79 - switched to the faster and hopefully better quality gfsr{24,55} random
80 number generator, the same algorithm that freeciv apparently uses.
81 - replace unreachable walls in random maps by "blocked", which saves
82 memory and imho looks nicer.
83 - (arch) fix samhlaidh archetype.
84 - fix the "archname" match special function.
85 - add kensler ("better gradient noise") functins, as well as fBm
86 and other fractal algorithms.
87 - one can no longer emote to logged-out players.
88 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
89 sacks fit on a tile again.
90 - (arch) fixed message of improve wisdom scroll.
91 - (arch) move glyph/magicmap/visibility into .faceinfo files,
92 support background colour for text clients.
93 - (arch) improve automatic name from archname generation.
94 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
95 - support resist_xxx, body_xxx_info and body_xxx_used specials in
96 match expressions.
97 - don't cause an error if a monster tries to cast magic mapping.
98 - sometimes a special exit wasn't placed when it should have been.
99 - make newmapcmd mandatory, remove support for map0/map1.
100 - require EV 4.00.
101 - made wording of "use_skill jeweler analyze" a bit more precise.
102 - add perlxsi.c to cleanfiles.
103 - (arch) made speed potions easier for now.
104 - the server didn't properly initialise all client skill slots,
105 no known impact.
106 - clean up unused settings, introduce DELIANTRA_DATADIR.
107 - (arch) added potion of fortitude to resist fear for the jeweler skill.
108 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
109 a generic table/matrix/palette converter to cfutil.
110 - do not endlessly loop when an optional extension cannot be loaded.
111 - remove limits of 000..999 from worldmap coordinates, support negative
112 coordinates and introduce z-layers - deliantra is now 3d, in yet another
113 sense.
114 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
115 handle generic "world map areas".
116 - dropped micrpather again - we'll do our own implementation when we need it.
117 - added is_quad flag.
118 - (arch) added quad archetypes.
119 - made the pickaxe mining tool remove quad walls and floors.
120 - move key_values into their own class, simplifiying lots of code and
121 making it possible to use kv pairs easily for maps and other objects as well.
122 - get rid of get_archetype, finally.
123 - maps no longer get activated when loading, only when a palyer is "near" them.
124 - maps can now be swapped (not loaded), active and inactive, other states
125 have been removed, and the map "intelligently" changes between active/inactive.
126 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
127 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
128 - server now enforces width/height matches between tiled maps.
129 - fix some off-by-one bugs that presumably created empty rectangles
130 for unordered map walks - which should not cause any real issues.
131 - increase face hashlen to 5 octets from 4, to avoid a collision.
132 - fix output-rate limiting - min/max now use the first argument for the type,
133 as all other similar macros - might cause other breakage...
134 - cfutil no longer creates split tiles multiple times due to a
135 off-by-one bug in comparing mtimes.
136 - cfutil now supports type: prefix to derive faces from other faces, which
137 is used for all build materials currently.
138 - require imagemagick >= 6.6.
139 - fixed possible crash due to broken initialisation order of shstr and
140 freed_map, thanks go to Jonathan Neuschäfer for spotting this!
141 - fix the brace command.
142 - implement refcnt_buf.
143 - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
144 codesize decrease. wow.
145 - removed version 1 ext/exti command support.
146 - store meta information in faceinfo->meta unless prepended or empty.
147 - new extension, ota_update, for online updates of the game client.
148 - implement a simpler config value system for extensions that allows
149 config updates without a reload.
150 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
151
1523.0 Sat May 29 23:30:57 CEST 2010
56 - (maps, arch) complete revamping of the transport routes - all cities are 153 - (maps, arch) complete revamping of the transport routes - all cities are
57 now easily reachable, at a price. 154 now easily reachable, at a price.
58 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 155 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
59 - (maps) added (navar) gravedigger, that buys players gravestones. 156 - (maps) added (navar) gravedigger, that buys players gravestones.
