--- deliantra/server/Changes 2010/04/23 09:35:36 1.666 +++ deliantra/server/Changes 2010/04/24 18:26:12 1.667 @@ -52,7 +52,7 @@ TODO: mining class TODO: freelist freeing TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player -TODO: one cna apply, but not open, containers without keys +TODO: one can apply, but not open, containers without keys TODO: - entering a map will now respect move_on and other effects. - (maps, arch) complete revamping of the transport routes - all cities are now easily reachable, at a price. @@ -74,6 +74,9 @@ - (maps) add more glory hole treasure styles. - (maps, arch) add "hollow" variants of cave\d tiles, and use them in a select number of mlab maps. + - (maps) the library should be less of a death trap now. + - (maps) exits no longer point to auto-apply exits, most affected + maps now have proper doors or a similar solution. - only talk to the items on the nearest mapspace, or, of there are none, to the player, not ALL items in vicinity. - do not update the floorbox while running, to avoid big item