60 - (maps) added the rathouse quest for the shockwave spell in navar 157 - (maps) added the rathouse quest for the shockwave spell in navar
61 (by Dustfinger). 158 (by Dustfinger).
62 - (maps) Fixed bad floor tile in navar apartment. 159 - (maps) fixed bad floor tile in navar apartment.
63 - made (wizard) look_at show also uuids. 160 - made (wizard) look_at show also uuids.
64 - added cf::object::find_object_uuid (::find_object already exists!). 161 - added cf::object::find_object_uuid (::find_object already exists!).
65 - (maps) added new apartment, made by LinuxLemoner. 162 - (maps) added new apartment, made by LinuxLemoner.
66 - (maps) added quest for the mining skill scroll to valleynoy. 163 - (maps) added quest for the mining skill scroll to valleynoy.
67 - (maps) added greedy highlevel book shop to heaven town. 164 - (maps) added greedy highlevel book shop to heaven town.
71 - (arch) increased the (possible) number of arrows/bolts found in shops 168 - (arch) increased the (possible) number of arrows/bolts found in shops
72 and made them a bit more expensive. 169 and made them a bit more expensive.
73 - (maps) add more glory hole treasure styles. 170 - (maps) add more glory hole treasure styles.
74 - (maps, arch) add "hollow" variants of cave\d tiles, and use them 171 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
75 in a select number of mlab maps. 172 in a select number of mlab maps.
173 - (maps) the library should be less of a death trap now.
174 - (maps) exits no longer point to auto-apply exits, most affected
175 maps now have proper doors or a similar solution.
176 - (arch) jumping skill has now physical attacktype.
177 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
178 - enter_map did not normalise the map coordinates when the destination
179 space is blocked, causing badness and freezes for the player.
180 - when applying containers, server checks for the key on activate
181 and also allows players to unapply active containers they don't have
182 a key for.
183 - moved formulae, attackmess, artifacts, exp_table, materials and
184 races files to arch, where they belong (exp_table is no longer in
185 confdir but in datadir now!).
186 - jeweler and sound config files are now normal datafiles as well.
187 - quit_character was causing a runtime exception, causing it to not
188 work since 2.93.
189 - entering a map will now respect move_on and other effects,
190 except for auto-apply exits :/
76 - only talk to the items on the nearest mapspace, or, of there 191 - only talk to the items on the nearest mapspace, or, of there
77 are none, to the player, not ALL items in vicinity. 192 are none, to the player, not ALL items in vicinity.
78 - do not update the floorbox while running, to avoid big item 193 - do not update the floorbox while running, to avoid big item
79 updates that cost network bandwidth and processing power. 194 updates that cost network bandwidth and processing power.
80 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which 195 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
99 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 214 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
100 steinwandstadt/celvear. 215 steinwandstadt/celvear.
101 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 216 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
102 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 217 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
103 mostly based on the spell's level in the spellbook. 218 mostly based on the spell's level in the spellbook.
219 - the music scheduler did not properly send new music on region
220 changes.
221 - (maps) fix some map regions and the region tree.
222 - the server will now be more picky when parsing the regions file.
223 - do not rely on chosen_skill in calc_alch_danger.
104 - improve editor support protocol slightly, provide workarounds for 2.10 224 - improve editor support protocol slightly, provide workarounds for 2.10
105 clients. 225 clients.
226 - follow has been rewritten to be, hopefully, more robust.
227 - follow mode will not be aborted when the follower tries to move.
106 - tcp.ext didn't unbind in reloads. 228 - tcp.ext didn't unbind in reloads.
107 - map-tags.ext didn't properly close the database on reloads. 229 - map-tags.ext didn't properly close the database on reloads.
108 - cfutil skips .-directories when scanning. 230 - cfutil skips .-directories when scanning.
109 - build.ext prevents players from building on other player's maps. 231 - build.ext prevents players from building on other player's maps.
110 - rent.ext allows the dm to enter anytime. 232 - rent.ext allows the dm to enter anytime.
131 used by minable veins. 253 used by minable veins.
132 - (maps) relocated jeweler town to another directoy. 254 - (maps) relocated jeweler town to another directoy.
133 - (arch) implement mining pickaxes and mining skill. 255 - (arch) implement mining pickaxes and mining skill.
134 - (arch) add missing stonebig_club archetype from cfextended. 256 - (arch) add missing stonebig_club archetype from cfextended.
135 - jeweler skill doesn't diminish input values anymore. 257 - jeweler skill doesn't diminish input values anymore.
258 - jeweler skill is harder to level now, but in exchange item power
259 of the output is only 1/5th (instead of 1/3rd) of ring level.
260 - jeweler skill adds the makers name (currently not visible) to the
261 generated ring/amulet.
136 - generate most constants for perl automatically. 262 - generate most constants for perl automatically.
137 - properly check for weapon name prefix ("Ragnarok's sword"). 263 - properly check for weapon name prefix ("Ragnarok's sword").
138 - when player dies, restore his food to at least 200. 264 - when player dies, restore his food to at least 200.
139 - support multiple inheritance for arch sources (inherit a,b,c). 265 - support multiple inheritance for arch sources (inherit a,b,c).
140 - switch to storable-n-format for facedata, for better interoperability. 266 - switch to storable-n-format for facedata, for better interoperability.
192 - server will cleanly autorestart when running out of protocol IDs. 318 - server will cleanly autorestart when running out of protocol IDs.
193 - use faster and slightly more exact find_dir_2 replacement. 319 - use faster and slightly more exact find_dir_2 replacement.
194 - building listening books is possible again. 320 - building listening books is possible again.
195 - (maps, arch) added archetype for building instructions and replaced 321 - (maps, arch) added archetype for building instructions and replaced
196 the copies of the instructions in the maps with it. 322 the copies of the instructions in the maps with it.
323 - (arch) made the spark shower spell available in shops.
324 - don't create a second LOGIN event on character creation.
325 - correctly generate "You paid xyz" message in shops.
326 - the shop menu now also displays the (approx) value of the item.
327 - added a 'password' command, to let DMs change the password of players
328 more conveniently.
329 - correctly save shopitems string, to avoid parse error when reading
330 saved maps.
331 - logging now differentiates between logging levels better.
332 - speed up get_typedata.
333 - fix deadlock problem during server shutdown/reload.
334 - make ext/checkrusage "more" non-blocking.
335 - use common::sense for extensions.
336 - work around a 50.10.0 utf8 caching bug.
337 - correctly try to load tiled maps in adjacent_map, might fix
338 "no relation to target" bugs.
339 - try to load (pure-)perl modules asynchronously, warn about
340 modules being loaded from the mainloop, pre-load some more
341 core modules so perl doesn't do it later on.
342 - pre-load many of the files perl might load on it's own e.g. when
343 compiling regexes.
344 - make exp_table and materials file reloadable.
345 - made reload_config non-blocking.
346 - the seen command called (Blocking) stat() instead of aio_stat,
347 causing server freezes.
348 - store unhashed password, to prepare for safer authentication.
349 - do not log connections from the local host, to help a local
350 watchdog.
351 - fix summon freeze at map borders.
352 - support @group syntax and music config file for music face lists.
353 - run post_init jobs in parallel, they might do I/O.
354 - avoid apply conversion for converters.
197 355
1982.93 Sat Feb 13 15:52:36 CET 2010 3562.93 Sat Feb 13 15:52:36 CET 2010
199 - (maps) fix travel to valdor and back. 357 - (maps) fix travel to valdor and back.
200 - do no longer by default eval map cod ein safe compartments 358 - do no longer by default eval map cod ein safe compartments
201 (this can be re-enabled using the safe_eval config option). 359 (this can be re-enabled using the safe_eval config option).

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